Pandora’s Box [WebGL/Win/Touch] by AJ Studio

[raw]
made by AJ Studio for Ludum Dare 51 (JAM)

⭐️⭐️⭐️⭐️⭐️

Mobile Touchscreen Web Version: https://spider853.itch.io/pandoras-box

Main character is a little cute girl 💃🏼 named Pandora which got lost in the Pandora’s box.

https://www.youtube.com/watch?v=xYjeXt1Uvn0

She has 10 seconds to escape each zone in order to get out 💃🏼of the Pandora’s box. So you have to be really fast🚀

FrontTitleScreen.png

🌹🌹🌹 Pandora is a pure, clean girl that starts a serene and evocative experience, trying to escape dangers and obstacles and pass the evil from the box hereby moving as quickly as possible from one zone to another in less than 10 seconds.

For the amazing gaming experience, we’ve built 12 areas to play in the game.

Fast paced platformer in fantasy environment evading different obstacles such as: moving mobs, monsters, environmental traps.

🦋 Good news, you can collect butterfly bonuses. Weee

👻 Whatever you do, don’t touch the ghosts😃

The game can be enjoyed by anyone thus exploring zones, escaping experience to get Pandora💃🏼 out of Pandora’s box.

CONTROLS:

Keyboard:

A - Move left

D - Move right

Space - Jump

R - Restart

XBox Controller:

Left/Analog Left - Move left

Right/Analog Right - Move right

A - Jump

X - Restart

screen2.jpg

screen3.jpg

screen4.png

Most resources are self made like music and art. We got the SFX from different royalty free licensed sites like: pixabay.com mixkit.co

Post-Jam update: small fixes + player sliding fix 👌👌👌

👩‍💻👩‍💻👩‍💻👩‍💻👩‍💻

Ratings

Given 147🗳️ 133🗨️

Feedback

Vein
03. Oct 2022 · 18:09 UTC
Nice. I have hard time guessing the controls, and it is way too hard for me to jump... Maybe I am just bad lol.
BangTheWall
03. Oct 2022 · 18:11 UTC
Cure artstyle, I really like the overall look of the game.

Unfortunately the controls made it a bit frustrating to play. The movement felt like I kept going for a while after I let go so I didn't have a lot of control
🎤 AJ Studio
03. Oct 2022 · 18:11 UTC
Very glad you like it, hugs
🎤 AJ Studio
03. Oct 2022 · 18:12 UTC
One of the best in town
https://ldjam.com/events/ludum-dare/51/pandoras-box
🎤 AJ Studio
03. Oct 2022 · 18:14 UTC
Thank you very much for your support, keep playing

https://ldjam.com/events/ludum-dare/51/pandoras-box
hotaloca
03. Oct 2022 · 18:16 UTC
I liked the sound of Pandora, and the idea to discover Pandora's box :) The character design is also very cute, both in game and main title. I'm really not good at platformers, so for me it was too difficult - so would have been better to start with a little less intense initial area.
🎤 AJ Studio
03. Oct 2022 · 18:19 UTC
Thank you very much @hotaloca
We highly appreciate your feedback!
🎤 AJ Studio
03. Oct 2022 · 18:19 UTC
@bangthewall Thank you my friend
Gangrue
03. Oct 2022 · 18:19 UTC
Sweet game. Simple concept. It was very fun to play. The art is great but sometimes feels out of place. That said the art is actually pretty dang amazing.
wildmusketeer
03. Oct 2022 · 18:20 UTC
Love the art and concept of the game! Played all the way to the end (sub 90 second time! Would love a leaderboard!) Also really like the pacing of introducing one mechanic to the next between levels (sliding paint platforms the best). one small feedback is to have the controls be a little more forgiving? Like in Celeste, there's a grace mechanic to "vault" onto a platform's edge if you're very close to hitting to tip of it. Anyways, great entry!
🎤 AJ Studio
03. Oct 2022 · 18:22 UTC
@wildmusketeer thank you very much, we highly appreciate your feedback, hugs
🎤 AJ Studio
03. Oct 2022 · 18:23 UTC
@gangrue Thank you , that’s sweet from your side. We highly appreciate your feedback. It means a lot to us
spooncats
03. Oct 2022 · 19:02 UTC
I really like the visuals, the sprites are really cute and the shadow and lighting effect in the levels look great! Mechanically, I think the platforming controls are a little too loose, the lack of friction and low acceleration makes some of the precise jumps unintentionally difficult. The level design is overall pretty good, and balances simplicity with uniqueness well. Some of the collectibles feel like they're impossible to collect and still complete the level in time though. Also level 12 is missing the on-screen timer.
eerongal
03. Oct 2022 · 19:08 UTC
The embed doesnt seem to work for me, i just get a blank screen.
🎤 AJ Studio
03. Oct 2022 · 19:35 UTC
@eerongal thank you for your feedback, What browser are you using?
eerongal
03. Oct 2022 · 19:38 UTC
@aj-studio Microsoft edge; That said, i think it's the ludum dare site, specifically. A lot of the embedded games aren't really working, and it's really hit or miss.

I just tried your game again and this time it worked without issues, so I'm pretty sure it's tied to the larger embed issue for the LD site.
🎤 AJ Studio
03. Oct 2022 · 19:43 UTC
@eerongal maybe is because of traffic. Thank you for your quick answer.
Zerbu
03. Oct 2022 · 19:43 UTC
Great game! Only thing I would suggest doing differently is that falling off should automatically kill you instead of having to wait until the timer runs out.
🎤 AJ Studio
03. Oct 2022 · 19:48 UTC
@zerbu that’s great feedback, I thought about it too, then I liked a lot cause Pandora is walking in the box, so we are building the story arround it. We’ll take into consideration your feedback. Thank you very much, it is very important for us your played our game and enjoyed it.
LDJam user 305918
03. Oct 2022 · 19:50 UTC
Very cute graphics but the platforming was frustrating for me. It felt like the character was sliding too much when moving so even after I let go of the arrow keys Pandora would still continue sliding forward. I did like the dynamic lighting, it's a cool effect.
🎤 AJ Studio
03. Oct 2022 · 19:50 UTC
@spooncats Thank you very much for your highly detailed feedback. It means a lot for our team and for me personally. We did our best and we take very seriously every suggestion to make it even better. Hugs
🎤 AJ Studio
03. Oct 2022 · 19:52 UTC
@xenoparticle thanks a lot my friend. We highly appreciate your suggestions and the fact that you’ve played it and took time to give us your feedback. Hugs
Destiny2028
03. Oct 2022 · 20:07 UTC
a bit too difficult at first i think, didnt have enough time to get use to it and die quite a lot.
🎤 AJ Studio
03. Oct 2022 · 20:42 UTC
@destiny2028 Thank you very much for your feedback. I died as well at the beginning, and if tried more, I get used to it. We’ll consider your feedback for the updates. Appreciate your consideration and sincerity for Pandora’s box game.
Shrillwhip
03. Oct 2022 · 20:47 UTC
This was quite fun. Nice progression of difficulty. The controls were maybe a bit slippery. The thumbnail artwork of the girl is beautiful.
F1Krazy
03. Oct 2022 · 20:51 UTC
The controls are quite slippery and hard to get the hang of. It's especially bad while jumping; you can't seem to maneuver properly in mid-air and it makes some of the precision jumps more difficult than they should be.

Once I did manage to get the hang of it, though, it's actually quite enjoyable. The "ten-second time limit per level" concept was one I'd considered doing myself, and it works very well. The level design is good, with enough variation to keep things interesting, and (slippery controls aside) manages to be challenging without frustrating. Nice job!

(And well done on giving out so many ratings in such a short space of time, too! That's honestly quite impressive in its own right.)
🎤 AJ Studio
03. Oct 2022 · 20:52 UTC
@shrillwhip thank you for your honest and deep feedback. ;) Many hugs to your team
🎤 AJ Studio
03. Oct 2022 · 20:54 UTC
@f1krazy Thank you my friend. That’s an honour to recieve such a detailed feedback from you. We really tried our best. Our team is amazing and put a lot of effort and energy into the Pandora’s box game.
ZL17
03. Oct 2022 · 20:56 UTC
Cute art style. The easing of velocity is an interesting mechanic. Overall, a challenging game.
🎤 AJ Studio
03. Oct 2022 · 21:01 UTC
@zl17 Thank you my friend. We have some of the best art designers in our team. Appreciate your feedback, hugs
SimplePotential
03. Oct 2022 · 21:11 UTC
I feel really bad for this little girl, I made here scream many many times. Very good design, graphics and sound all great. Nice Job
coatline
03. Oct 2022 · 21:17 UTC
The thing I love about this game is the art style. They really are quite impressive. The music is great too, although I don't prefer that it stops right after beating a level to load. It kills the pace a bit. I agree with everyone else on this one: the platforming made me want to quit. I really didn't feel that I had much control over the character. It was a good experience and thanks!
Chakit
03. Oct 2022 · 21:29 UTC
Nice Cute little graphics. Some edge collider errors . Overall I like the idea.
LDJam user 299757
03. Oct 2022 · 21:48 UTC
Pandora is cute. Feel bad for chucking her of the edge a thousand times.
AdrianGray
03. Oct 2022 · 21:49 UTC
@chakit would you like to share what kind of edge collider errors you found?

In case you mean delayed jump from a platform it's intentional, it's called coyote jump to have more forgiven jumps, also there is an edge hang to be able to jump when touching a corner.

Thanks for your feedback!
OtterFaeLure
03. Oct 2022 · 22:13 UTC
I loathe platformers in their entirety, and I was laughing in this one. That's a first.
Well done.
I think I held my breath for those ten seconds every time after level 2. x.x

The graphics were adorable, the layout was incredibly challenging for me but still fun.

I greatly appreciate the generous take on death that was taken here because I wouldn't have gotten far at all without that consideration. I probably didn't get as far as I should have either, but it is late where I am and I need to go to bed. =( I can't believe I'm saying that I wish I could stay up to play a platformer more, yet here we are. You did this.

I don't really have any suggestions to improve the game though, unfortunately.
I guess if I was pushed maybe more variance in the music? I suppose? ...Maybe? It's not really necessary.

