Wanderer of the Frozen Wastes by nassi
Choose your keys and start wandering.
To run the LÖVE-file you need the LÖVE-binary (https://love2d.org).
Leaving a comment helps me find and play your game ;).
EDIT: The Windows-build is untested. Please mention any problems with it in the comments.
To run the LÖVE-file you need the LÖVE-binary (https://love2d.org).
Leaving a comment helps me find and play your game ;).
EDIT: The Windows-build is untested. Please mention any problems with it in the comments.
Ratings
| Coolness | 47% | 1468 |
| Overall | 3.80 | 110 |
| Audio | 3.47 | 148 |
| Fun | 3.52 | 224 |
| Graphics | 3.50 | 274 |
| Humor | 3.41 | 114 |
| Innovation | 3.79 | 124 |
| Mood | 3.78 | 81 |
| Theme | 3.96 | 282 |
And I'm incredibly impressed with how clever you were at getting the player to choose his settings in-game. Good one. Gonna keep exploring. :)
Btw, you can distribute your game as an executable when using LÖVE: https://www.love2d.org/wiki/Game_Distribution. Makes it a lot easier for folks!
@Clavus: Didn't realize I could build the windows executable on Linux. Been putting it off while thinking that I'll make one the next time I boot into windows. Thanks for making me review the link ;).
My critiques for this game would be focused on the graphics. I really liked the player animations, however, I felt that the game as a whole wasn't as colorful as I would have liked. The player was red/black. The background was gray, and the snow appeared to be white with a reddish tint. The only color which really stood out in this game was the blue of the treasure. I really wish that there were some more colors along the way to make the environment look more interesting.
Good job overall!
Excellent game :)
Apart from that, the mechanics are very well thought and tuned, wall collisions and inertia are a bit frustrating at times, but in general it’s very fun to play. I suggest having a mini-map, or a radar, or just a simple arrow at the edge of the screen indicating the general direction of the nearest artifact.
The writing style is also pleasant, and using Löve makes the game Linux-friendly, so thanks for that, too.
"This game indicates it was made for version '0.9.2' of LOVE. It may not be compatible with the running version(0.10.0)"
Then the window open with the following error:
boot.lua:397: Invalid fullscreen type: normal
As for the LOVE version, your game requires the 0.9.2, I had to dig on the love site to find it, here is a link to the page for the others: https://bitbucket.org/rude/love/downloads
Pro:
+ Great graphics and audio, giving a great mood
+ Cool concept
+ Awesome mechanics
Obs:
o I couldn't finish because I got lost, maybe because the map is too big or no navigation system? But exploration was still nice
Awesome job!