Boris and the Miserable Factory of Mr. Bossman by LDJam user 284138
TOMATO SOUP INC RECRUITS!
Responsible for Sorting Soups (F/M/NB)
Company Description : Tomato Soup Inc, is a FAMILIAL and DYNAMIC company looking for NEW TALENTS to sort our delicious soups. Created in 2021, our 6 months of experience allow us to benefit from know-how worthy of the oldest traditions. Join a YOUNG and PERFORMING team by sending us an E-MAIL. Job Description : You will have to sort the good soups from the bad soups and exercise JUDGMENT and SPEED (not like our last soup sorting manager: Boris Soupinich, whom we are late to fire.) Be careful to sort the different soups carefully to prevent our new machine(replacing the one Boris broke), from exploding. Qualifications : -You benefit from two thumbs and a bit of savvy (not like Boris) -You are passionate about soup of all kinds and dream of making this passion your professional career -Your first name Does not start with "Bo" and does not end with "ris" -You have at least 10 years of experience in the canned soup industry Advantages of the position to be promoted: -Free access to tomato soups for the entire duration of your contract (limited to one per week) - Unlimited access to the microwave in the cafeteria to heat up your meals for lunch! (especially soups) -A salary of up to 10 $ above the minimum wage for a minimum of 45 hours of work per week.
Attached Below are the documents corresponding to the company's expectations with regard to the position to be promoted.




| Link | https://thisisbapts.itch.io/boris-and-the-miserable-factory-of-mr-bossman |
| Original URL | https://ldjam.com/events/ludum-dare/50/boris-and-the-miserable-factory-of-mr-bossman |
Ratings
| Given | 30🗳️ | 27🗨️ |
Games look really great, and it's fastly fun to play. I really had fun !
Maybe an exit button could be nice ? We all know alt+f4 works, but still xD
@minusc Thank you!!! Yeah we did not manage to add an exit button to the game in time :x We might fix up that and other stuff on itch when the jam is over!
@coggoid Thank you for your feedbacks! Yes indeed we wanted to have an "inevitable" firement of Boris, and we decided to add a feeling of overwhelming to that in order to underline this notion!
@kristinamay ooowh :( Happy you're hyped up! What plateform are you on? We can build the game for Linux but unfortunately we don't have any Apple device to build it on mac...
@Golin Thank you! We wanted to add this as a feature! Tbh, we had a sh$t tone of other ideas too but no time to put them in :(
@rufus Thank you so much my man! We would love to have some music too but none of us are real muscicians and we did not want to have some random internet free to use music on the game... We tought it nedeed a really specific "rythmic and factory" music!
@joedev Thank you very much, very heartwarming! Yeah we tought of a lot of uncanny stuff to throw in a incinerator :^). And yeah Boris is kind of overwhelmed and just do the job regardless of his inevitable dismissal!
My system had problems running it smoothly though, although... My graphics card is an Intel HD Graphics 3000 or something ^^"
I had lots of fun looking what was thrown on the conveyor belt, even radio active rods? haha
@otterfaelure Yeah Overcook was a bit of inspiration conserning the task managing thing, we also had "Garbage Boi" by Noxlof as a big inspiration regarding the movement and type of gameplay!!
@miiyuka Thank you!!! Hahah this is what working in a corporated factory at the boot of capitalism feels like i guess !
@wouter52 Hahah! Nah, everyone is free to use our style, it would be a great honor to inspire others! Aouch, I don't really know about Intel GPU, our lowest GPU during Dev was a NVIDIA GTX 1070! When the jam is fully over we will look in optimisation and fixing bugs. And yeah we really wanted to have this "surprise comic" with uncanny objects on the conveyor belt haha! (Btw the Radio-active road is a light saber but the handle material has some issues that we forgot to fix before the deadline lmao)
@velvetlobster Tysm!!! As i mentionned above yeah Overcooked was a bit of an inspiration for us and we really wanted to emphasize on the "corporate style" on the tutorial and stuff!!
Loved all the little items idk what my favourite was, can't decide between switch, lightsaber, cat and pumping heart.. but it kind of felt good throwing the baby in the incinerator.. does that make me a bad person? xD
The artstyle in general was nice! I also liked your game page :) (tip: firmattig on here is a bit meh, for listing stuff you either need to add another line break between the certain bullet points, or adding put 1. 2. etc)
I felt like the grab area could have been a liiiitle more generous (bigger) and also a lot of times it was impossible to get both things of the conveyer belt (I recognize it's probably because of the topic, tbh I really didn't like the topic for this jam at all, because almost everyone made a highscore game (we did too ^^) and 99% of cool games aren't cool because of the theme, do that really didn't have any benefit.. anyway, I digress :D)
A nice, solid entry! Had fun while playing (even though it gave me a burnout, haha!)
Good job guys! Characters looked funny too and the colours used were a good choice as well!
Also, I liked how whacky the items got.
I quite liked the game it sure gave me a lot of stress but the theme is well implemented. The item grabbing is a bit difficult once everything starts to clutter up the floor and it quickly becomes impossible. Maybe the character is a bit too slow. Or one could lean into this as a mechanic and increase the drudgery in a fair and interesting way, like Papers Please.