[Evolved The BeelZebub] by iantttianttt

[raw]
made by iantttianttt for LD34 (JAM)
"Choose two button control your growing"

This game is about create monster, you'll get some special elements during the game, use these stuff to evlove your monster and make it stronger and stronger.
The final goal is use the monster that you create to invade the castle and defeat the holy king.
Try your best to make the strongest monster as you can.

This game takes turn-based. Choose two element buttons control to grow at start.
At each turn you'll get four different kind of options, you can choose two of them to evolve your monster.
You can also use these options to create new attributes or items, or even some monster minions to help you to fight.

Every choose or mix will make different outcome, maybe this mix will increase your monster or just kill it. So think carefully about your choices!!

Good luck!
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[Update 2015/12/17]
For now,that is still a lot of bug in game,some features are still not active ,we will make it more fun in future,so if you like it or want to play more update version,the web link will take you to the page where we will update the game.
hope you like it =D

Credits: Kagerou, Ouro, Shin, Hanger, A Za

Ratings

Coolness 37% 1817
Overall(Jam) 2.79 938
Audio(Jam) 2.74 602
Fun(Jam) 2.37 1009
Graphics(Jam) 3.47 509
Innovation(Jam) 2.95 646
Mood(Jam) 2.71 839
Theme(Jam) 2.89 969

Feedback

Cliff Lee(CL)
15. Dec 2015 · 07:01 UTC
Great concept and graphics!
But the game itself needs to be polished harder.
StitchesMagoo
16. Dec 2015 · 06:56 UTC
Cool game just wish more time was given to its polish. Well done.
DonEngland
16. Dec 2015 · 07:11 UTC
Interesting concept. I had a hard time selecting elements. Made it to Stage:9 before I wasn't able to select any elements/options.
jcwelgemoed
16. Dec 2015 · 07:12 UTC
Looks like a cool game and concept. I really struggled with controls though, spent quite a time before it accepted my clicks - not sure if it was because I ran in windowed mode?
Overall good game - would love seeing the finished product.
ChaosCult
16. Dec 2015 · 07:20 UTC
The idea is interesting, but the game lacks any feedback. I click and nothing happens.. except sometimes SOMETHING happens, but I have no idea what it is.
I'm sure the game creators have fun playing, because they undertands the meaning of icons and various game states. I do not, though.
lordsavage
17. Dec 2015 · 01:57 UTC
Very interesting idea for the summoning of creatures etc, but i had no idea what many of the combinations did.

Also once i started getting a large army the collision detection started behaving very oddly - not sure if it was a bug or just my slow machine.

BUT, overall a VERY neat idea, implemented very well - well done!
eerongal
17. Dec 2015 · 02:17 UTC
Interesting concept, however, when i selected two elements nothing seems to happen? I'm not able to click on the little dudes attacking me or anything...
ImYellowFish
17. Dec 2015 · 06:15 UTC
the graphics is so cool
rzuf
17. Dec 2015 · 15:12 UTC
It's super-hard to click on things. It's also hard to make out what's actually going on. It's pretty and the concept is cool tho. :3
Hot Box Games
19. Dec 2015 · 00:24 UTC
Really nice art!
Logicon
24. Dec 2015 · 02:17 UTC
i MAY HAVE WON THE THRONE, BUT, WAS THE REAL SKULL GOO LICH INSIDE ME ALL ALONG:????? FOOD FOR THOUGHT; SEQUEL MATERIAL
Tselmek
29. Dec 2015 · 17:17 UTC
The idea is fantastic but unfortunately, the lack of feedbacks made it enormously confusing. The graphics are really nice despite some huge visual glitches. Keep it up, you're onto something.