This was ridiculously well done.
Be proud of yourselves, please.
Topor777
03. Oct 2022 · 22:43 UTC
Nice game, finished it quite quickly, enjoyable tho. Cool graphics and music.
LDJam user 250825
03. Oct 2022 · 22:50 UTC
Lovely game, cute art and neat music. Love the little details like the hearts falling and the loading screen, really makes the experience feel polished! I was a bit confused by the butterflies before I got to the stats screen, could maybe have been explained in game whether they're necessary or not. Oh and flawless execution with embedding the unity player, points for not using the default template!
ursagames
03. Oct 2022 · 23:03 UTC
Really love the art for this! The UI of the arts falling when you get hit was a nice touch. It was getting a little frustrating that space / enter didn't select "retry" and I had to click on the button, but that was all alleviated when I actually looked and found out that I could just use "R" to reload. It would be nice for the retry button to react with space or enter though. Managed to clear with 89 seconds total, I think I missed 1 butterfly along the way, whoops. Still, pretty solid complete experience! That last level definitely took me a couple retries to get the jumps right ;)
Escarpoulpe
03. Oct 2022 · 23:26 UTC
Really dope art !gg
HimeCrycho
04. Oct 2022 · 01:47 UTC
Couldnt get past the first level. My computer runs it like trash.
Isaac Hisey
04. Oct 2022 · 01:52 UTC
Overall: Aside from the player controller feeling a bit to float-y and slide-y very good entry! I like the the cutscenes and played through to the end.

Fun: The float-y and slide-y controls really made the last two level a bit too frustrating. Otherwise I really enjoyed the slow addition of obstacles and enemies of the course of the game.

Innovation: + for cutscenes to a platformer. - for the controls.

Theme: 10 seconds to beat the level. A level every ten seconds. :ballot_box_with_check:

Graphics: Cute!

Audio: Music really solid the intensity of my desire to get to the end of the level quickly! Very good!

Humor: Story has some charm and humor. I dig it.

Mood: Frantic. Mysterious. Good.
blobo
04. Oct 2022 · 03:56 UTC
I had a lot of fun with this! The speedrun times displayed at the end of the game is a *Very* nice touch! I collected all the butterflies too! Wonderful job on the graphics and audio, by the way.

I recorded myself playing the game so you can have some more feedback:
https://www.youtube.com/watch?v=k8WhoIwWuO0
Diego Teran
04. Oct 2022 · 05:09 UTC
Loved it! Art and music are cool. Controls could use some polish.
chitoyuu
04. Oct 2022 · 07:29 UTC
Pandora's so cute. The music is great too. Very well done in those aspects! Controls took a little while to get used to: the amount of inertia feels much greater than other games that require this level of precision has. Overall a very sweet game and certainly a lot of cuteness!
AdrianGray
04. Oct 2022 · 08:43 UTC
@100th-coin Thank you for a great video review, sorry about the butterfly count bug 😀
Stalemeat
04. Oct 2022 · 09:24 UTC
Cool platform runner. I had a hard time with the controls though. She was very slippery and the jump wasn't as responsive as I'm used to. Maybe it's just me? The art was great and the music made me want to go fast. Good work.
Savolae
04. Oct 2022 · 18:44 UTC
Lovely game, the levels were designed well so that they were just the right length for the timer. Also the music and art style fit the game very well. Good job!
kankje
04. Oct 2022 · 21:03 UTC
She is cute 🥰
tharky
04. Oct 2022 · 21:40 UTC
Cute game, controls feel a bit clunky
Martina Angelico
04. Oct 2022 · 21:52 UTC
The game was really cool but the controls are hard at the first time.
AdrianGray
04. Oct 2022 · 22:57 UTC
@tharky @martina-angelico can you please give it another try, there was a small bug with movement controls feedback, it should be fixed
iamsi
04. Oct 2022 · 23:30 UTC
Cool game in general.

A lot of good features to mention, from the cute little Pandora, the story itself (the referring to the greek mythology), the music i like it kinda progressive make you enjoy the experience, the art style and the design are so lovely.

The levels get challenging when the slide and space travel came in.

Well done also on the light idea it made the game feel vital.

