DUNES RIDER by Clément K

You are on the planet Domos.
Explorers, like you, are desperately trying to cross the harsh Dunes of Domos in the hope of findings treasures and riches.
Use the newly build SandShip and go further than anyone has gone before!
But be mindful, you will need to maintain the Sandship.
Use the wisely the resources at your disposal to maintain the 3 core systems of the ship:
- Use Red resources to maintain the Navigation, in order to avoid becoming lost
- Use Green resources to maintain the Engine System to continue on your course
- Use Blue resources to maintain the Shield used to protect the SandShip against the harsh Dunes conditions
The Storage room allows to recycle or store specific resources.
Good luck!
How to play the Game
- Use Arrow keys to navigate in the different areas of the SandShip.
- Be Mindful of the 3 progress bars showing the state of each core system of the ship. If one bar goes to 0, you loose.
- Drag the resources cards generated by the Generator into your hand by dragging them to the bottom the screen.
- Use the cards in your hand on the different vital parts of the SandShip by dragging them from your hand to each core system. Only the corresponding resource (defined by color code) can be used on each core system
- There is a maximum amount of 4 cards that can be hold in your hand at the same time. You can use the storage room to discard or store cards in order to free space.
| Link | https://mr-jack.itch.io/dunes-rider |
| Link | https://mr-jack.itch.io/dunes-rider |
| Original URL | https://ldjam.com/events/ludum-dare/51/dunes-rider |
Ratings
| Given | 20🗳️ | 17🗨️ |
I always failed on the shields. Guess that sort of makes sense as they are farest away.
Yeah I did notice that the instructions could have been introduced in a better way. It could maybe have benefit from a tutorial or similar in order to teach the player how to use drag and drop on cards + WASD/Arrows keys to move between rooms
I was a bit confused at first, not understanding you could go down. Maybe that could be made a bit more clear with graphics indicating that there is more ship below? (or arrows pointing down or something)
I also couldn't play for too long, since I'm on a touchpad, and my fingers started hurting quite quickly. But it was fun while it lasted! Like a tamagotchi!
Would be nice to have some sound and some feedback when using the cards. I also had a bug that didn't let me get 4 cards and the counter got stuck at 1/4.
It has an interesting mechanic that could be expanded to make it a deckbuilder roguelike which would be very interesting.