Hey, your download appears to be a web build even though it's marked as a downloadable. You should be able to change your Itch page to embed the game though.
The game is looks cool, and the concept is neat, but having to sit through the intro every time I fail is a bit annoying. The gameplay is kinda fun, but I'm not sure what's supposed to happen after the fourth level because it seems like I die no matter what. But I really like that gun model and the ending was properly insulting Lol :)
@hawke-games Thank you for your feedback I was aware of dying and starting over being annoying but I was super late to start this jam and missed the first night and I am bad at programming so was not sure how to do it. thank you so much for the feedback and helping me improve!
This is a funny little game. I really like the music and the voice over. The gameplay is pretty good, but it is not always super clear what you are suppose to do. Overall a good compo game.
@coke yeah sadly I did not have time to fix this bug sometimes you have to walk back to the corner then go back to hit “e” at the button thank you for the feedback and sorry about the bug
Wow! bro, what a fun game! I can't stop laughing. I fell in love with your jump even though I dont know why :laughing: The voice-over and the music at the end is so great! I played multiple times for listening to the final music haha
Hey, nice game! the graphics are pretty well done and I enjoyed the humor. Some of the interacting felt a little unresponsive and could use some polishing. Getting rid of those capsules for a final jam entry would also really help it feel finished. Great work!
I like the idea of different types of puzzles every 10 seconds. You had a good mix in there. I think adding some randomization or procedural generation might be a cool addition.
@googlypoo Thank you so much! Happy you enjoyed it! I thought about adding something like that, but given my skill level, it would have probably taken too long.
I like the idea of a fast paced portal-like testing facility. Some of the rooms were not clear on what you were supposed to do though, and you only get 10 seconds to figure it out before you have to restart from the beginning and sit through the intro dialog again. At least make that dialog skippable, and the game will be much more approachable.
@ale Thank you for the feedback I was going to make it skippable and just have the player restart from where you died but ran out of time. thank you for the feedback
End screen 10/10. Having the gun shoot on mousedown+mouseup gave it a satisfying effect. Main issue I had was with the big buttons reading my input but it was a fun time.
I can't to pass the first level :cry: Once I managed to turn one of these big red button into green one. But it happened just once, and I'm not sure how I did it.
The fact that I can jump while on the roof a feature or a bug? =D Some kind of slower transition between levels would be nice, especially given that we have only 10s to find out what's going on.
I have to say this, I never thought that this day would come, I never thought that I would meet such a magnificent work of art like this, playing this game changed my perspective of the universe, playing this game changed my life, I never had such a happy moment in my life until I met this wonderful video game, the last thing I'm going to say is that the cake is a lie
5/5
I got stuck on the test where it asks me for a verb. Not sure if that's the intended ending?
Other than that I'm impressed you got a smooth first person shooter up and running in just a weekend, not to mention a little bit of storytelling around it! Nice job on that and congrats on your first Ludum Dare!
@serxiolas happy you enjoyed the voice acting. In the level after the one with voice acting, you need turn all the buttons green by jumping into them (shift to sprint). Thank you for the feedback!
@mhorth Thank you so much, it really means a lot! Happy you enjoyed it! If you feel like still playing, the answer is shooting (I think, I haven’t slept since LD started).
Neat use of theme. I wasn't very good at it though. Better instructions on that first test would be nice. I had to watch the video to know what to do. Funny voice acting. Good job.
Really fun idea with the theme! I like having to switch it up every 10 seconds, and the portal inspiration. The voice-over was a nice touch. In the first puzzle, the buttons seemed to be a bit unresponsive and I had to try again a few times to get past that. They also didn't turn green for me as they do in the video/screenshots.
I think this was a fun take on the theme, and humorous. A bit more feedback as you're interacting with the world would go a long way, I think. I hope you keep working on it after the jam!
@shaggy @realryanrogers @corporation Thank you all so much! I am so happy you enjoyed it! I am thinking about continuing development on it, haven’t made a definitive decision yet (still recovering from LD).
@projectcolorball That my be a glitch or you may not be getting to the box collider that triggers the end sequence in time, I did put it a fare distance from where you jump out. I am not really sure. If you feel like trying again, shift is to sprint. I am really sorry to hear this, I hope you enjoyed your play otherwise.
Also, that guy is some kid who goes to my school. He asked to be in my latest project, so I thought it would be funny to throw him in there ;)
I like this kind of time-limited game, and I really love the music. Hope to see more levels. By the way, it might be much better if players were allowed to skip the first scene when replaying
Surprisingly nice little game! Really cool Portal vibes.
Soundtrack is good, but sound volumes are not synced between the levels, which scared me a little on the third one.
I really impressed with controls, movement feels snappy aiming is easy.
I've enjoyed the whole game till the end, nice work!

**Just one question, why protagonist's head is so big? :D**

Also I've found a bug on the level with a quiz, sometimes pressing the button does nothing.
Interesting concept, a bit stressful puzzles but indeed fits the theme. I think if the restarting would've been faster and at least not repeat the "tutorial", it would not have been as punishing to fail. Humor was fun, and liked that you added some voice-acting as well!
I was surprised it was so short but it's good and it's funny. I wonder why the gun particles shoot backwards, and it fires on mouse up and down lol. Great sense of attitude, feels a bit jank but I like when the music kicks in louder and it's like "oh crap". Nice submission!
The game is looks cool, and the concept is neat, but having to sit through the intro every time I fail is a bit annoying. The gameplay is kinda fun, but I'm not sure what's supposed to happen after the fourth level because it seems like I die no matter what. But I really like that gun model and the ending was properly insulting Lol :)
I like the idea of a fast paced portal-like testing facility. Some of the rooms were not clear on what you were supposed to do though, and you only get 10 seconds to figure it out before you have to restart from the beginning and sit through the intro dialog again. At least make that dialog skippable, and the game will be much more approachable.
But besides that, I had fun with it. Nice job!
Anyway, how did you know that I am a fat boy with an IQ of -90?
That fact is a top secret of this planet.
@benthetwoofus lucky guess ;)
5/5
Other than that I'm impressed you got a smooth first person shooter up and running in just a weekend, not to mention a little bit of storytelling around it! Nice job on that and congrats on your first Ludum Dare!
@lustdante Lol, we did
Seemed a bit laggy on one level but might be PC that is causing the issue.
what should I do here? I run out and still get a gameover?

Also, that guy is some kid who goes to my school. He asked to be in my latest project, so I thought it would be funny to throw him in there ;)
Soundtrack is good, but sound volumes are not synced between the levels, which scared me a little on the third one.
I really impressed with controls, movement feels snappy aiming is easy.
I've enjoyed the whole game till the end, nice work!

**Just one question, why protagonist's head is so big? :D**

Also I've found a bug on the level with a quiz, sometimes pressing the button does nothing.
That is awesome, dude! I thought, that we have similar submition(in some way)
But I like your vibe, thank you