conclusion, cutest game ever by far.
LDJam user 250905
04. Oct 2022 · 23:31 UTC
I really liked that! Overall, I wish the art was more complicated, but it does it's job and it does it nicely :smile:! I really liked being able to play through such a large collection of short levels like that, even if I didn't beat them all the intended way (XD)! Controls felt a little off at first, but after getting used to them, they were great to use! Really good entry from all of you, I'm looking forward to seeing what you make next time! :D
Foulkes Art
05. Oct 2022 · 00:01 UTC
My favorite game so far. Great use of the theme and great mechanics. Very polished.
lonagi
05. Oct 2022 · 11:32 UTC
Great unique platformer! Gameplay is pretty cool! Btw, I really like how you implemented light system. Good luck for your game!
iliusha
05. Oct 2022 · 14:26 UTC
One of the best games i ever seen in Ludum Dare,hope you will be in top 10
JHax
05. Oct 2022 · 20:39 UTC
Really tightly designed platformer! The levels are really well put together so that you feel like the 10 seconds is quite a tight deadline for getting to the end, but always leaves you just enough time if you get things right! Graphics and lighting effects also really good!
AdrianGray
05. Oct 2022 · 22:56 UTC
@iamsi @sephowepho @foulkes-art @lonagi @iliusha @jhax
Thank you for your feedback!
DGSpitzer
06. Oct 2022 · 03:46 UTC
Got 12 butterflies! The character design is really cute and adorable!
Borabee
06. Oct 2022 · 04:55 UTC
Short and sweet little game that was very fun to play! The art is really cute and the level design is very good as well. The mobile version didn't work well for me (sometimes I couldn't jump and choose a direction at the smae time and so I couldn't progress much). But I'm glad I played it on PC beacuase it was really fun. Also very true to the theme Pandora's box cause I felt like everything was out to get me! At onde point I though the life icon falling was gonna kill me as well LOL
Faust_Mi
06. Oct 2022 · 09:58 UTC
Great music and art style! I would like to know more about the character )))
BakemonoMori
06. Oct 2022 · 14:51 UTC
Cute art style, I loved the dubbing and, as a platform lover, I really appreciated it overall, even if, after a while it became really hard to finish everything because of the controls that on the long run felt a little harsh..
🎤 AJ Studio
06. Oct 2022 · 15:22 UTC
@bakemonomori Thank you for testing it out and for your feedback. We highly appreciate it 🤗
saintchristopher777
06. Oct 2022 · 17:26 UTC
Very cute art! I'm afraid I didn't get too far along though, just because I'm _terrible_ at platforming! Good work though!
AnoiF.
06. Oct 2022 · 20:22 UTC
Very cute concept, ten seconds to pass does make me feel nervous haha ^^
wavertron
06. Oct 2022 · 20:59 UTC
I think you could have made enemies/obstacles one hit death, that would have increased the challenge as it was a bit easy I think. Controls were pretty solid to me, maybe a little slidey but nothing unplayable. Graphics and art were nice. A solid entry, well done.
AdrianGray
06. Oct 2022 · 21:19 UTC
@wavertron, sadly we can't please everyone ☹ as you can see many people had trouble finish it, I'm personally more for a hardcore game, but we need to allow more people to win too in this jam 😁
Thanks for your feedback!
alks
06. Oct 2022 · 22:15 UTC
This is so good! The levels are really nice and fun! The art is amazing and very cute :3 I love how the hearts fall when you take damage! Really take's the whole aesthetic to another level! Thank you for making this! :3
LDJam user 0
07. Oct 2022 · 00:13 UTC
Good game but a bit too short and easy. The theme is more "10 seconds" rather than "every 10 seconds". Kudos for voice acting and nice lighting
defilerzero
07. Oct 2022 · 00:49 UTC
Cute game with a cute character. Wasn't excepting a speed platformer though, which was a surprise. xD
John llyod Apolo
07. Oct 2022 · 08:53 UTC
The level design is great. The art and music are good. I enjoyed the whole game.
SimonO
07. Oct 2022 · 09:13 UTC
Like the challenge! 10s per level makes repeat play short enough for the loop to be fun and learn the right route but I definitely struggled a bit with the difficulty and controls. The first few could have been a bit easier! I like the theme of going INTO Pandoras box!
AegisFate
07. Oct 2022 · 13:57 UTC
Anime girl Pandora is very,very cute. some levels are difficult for me but overall the design is very nice.The 10-second time limit fits the theme on the one hand, and on the other hand, it makes me less frustrated when I fail to challenge until I am skilled enough to pass the level
aDeCon
07. Oct 2022 · 16:55 UTC
The game has a nice atmosphere. Sound accompaniment and voice acting of the character, which is not often found here. I liked the simplicity and ease of passage :)
Oakhardt
07. Oct 2022 · 17:04 UTC
Cute character! Liked the light and shadow effects. Got through it quite well after getting used to the controls. I think making a platformer feel perfect is a huge undertaking and just can't be achieved in 3 days. I think you did a good job! I wished there were more levels! The little story and introduction was cool! I like these little things. Music was nice.

Hope you had fun making it!
I wrote it myself
07. Oct 2022 · 18:41 UTC
An adorable little game with amazing music. Pandora is so cute! Well done!
Federico Giorgi
07. Oct 2022 · 19:38 UTC
So cute and amazing OST! I would love more levels of this! I hope in a polished version post jam
SLEEPYMENACE
07. Oct 2022 · 20:02 UTC
A simple little platformer that's fun enough, but that character is just too cute! Excellent character design! Nice music too. Overall an enjoyable experience, nice job!
ThatzNiko
08. Oct 2022 · 12:12 UTC
I WANT AN ALTENRATIVE ENDING!!! Joking nice game played on my stream, it's easy at first but becomes very hard on final levels!!
BoxedMeatRevolution
08. Oct 2022 · 22:11 UTC
END???

