By The Bullet by Nakami

[raw]
made by Nakami for Ludum Dare 51 (COMPO)

ByTheBullet1.png

You are Alex, a child lost in a drone ware house and for to play a game where to make point they must be inside the circle every 10 seconds and depending of the number of drone also inside the circle they score. But the drone try to run Alex of the platform... To help them, Alex have a gun, but it's to big for them, they get send flying each time they fire it. But could it be an adventage ?

How to play:

The game is seperated in 9 waves, each wave long for 10 seconds

At the end of each wave if Alex is inside the circle you make points for each Drone inside the circle.

If you fall from the platform the current wave end directly.

The drone try to push you out of the platfrom.

Tips :

  • Fire to Move quickly and avoid getting stuck/push by enemies

  • Try Not to Kill enemies it will be less point on scoring time

Controls: (Controller recommanded)

Move: Left Stick / RMB

Fire: A Button / LMB

Pause/How to play: Start button / Escape

Edits:

I made a tiny change to enemies movement and improve their strength + add full Mouse control + Sound Levels adgustement

Ratings

Given 16🗳️ 14🗨️

Feedback

Kimynay
02. Oct 2022 · 21:44 UTC
nice graphics, reverse shooting gameplay is interesting. even though the rules are not very intuitive. nice job !
Kimynay
02. Oct 2022 · 22:38 UTC
Fun Game ! Not really easy to handle at the start but skill come with the experience :p
tinykidtoo
03. Oct 2022 · 01:08 UTC
I was never able to get a handle on shooting and using the reverse momentum to keep me on the platform, but it was a hell of a lot of fun to try. I love the graphics too!
wildmusketeer
03. Oct 2022 · 01:57 UTC
Like the clean and polished look of the UI integrated into the arena! It definitely takes a bit to learn how to think/shoot in reverse, but a fun exercise
Serxiolas
03. Oct 2022 · 23:29 UTC
Easy to understand hard to do dominate. Interesting control system, maybe some polish will be nice to compensate. And I suggest maybe easier enemies in the first stages to handle the controls and fell the satisfaction of killing!!
Mcnuttys
03. Oct 2022 · 23:31 UTC
I like the whole high-knockback movement game, and the art was very interesting. For some reason the robots gave me battle bots vibes. My only complaint was the alternate movement was not a very powerful alternative to simply shooting your way in the direction you wanted. At which point I was just constantly shooting and if I happened to hit an enemy nice. I feel like I missed something, but still good game, was quite entertaining!
chromaphase
03. Oct 2022 · 23:58 UTC
Really feel like Sumo sport from the future! I like the graphics it's simple but elegant. Maybe we could have better control, as the game is quite into the action, I was confused by the use of the mouse first. Keep going !
StvUP
04. Oct 2022 · 05:14 UTC
A nice game, inverted controls caught me off guard, but eventually you get used to it, keyboard movement input is a bit slow.
🎤 Nakami
04. Oct 2022 · 08:13 UTC
@serxiolas, @mcnuttys thank you for playing and for your comments

but killing the enemies is not the goal, the goal is to have as much enemy inside the circle every 10 sec to score the max point.

@chromaphase, @stvup thanks you for playing and your comments :)
firellon
04. Oct 2022 · 14:06 UTC
Actually, didn't realise there is a movement option at all since it felt like you just need to use the gun to move around :D

The idea is interesting, but requires polish. Some small wiki on the robot types, maybe more weaponry or some kind of help, more obvious feedback to what happens when you're out of circle when the 10 seconds hit the mark...

Keep it up :thumbsup:
arkinrev
06. Oct 2022 · 22:20 UTC
That was a lot harder when I realized points came from not blowing them up. I liked the explosions, sound, and that there were differences in the enemies. Nice job!
Solah
07. Oct 2022 · 19:17 UTC
Very interesting game! I think it might be too hard, even the first waves took me a few tries to survive them.
LDJam user 260723
08. Oct 2022 · 06:02 UTC
At first it's quite hard to get just to controls. But after while game plays nicely. Visuals and audio are really well done. Well done!
SinaLIze
09. Oct 2022 · 15:18 UTC
It's a bit hard to control. But this idea is very nice.
Erlioniel
09. Oct 2022 · 15:25 UTC
A really enjoyable entry for COMPO! Great one, I did only 820 points, but sure it's possible to make more. A really great one
Cypheus
09. Oct 2022 · 19:20 UTC
I love the idea of this! It really has the potential to be built into something a lot more in depth. Definitely fun but also quite hard. Great submission
aDeCon
09. Oct 2022 · 21:05 UTC
![изображение_2022-10-10_000512314.png](///raw/576/82/z/52f5b.png)
At first I didn't understand. Then I understood. Then it was difficult. I liked it :D
Studio Vykanic
09. Oct 2022 · 23:01 UTC
This was fun! I enjoyed watching alex bump around and enjoyed the shooting to move controls I had no problem controlling it. I didn't understand I wasn't supposed to kill them all right away but then read the instructions and understood better :).
Nikolaj
12. Oct 2022 · 22:49 UTC
wow, clever mashup of robo sumo .. really fun!
Tom Kun
13. Oct 2022 · 04:42 UTC
Love the art style the overall design! I like how the enemies are more "friendly" as they don't damage you.
enderswype
14. Oct 2022 · 12:40 UTC
sound effects are a bit loud but the game in general is nice, i wish enemies would kill you and you could move as well but that's a complete other game soooo idk, well done ahah
LDJam user 11093
19. Oct 2022 · 06:17 UTC
Nice entry, I would appreciate an alternate third control scheme (left/right arrows to turn, space to fire)