Ten Second Survivors by Threaded Lama Digital
I decided that I wanted to make a Vampire Survivors clone for this jam because it seemed quite doable in the duration of a game jam. And sure enough, it was! No music and scant sound effects, but that's my personal Achilles heel.
Assume the role of the last knight in the kingdom, desperately fending off a demonic invasion. Can you slay the Demon King and save the kingdom?

| Link | https://threaded-lama-digital.itch.io/ten-second-survivors |
| Original URL | https://ldjam.com/events/ludum-dare/51/ten-second-survivors |
Ratings
| Given | 10🗳️ | 17🗨️ |
Aside from that, great game!
Behind firing speed caltrops are definitely where its at. Once you get those upgraded a certain amount you can just sit and wait for the enemies to come to you.
I couldn't figure out how to damage the boss. Not sure if was a bug or if I was missing something but nothing I did seemed to make the health bar budge at all.
LMK if I was missing something cause I'd definitely like to try finishing it!
In terms of improvements I think the most impactful thing would be more particles, remnants of enemies or player actions, animations, or things like that.
Awesome work!
I would recommend you to push for post-jam updates for QoL, adding things like a collection screen that lists every upgrade the player picked up across their games, as well as a HUD to display the player's current kit.
Having the player be a different color would help with readability once you start powercreeping a lot and becoming a walking touhou boss. Maybe adding some music too? This little game deserves it all!
I had a lot of fun with this one, congrats!