This was very fun to play! The controls felt great, and the music was a bop! I think it could have gotten more difficult towards the end, but it definitely wasn't too easy. If there were more levels, I definitely would have kept playing. Also, the animations and lighting effects looked very nice. Great entry!
Jag
09. Oct 2022 · 03:37 UTC
Very cool game. I think the art is very cute and the level design is very accessible. Great entry!
LDJam user 242971
09. Oct 2022 · 03:55 UTC
Fun speed runner. Taking the damage or 2 for speed is my strategy. I enjoyed the art style and the physics were fun. Thank you for spending 72hour to make 120 seconds of fun.
Dominic Graziano
09. Oct 2022 · 04:12 UTC
excellent art style and it all looked cohesive. Fast paced and a decent platformer. Solid entry!
LDJam user 233659
09. Oct 2022 · 04:35 UTC
This is adorable! The character design is super cute and the game is fun to run through. It plays very well and is topped off with nice music and sound design! :heart:
Cosmo Nectarine
09. Oct 2022 · 07:46 UTC
I love the character design she is so cute, game and sounds are also great. A nice platform game overall.
OfTheBrand
09. Oct 2022 · 08:31 UTC
Neat little platformer, short but had a few challenging levels which spread the time out a bit more. Really enjoyed the graphics. One thing I would change would be to make the player die after one hit, I never took enough damage to kill me other than falling off the map or running out of time, I think having 1 life so you have to be super careful of the enemies also would have been a nice difficulty addition. Great work here folks :D
AdrianGray
09. Oct 2022 · 08:34 UTC
@ofthebrand we thought about having one heart or making it as a hard mode, but as you can see from feedback many people didn't finish it with 3 hearts, so after the jam is over we'll look into rebalancing 👍
ActuallyTheMoon
09. Oct 2022 · 08:56 UTC
Solid platformer, really cute art. Good entry.
amarokczukay
09. Oct 2022 · 12:08 UTC
cute little game, with fast learning pace, that requires fingers precision. this is one of the speedrun-oriented games here :fast_forward:

i was not fan of graphics, however light effects are super nice!

![Capture d’écran 2022-10-09 à 14.05.55.png](///raw/2d4/84/z/52eb3.png)
fuzzybut
09. Oct 2022 · 22:02 UTC
Great concept! I can imagine that there are a lot of directions you could go if you decide to continue working on the game after LD51 - continuing on the scaling level of difficulty, more levels inside the box, or even continuing with the theme and adding elements/mobs from Greek mythology, etc. I'm curious if the butterflies are meant to do anything or if they're mainly for collection like the coins in Mario games.

My total time was 94.49s, which isn't the most competitive time on here but I think still pretty good! However, if you cap 10s per level and have the longest possible total time as 120s, maybe it's not such a great time haha. The quick restart button was a great idea!

Cute art, and the character animations for jumping/running movement look great. I'm impressed that you made this music too! Would you mind sharing what you made it on?
Kitkii
09. Oct 2022 · 22:22 UTC
Game was really nice up until I got to the level with the super tight jump at the start. Besides that one instance it was a really good platformer. It all felt pretty smooth and at least being able to restart with a button made it a lot easier than waiting out the 10 seconds.
LDJam user 298734
10. Oct 2022 · 03:56 UTC
![hsdsg.JPG](///raw/eee/84/z/52f90.jpg)
like the cute art!
AdrianGray
10. Oct 2022 · 07:55 UTC
@kitkii there is a precise jump that you need to make, just run as much as you can on the edge and jump hold. Is not that hard, I'm getting it every time, and my 7 years old nephew who only plays minecraft got it on touch controls. You can do it! 💪👐
AdrianGray
10. Oct 2022 · 07:58 UTC
@fuzzybut Hey, thanks for the feedback! Butterflies are the only for collection and ads a level of difficulty.

Music was done in FL Studio, mainly Poisone synth and stock samples and FX.
bobo_oh
10. Oct 2022 · 08:25 UTC
Wow, it's a really nice game! Music and Level design is very good! Congrats!
Gonzalol
10. Oct 2022 · 10:11 UTC
Great entry, very strong candidate to be in the higher part of the rank
Kregap
10. Oct 2022 · 11:22 UTC
Great art, neat entry. 🏆
ItsHornUnicorn
10. Oct 2022 · 11:51 UTC
A really nice simple concept. I found it not enough unique but it is pretty well made, so good job. You did really nice work
SinaLIze
10. Oct 2022 · 13:33 UTC
This is enjoyable.I love the art and the level designed.
satacat
10. Oct 2022 · 21:06 UTC
thanks for the nice game expirience. the girl was really cute, but i'd like to know about her more, hehe
AdrianGray
10. Oct 2022 · 21:39 UTC
@satacat in case you're not familiar with Greek mythology, the trailer gives some info. This game is about pandora who was created by the gods and sent on earth with a box that contains all the evil things. She didn't know what's in the box so in our game she decided to look inside, but she got sucked in and got trapped inside the box. Now she needs to escape and avoid the evil inside.
Govoroha
11. Oct 2022 · 12:47 UTC
Great game, it turned out to be very dynamic with a good gamedesign!
fgamer99
11. Oct 2022 · 14:38 UTC
Nice little platformer. Was visually pleasing and felt well rounded with the controlls. Here are my stats from the end :)![スクリーンショット 2022-10-11 163603.png](///raw/914/c2/z/5309a.png)
cobrajs
11. Oct 2022 · 16:23 UTC
Nice little platformer! I really liked the display of statistics at the end, and how close I came on so many of the levels. I also liked the little animation of the hearts falling down when you get hurt, and kinda wish the butterfly collection also had a similar animation (instead of just disappearing). Well done overall though!
Deprecat
11. Oct 2022 · 18:05 UTC
![time.png](///raw/6f7/31/z/530ac.png)
Not too bad on time! Though I definitely didn't go for butterflies.

