🌙 Night Shift by Puree Adventure

[raw]
made by Puree Adventure for Ludum Dare 51 (COMPO)

Race against the clock on your unicycle to make the most out of your delivery shift !

New people arrived in town, they are very demanding about take out. Great for you since you work every night as a delivery person. But they are really severe, be quick, every 10 seconds late cost you 50 cents ! Who even are these people ?

Play it here !

(Musics made using Strofe, font by Szymon Furjan here)

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Ratings

Given 6🗳️ 5🗨️

Feedback

Xorel
03. Oct 2022 · 04:32 UTC
This is a really cute concept, and the artstyle is just lovely. The colors all blend together to really add to the scene. Took a bit to realize the paper stops movement, but this adds to the difficulty and I really enjoyed it. Even had fun just throwing pizza at the wrong people, oops.
OadT
03. Oct 2022 · 07:41 UTC
As with your last game: Very cool style! I like the player avatar, as it reminds me of Frog and Toad.

Gameplay wise I love the fact that you don't go game over after every 10 seconds, though it maybe leaves the theme a bit too much in the background it was a good design decision.

I managed to drive right away from the pizza stand at the first playthrough and had trouble finding it again, so maybe a pizza stand location display would be nice :smile: Great entry!
dhim
03. Oct 2022 · 09:51 UTC
It took me several penalties to understand there was a picture of the client on the paper!

beautiful graphics, and enjoyable music. I like the bumpy feeling of the fish people! But otherwise the controls feel a bit too slippery.

Not much to keep you interested for too long, is the difficulty ramping up ? Or was there challenges that I missed ( I can come back and play again if I went to short, I delivered about 5 pizzas )
🎤 Puree Adventure
03. Oct 2022 · 10:18 UTC
@dhim yeah, once you know who you are looking for it become easier x)

Yes, there is more fish spawning and more objects on the ground, the game is more fun if you try to go the fastest by trying to not bump into stuff with your slippery bike ! The all game last about 6-7 minutes

Thank you for your feedback and for playing !
fnelix
03. Oct 2022 · 10:35 UTC
Great art style and creepy atmosphere! Controls are a bit wonky. I enjoyed throwing pizzas at the creeps.
dhim
03. Oct 2022 · 10:36 UTC
Ok, I'll have another go then and revise my ratings accordingly
Ani
03. Oct 2022 · 16:10 UTC
Had a lot of fun throwing the pizzas! Clearly an effective method of assassination. I got lost on my first try so had to reset for a better run :)
LDJam user 299879
04. Oct 2022 · 14:34 UTC
Very cool graphics and music/sfx. Throwing pizzas around is fun, though I do wish I could pick them up from the ground in case of a misclick - how would the customer even now, am I right? Happened to me a few times trying to click to open the compass.

I do find it funny how there's a bunch o people saying they got lost on their first attempt - I did too :) Though I'm not sure this is a design issue. On the other hand maybe having always on indicators for where the customer/store is would help? Multiple stores/multiple food types? Although at this point we're getting into post jam territory.
kuro
05. Oct 2022 · 14:31 UTC
K.O.ing customers with pizzas made me laugh :smile: Graphics style is cute, and the audio is decent.

I'd welcome an option to have the customer direction indicator always open.

GJ
zimny11
05. Oct 2022 · 17:55 UTC
That was fun! And quite funny. Love the art style and music. I wish there was a bit more to do, but I understand that this is compo entery :)
amarokczukay
09. Oct 2022 · 13:59 UTC
wow! what a polished entry for a compo game! the art is great, and the overall mood is really good.

the two little minor things for me are : the gameplay is quite simple, and the controls are not super fluid.

however, as i said, for a compo game, it is a very good job
SimplePotential
09. Oct 2022 · 14:06 UTC
I had a hard time finding any clients after the first one but the game is gorgeous! I think if the client window was able to be open all the time rather than collapsed I would have made more progress. Nice entry overall though
BoxedMeatRevolution
09. Oct 2022 · 14:08 UTC
The art is great, and throwing the pizzas at customers is delightfully silly. It would have been nice if the difficulty ramped up over time, or if some other mechanics were added to the game, but it's great for a compo game!
🎤 Puree Adventure
09. Oct 2022 · 14:08 UTC
@simplepotential Thank you for playing and your comment ! You can open the client window anytime by clicking on it :D
Krasimir Balchev
09. Oct 2022 · 14:11 UTC
Love the overall vibe of the game, the art and character designs are really well done and the music is the cherry on top! Interesting design choice to have to stop to look at the client's location. Can't ride your frog unicycle and look at your paper phone at the same time even in a video game :frog:
🎤 Puree Adventure
09. Oct 2022 · 14:13 UTC
@krasimir-balchev exactly ! This is a prevention game ! (thank you for playing and letting a comment !)
Doot
09. Oct 2022 · 14:43 UTC
Nice game!

The gameplay is simple and nice to control (and well explained in the main menu), the art is very well made and sets a good mood.
I liked that you need to decide between losing time to look at your paper often or try to hope you are still facing the right direction and stumble on the client. Randomising them between each round + all the fishies was a good idea, it feels better than delivery games where you just have to go to specific places and repeat.

I sometimes had trouble getting back to the Pizza place, I don't know if it's intended or not, but I would have liked a clear indicator when I'm not holding a pizza for exemple. Also, at first, I thought you could pick up pizzas from the ground, but it's actually funny to see all bad throws on the ground after some time.

Finally, I think the "caching" sound when you successfully deliver is a bit too loud compared to other sounds and music in the game.

Thanks for the game and great job for this, it's an impressive compo game ✨

Edit: I made 106$ during my shift 💰
SofiGnedova
09. Oct 2022 · 15:21 UTC
it looks cute
SimplePotential
09. Oct 2022 · 15:27 UTC
@puree-adventure - It the panel supposed to stay open after clicking it? if so, for me I could move the player until I closed it. Just FYI in case there is a bug.
CameronPenner
09. Oct 2022 · 15:44 UTC
Cute! I love the little creatures. The apathetic teenage frog person on a unicycle was delightful. There were a couple control issues, I would have like to be able to open the paper, and close it by just moving, rather than having to close it first. I also noticed that the compass still peeked out the top, so I generally tended to get under people, and then go straight up until I found them, since I could see roughly where they were without having to take the compass out.

The artstyle is what makes this game really shine, very nice!
dusho
09. Oct 2022 · 16:39 UTC
really nice and consistent art.. with some nice music.. cute game
LDJam user 299210
09. Oct 2022 · 16:49 UTC
I like the art and music, good job
dandeliondino
09. Oct 2022 · 17:20 UTC
This was so cute and creative. I really loved the art in particular.
Cypheus
09. Oct 2022 · 17:31 UTC
The art and mood are fantastic and really carry the game. Without being a silly little unicycle frog, it wouldn't have been nearly as fun. It looked like I was killing the goose

The most frustrating part was not being able to see the direction of the customer and move at the same time, (and maybe also that I couldn't exactly know where the pizza house was at all times...) but it was easy to overcome.
RosyMaple
10. Oct 2022 · 10:10 UTC
Art is fantastic! But I felt like the day lasted a bit long, maybe break it in to smaller days with stacking mechanics or something, or just have smaller days
Erlioniel
17. Oct 2022 · 17:30 UTC
Hi there, pretty nice entry, do like it's style. The art is really cool, it's catchy and funny at the same time. The poor frog delivery guy in my case was hitting all the obstacles :smile: