Bygone Melodies by Save Sloth Studios
Can you still remember them?
As I was sitting on my favorite bench one day, something curious happened. The clock on the townhall suddenly stopped dead in its track. However unusual that was, I had some time think about the past. My adventures and misadventures - they all came alive before my eyes like it happened yesterday.
Back in those days - me and my guitar were the greatest friends.
What happened to us?




| Link | https://saveslothstudios.itch.io/bygone-melodies |
| Link | https://saveslothstudios.itch.io/bygone-melodies |
| Original URL | https://ldjam.com/events/ludum-dare/51/bygone-melodies |
Ratings
| Given | 52🗳️ | 101🗨️ |
But I'm terrible at this kind of game so I may not see the end haha. Well done !
feel free to visit our team on:https://ldjam.com/events/ludum-dare/51/cat-wave-run
At first I had trouble pressing the keys at the right time - it wasn't clear what part of the stomp and guitar raising animations I should be syncing my key presses to. Then I figured out you can just ignore the animation and listen to the music for key presses!
For something that requires precise timing it's hard to keep track of all the motions and make sure to get the timing right. Perhaps playing more might make me more used to it, but it is frustrating to get to that level (for me), especially when the frog suddenly changed speeds on the movements! With the visual aid being hard to track, AND the music not having any cues either (think Rhythm heaven), I wish there was another way to keep track of the beat (the clock?).
I'm not sure how the theme was implemented as well... it's not very clear if at all. Being that is my impression, I unfortunately can't place any scores on that regard.
Understandably the time frame would have limited any updates/testing/etc, but I hope that you guys improve on this build and release it stronger than ever later on! It's very clear that you guys had a clear idea for it!
I want to know more about the Anthropomorphic Allies vs the Insect Axis war 🤣
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1608912292?t=3h33m33s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
🐸 Rhythm games aren't my strong suit but this game was super cute! Heres my score

I was really excited for the story but it wasn't quite my jam (ha, punned). That being said the animations in each level were amazing and overall this was quite the impressive entry.
Thanks for the fun time!
One thing I can say is there is nothing like a colored 2d cartoon to make an old fart happy for a while, thanks.
The game flows well when you get a hang of it. Hitting the notes at the right time would definitely need a clearer feedback. It has those glowing notes now but since the point of the game is to hit the notes at the right time, it should really feel great when you do it. But these are something that could be easily ironed out after the jam!
Overall, great work!
I found the first song harder than the rest, I think it is actually harder to be precise at slow tempos.
Also, how much art can one human make in such a short time?!

Having the animations show the inputs was a very creative way to not need UI and prompts.
Nice job to create such high quality music!
Amazing entry!
I found the rhythm game fairly fun, if a little challenging at times - there was a fun time signature in the third level, and some fun tempo variations in level 4. My main feedback for the core gameplay loop would be to possibly have some kind of combo meter / score tracker visible. It might take away from the aesthetic a little, but I think it would have kept my interest a little more if I was trying to keep up a combo, whereas as it stands some of the song sections felt a little repetitive for my tastes.
Super charming graphics, a great take on rhthm games :) The worldbuilding is so cozy, I wanna snuggle into the screen and live there
If I may, I do have just a little teeny tiny issue in game play. Normally rhythm games like these give you cues in advance, like an oncoming note or a tutorial for special actions like in rhythm heaven. It's not impossible perse but the stomp and lift cues tend to happen a little too fast here to get it right whenever there's a new variation. Now, this can be a game design if it was intended. It's not hard to beat the game anyhow since the patterns are simple and variations do not happen that often (there is no game over to my knowledge). Maybe it was intentional that you have to know the entire song/pattern in advance to play it perfectly. It is kind of unprecedented gameplay however.
And also maybe the 10 seconds thing was a little out of place to be honest. This isn't really an issue since it's jam anyway, but I feel like it didn't really have anything to do with anything.
Otherwise I can't find any problems with it! Really great job guys and I mean it, and once again superb work with the artwork! I'd do anything to draw and animate like that.
I love that you can't lose cause that prison level was too hard for me :smile: Maybe something about the rtyhm about that song idk.
Only thing that bothered me was the lack of indication on the beat. It kinda hard to explain but the press mechanics felt a bit flat? Maybe there could be a spark or something at the moment game wants me to press a key. But after key press indications are great
But overall awesome entry!
The music, the mood, the graphics... Everything was NEAT!
Loved every animation, memories and songs. I thought difficulty increased a tad too steeply between the 3rd and 4th song. But other than that, I loved every single piece of this game! Congrats!
I really like your art style and music design.
It's perfect for this event!
I love everything about this game! Visual design is interesting and consistent, animations are superb (had to watch my own playthrough to fully appreciate them), music is fitting and the story is simple, but sufficient (and painfully reminiscent of the ongoing events). The minor issue I've noticed is that in some songs the expected rhythm seems a bit off to the melody. Despite that, exceptional entry!
If you want to appreciate the animations again while seeing me struggle, here's my playthrough:
https://youtu.be/4wSxYERJdL8
Edit. Can I ask how many people were working on the entry?
First playthrough, tired and in browser, happy with the result nonetheless!
It takes a bit of getting used to for each song to get hold of the rythm, and then it's such a pleasing ride! The drawing are beautiful, all animations so smooth... The music is soothing and catchy at the same time, I would definetly love to stream the soundtrack even out of the game :D Impeccable polish, and funny story as the cherry on top. Beautiful entry, thank you for the nice bedtime story.
Even though it's a simple mechanic, you just get immersed in the story and the process, and well.. don't notice until the game is complete. That's a big :thumbsup: from me :)

Props for that.
Artist solid as a 🐸.
A nice and fun game (make full version please).
I really suck at rythm game tough, so I couldn't enjoy the gameplay as much as I would have liked to... I think some more feedback would have been good for the rythm phases, like an overall score, or a timer/something to know when the song will end
It is a great entry nonetheless, good job~
I had lots of problems when the rythm was changing, I was completly lost, but all the rest of the game was very enjoyable. I like the story telling, the music (And when it change according to us) and all the animations around us (A very good point).
Totally enjoyed !