A sweet little entry that I think could do well if you expand it out. Here's a few thoughts I have for if you look to build this out further:

* The art is super cute but I feel like some visuals could be pushed further. My first time encountering ice I didn't even notice it was there and just assumed the controls were slippery. Exaggerating some of your special pieces like ice or spikes can help telegraph the danger to your player better. They only have 10 seconds so being as bold and obvious as possible will make things feel more fair.

* The platforming was a bit fiddly for me, mostly due to some platform placement. In later levels I didn't feel like I was conquering the stage, I was just trying to squeeze myself into impossible crevices that could have been structured in a more unique way that feels better to get through. Missing a jump is one thing, but banging my head as I try to fit into a small space is very frustrating

* I really didn't care about the butterflies personally - which isn't really a bad thing. I just wanted to get through the level as fast as I could, through damage boosting through enemies and even just killing myself if I messed up and not wanting to wait out the timer. I feel the butterflies are asking the player to test themselves by going out of their way but I feel like there needs to be more of a reward for them that's telegraphed to the player early. Similar to Celeste's Strawberries. But since the player is fighting a time limit - my anxiety wins out over collectables.

You guys did a great job! I hope to see if you decide to build this out further
cassowary
12. Oct 2022 · 03:48 UTC
![Screenshot_2022-10-11_20-41-02.png](///raw/4c1/91/z/530f8.png)

Pretty fun! The character is cute and I like the premise. The butterflies are a really fun idea for extra challenge, although some of them were just placed next to/on the way to the exit, haha. I also liked the dynamic lighting effect coming from the character!

I found the platforming a little finicky -- especially jumping off the diagonal platforms was often a hassle, and there were a few pixel-perfect jumps which were a bit annoying to execute.

Often, it felt like the enemies weren't very dangerous as obstacles -- in order to lose on hearts, you have to get hit 3 times within the span of 10 seconds, which didn't happen to me very often except with the enemy that follows you around (which then kind of felt impossible to dodge once it had hit you once.) Given that each level only lasts 10 seconds max and your hearts replenish at the end of each level, it might be worth considering making the character die in one hit and tweaking the enemy behaviors accordingly. Otherwise I often found myself simply not caring whether I got hit as long as I made it to the exit. (as you can see, I got a low time but a lot of hits :p)

The art and the engine seem solid to me and I like the speed aspect to the game. With some more polish, I think this project could become something really cool!
brunowsky
12. Oct 2022 · 06:09 UTC
I loved the art of the game, really smooth,challenging and fun gameplay, loved it! :).
Roroto Sic
12. Oct 2022 · 08:36 UTC
fun plateformer game :)


![Capture d’écran 2022-10-12 103340.jpg](///raw/d93/94/z/5310d.jpg)
digital bacon
12. Oct 2022 · 09:45 UTC
Nice little platformer. Cute graphics. Controls felt a bit unresponsive for me, but I still managed to get through several levels. Good work!
LDJam user 273626
12. Oct 2022 · 15:48 UTC
SHE'S SOOO CUTE!!! Pandora was one of my fav myths from that pantheon, only under Persephone and Demeter (The prior my fav diety and who's name my irl name originates from)
Feynallein
12. Oct 2022 · 19:37 UTC
Loved the art works!! Really nice too! Well done.

![image_2022-10-12_213657873.png](///raw/328/84/z/5314a.png)
Cornflowerblue
12. Oct 2022 · 19:52 UTC
Cute art style!
Cedric86
12. Oct 2022 · 20:27 UTC
Cute game and the bgm sets the mood very well. I also liked the intro. It's simple of course but nice touch anyway. Good job. Great entry.
LDJam user 277851
13. Oct 2022 · 14:44 UTC
The character is just so cute! I love the picture at the beginning of the game that used to be the cover, it's much more appealing than the current cover.

You guys did a great job, hugs
![222.png](///raw/b5d/34/z/531a6.png)
AdrianGray
13. Oct 2022 · 15:06 UTC
@thyoi Thank you for cutest art! 🤗
Rincs
14. Oct 2022 · 04:46 UTC
Challenging but fun, I liked the game! I only felt a little jipped with how cute the character was vs. how drab the world was. I feel like there could have been a better BG instead of "wood" as you're already dealing with a box that isn't a box inside so I feel like some artistic liberty could have been taken. Same with the platform looks, but I think the BG could have excused the platforms for me.

I think I just noticed it a lot cause it was so prevalent.
Ryan Dotsikas
14. Oct 2022 · 18:04 UTC
Great job with this game! I love the racing feel of trying to get to the end before running out of time. It was great how you mixed it in with slippery surface, teleporters, hazards and so much more. There really was a lot packed into this. It would've been nice to have a little tutorial level, but it wasn't too hard to grasp so no big deal. I think your music was awesome too! Great job!
mbrezu
15. Oct 2022 · 15:25 UTC
Unforgiving, yet fun. Third level was too hard for me :-)

Loved the atmosphere and sounds. Very cool game!
PavelDlouhy
16. Oct 2022 · 14:33 UTC
Yeah, it is as unforgiving as good old games. I like it. I finished a lot of levels but have no idea how many. Did I give up in last level? No idea. ;-) I will probably try again later! Feedback: Would be nice to see number of current level somewhere (or did I overlooked it?). Good job! :smiley:
Aldruin
16. Oct 2022 · 15:13 UTC
Very nice graphics. The levels are pretty fun !
AdrianGray
16. Oct 2022 · 18:20 UTC
@paveldlouhy Hey, thanks for playing our game. There are 12 levels currently.
Aes1
17. Oct 2022 · 07:20 UTC
I liked the art, ty for the fun game :)
kr4ft3r
17. Oct 2022 · 08:35 UTC
Was fun to play, the level number isn't shown (I think?) so I don't know how far I got but it was pretty far. It felt an achievement passing through some levels, but wasn't way too hard at the same time. I see some complain about controls but I find them to be par of challenge. Everyone else said everything else, nice graphics and all that.

It was a big brain decision to have an easy restart button, as this is that sort of a game.
N_N
17. Oct 2022 · 10:19 UTC
Nice and cute platformer. Great game design. Everything is well thought out and I was able to play with great pleasure 😊
Lorwon
17. Oct 2022 · 12:36 UTC
Te game is simple but is very fun to play !

The art is really good and I loved the light effect :)

Good job !
edgeboyo
17. Oct 2022 · 15:58 UTC
Fun entry with a nice mood for a basic platformer. Had some trouble with choppy physics interactions, but it was honestly minor bugs.

Hope to see more things from you!
JMad
17. Oct 2022 · 20:16 UTC
![Screenshot 2022-10-17 211335.png](///raw/906/d2/z/533b6.png)

Fun little platformer! Love the addition of the collectibles, and very nice timing for each level. Would be quite fun to speedrun! Most of my deaths - if not all of them... - come from that one level with the very close platforms that demand extreme precision to jump and not bump your head :'D

Music and art are cute, sfx work, gamefeel is comfortable and intuitive. Great one :) I'll probably come back to it and better my score!
🎤 AJ Studio
18. Oct 2022 · 04:35 UTC
@jmad @edgeboyo @lorwon @n-n Thanks a lot for playing Pandora’s game. We feel pretty provileged to have you guys enjoy the game!

🙏🏻🙏🏻🙏🏻🙏🏻

Thank you 🙏🏻

Much love from our team for honest feedback. It definitely helps us be better and encourages to move forward in game industry! ⭐️
Ale
18. Oct 2022 · 16:28 UTC
Nice simple concept, and solid execution. Some of the levels were really tough, especially the ones where you have to jump from a platform that's sloped downwards!

Graphics and audio were great, and the game controlled nicely. Also, I love it when there's a scoreboard at the end of games like this! I closed it already, but IIRC my time was *just* under 80 seconds :D
Cole and Jordan Studios
18. Oct 2022 · 20:20 UTC
Nice game! Some people may have already mentioned some of these things but here's what I notice:
The focus of attention for development for this game was clearly aesthetics, which are great! But there are some graphical issues and the level design is... fine... if the player controller doesn't feel slightly jank. I noticed were that there was either a lack of anti-aliasing or a lack of resolution on some things. Also the player controller's movement is on a different update loop than the camera, which causes that stutter. I loved the aesthetics in this game though. Nice submission!

Edit: OH I forgot to mention. As I said, the aesthetics are great, so consider using a different font than Arial or whatever the default is because that would have looked great here!
Tom Kun
18. Oct 2022 · 21:21 UTC
Simple but effective design and execution! I love how polished the game is! The character is cute and the levels are fun (2D lighting enhance the mood so much!). Good job team!
AdrianGray
18. Oct 2022 · 23:13 UTC
@cole-and-jordan-studios

Hey, thanks for the feedback, could you please elaborate more on jank controller? What exactly didn't feel right to you?

Camera is synced to player physics as it should, if you notice some desyncs it might be from low fps.

The UI was the last second addition to the game as there wasn't much time left, as you guessed it it's the default one, but it's not Arial 😉 (Liberation Sans)

The antialias thing, I'm not 100% sure but might be artist's preference? 🤔
She always draws like that
LDJam user 0
19. Oct 2022 · 11:11 UTC
Before I get into it, first I'd like to say congratulations on your first Ludum Dare entry, it's a joy to see students getting really stuck into this stuff and I hope you all have long and fruitful careers in industry. With that said and out of the way, I think your team have demonstrated a level of bravado that feels unbecoming of the level of work you've put out with a team your size with a 3 day constraint, so consider this as detailed feedback that comes from a good-spirited place and from a person that'd like to see your work one day match your dare I say overwhelming marketing (Which is part of why I feel the need to leave such detailed feedback)

What I see when I see Pandora's Box is a game where an extremely talented artist designed a character first, and a barebones game was put together afterwards to have an excuse to use said character and plaster her on blog posts and memes to be eye-catching. Ultimately the entire crux of your game is an extremely simple platformer with no deeper mechanics than the original Super Mario Bros., condensed into 10 second segments.

The undeniable quality of your main character is where another major criticism lies: The inconsistent art. While you are utilising sprites in one art style, it feels like your levels are completely incongruent. The blurry wood background, the thick details on the platforms, and the blurry gradient portals, and the gradient given off by the lighting all feel like they belong in completely different games.

The gameplay itself is, as mentioned before, serviceable at best. There's no hook that sets the game apart outside of the 10 second limit, and even that isn't something that can be interacted with - when I went in I initially expected the butterflies to affect the time, but I was off the mark there. The simplicity wouldn't be such a noticeable issue if the game was super polished, but unfortunately the game just does not feel great to play. The physics are all ever so slightly off, and Pandora has a consistent jitter - I'm assuming there's a deltatime missing somewhere.

If I could offer one suggestion in future, it would be to focus a bit more time into gameplay programming as opposed to aesthetic programming. I'm going to assume that a large chunk of your work was spent setting up the lighting effect which ultimately had zero impact on the gameplay and wasn't super noticeable or even relevant to the visuals being shown. Maybe consider mechanics that could make things feel a bit more unique and interesting to play, something like a dash? And hell, if being a simple experience is what you're gunning for, try and invest as much time as you can into getting it feeling tight. Clever level design would go a long way as well, try and utilise the tools given to the player in more interesting ways, as currently just going from point A to point B with an optional route for a butterfly isn't very engaging.

I hope nothing I've said here discourages you from working hard and trying your best in future, but students for sure need detailed criticism more than any other group of people. I wish you all the best!
LDJam user 298496
19. Oct 2022 · 11:31 UTC
Fun little platformer, nice job!
M.Kusy
19. Oct 2022 · 17:29 UTC
Nice game. Enjoyed it for what it was. Great first entry.
Skel3ton
19. Oct 2022 · 18:39 UTC
nice game, frantic pace and super graphics go well together. What bothers me is that the platforms that you can jump on are also a really annoying obstacle. I had fun anyway
LDJam user 298334
19. Oct 2022 · 18:59 UTC
Graphics are great but the gameplay is a bit bland.
epeachyband
20. Oct 2022 · 01:47 UTC
Cute artstyle!
🎤 AJ Studio
20. Oct 2022 · 06:39 UTC
Thank you for playing and considering it @epeachyband

Much love
🎤 AJ Studio
20. Oct 2022 · 06:42 UTC
Wow it is so great that you guys compare Pandora’s box with Super Mario game, you know, even it is a huge difference, just mentioning It, makes Pandora’s game a must try game!

Thank you all for love feedback and playing our game!

It means a lot for our team members who did so much work and effort a great game experience!
🎤 AJ Studio
20. Oct 2022 · 06:42 UTC
Thank you all for your feedback.

❤️🤗⭐️😍
Mossieur Patate
20. Oct 2022 · 17:48 UTC
I just want to say that I came looking here because of your comment praising [a game without files](https://ldjam.com/events/ludum-dare/51/deadly-tag). Seeing the statistics, I think you somehow took advantage of the system.

I do not want to be mean or anything, but seriously, do not engage in this; the system here is made so that if you leave interesting feedback, rate, and reward other feedback/comments reasonably, you will get a fair share of reviews. For example, I had the surprise to see I got many first reviewers for my game after writing only two big reviews. (And I have no idea where my game is at now, too busy testing as much as I can to help. XD)

What would be nice would be to come back to the games you commented on, play them if you did not, and write constructive criticism. Do to others as you would like to be done unto you, this is the age-old Golden Rule! Also, I have not tested your game, but I think the anonymous comment, which may seem harsh, is well-meaning; and this is what *real* karma gets you (as opposed to virtual Ludum Dare karma). ;) Be nice to other people here! Wishing you godspeed. :)
LDJam user 0
20. Oct 2022 · 18:30 UTC
I also feel like I have to say something. You have clearly taken advantage of a system that operates on good will, spammed the front page and left false reviews. Everyone who took part and completed the jam tried extremely hard and are equally proud of their own work and yet you disrespect them by not even actually playing the games (evidenced by reviews on games that...aren't actually there, with no files ect). You guys aren't playing fair nor respecting the time and hard work that others have spent on their work
🎤 AJ Studio
20. Oct 2022 · 19:12 UTC
We strongly disagree, still respect your opinion.

As a community member, as a team we keep contributing by testing other games and of course letting people know what makes it great.

Much love and hugs 🤗
AdrianGray
20. Oct 2022 · 20:21 UTC
@mossieur-patate and @Anonymous guy I can assure you I played all games I've left reviews on, and even left ideas for improvements.

Please don't spread hate and if you want to find spammers on first page I'm sure you can find other guys who post the same thing 3 times per day.

Have a great day and spread games not hate! 🙏

P.S. All your teams voting for your comments just to feel more important sounds very fun 👍
LDJam user 206001
21. Oct 2022 · 01:31 UTC
Super well balanced difficulty. The graphics are cute and the sound pleasant. I would highlight the very well done suitability to the theme and the balanced game design.
Hekateras
21. Oct 2022 · 10:04 UTC
Fun little game! I like the idea of exploring Pandora's Box and of 10-second levels. I'm not a huuuge fan of platformers but this was still pretty engaging and I got quite a few levels in.
Graphics are cute, music is nice too, especially the menu music. Having audio cues for when you're about to run out of time works really well.
In terms of critique, it was sometimes unclear design which things were collectibles and which were enemies/hazards. Something simple like a red outline around enemies/hazards would help. This isn't a huge issue though since the reset loop is so short.
🎤 AJ Studio
21. Oct 2022 · 10:34 UTC
Thanks a lot for playing Pandora’s box game and your feedback @hekateras

Much love and hugs! ;)