Dont Wake Up! by Bloham
Dreaming about pink clouds and candy cotton? But what is that?! Work is calling, and you can already hear your alarm clock? In Don't Wake up you want to delay the inevitable waking up and search and destroy the alarm clocks that want to wake you up. Is your dream slowly turning into a nightmare?!
Controls
- Walk with W, A, S, D
- Run with SHIFT
- Jump with SPACE
- Look with Mouse
Play with headphones!
Best played as Windows build.

This is made for the LudumDare50 - Jam Competition with the theme "Delay the inevitable".
Team
- AR (@SwordMage)
- Dominik Giesriegl (@d0mination)
- Samir Riecke (@Samir-Riecke)
- Benjamin Vehling (@Bloham)
Special Thanks to:
- Philipp Labner
- Family and Friends
Ratings
| Overall | 833th | 3.432⭐ | 39🧑⚖️ |
| Fun | 1222th | 2.811⭐ | 39🧑⚖️ |
| Innovation | 731th | 3.27⭐ | 39🧑⚖️ |
| Theme | 387th | 3.905⭐ | 39🧑⚖️ |
| Graphics | 372th | 4.027⭐ | 39🧑⚖️ |
| Audio | 296th | 3.743⭐ | 39🧑⚖️ |
| Humor | 1062th | 2.182⭐ | 35🧑⚖️ |
| Mood | 150th | 4.068⭐ | 39🧑⚖️ |
| Given | 61🗳️ | 64🗨️ |
1. the dreaminess of the world
2. the numb feeling of the player that emerges because they know that they just cant stop the dream falling apart. regardless of their efforts.
Wasn't performing too well on my laptop :(. Perhaps it could be optimised?
The art and especially color palette is great, the music sounds great and really works for the visual.
Overall, a very nice one, but I wish there was a little more to do.
The looking with the mouse was a bit strange, it moved slow at 12 o'clock, and accelerated reaching 6 o'clock.
https://bloham.itch.io/dont-wake-up-post-jam
thank you for all the feedback on our LDJam entry. We decided to release a post-jam version and incorporate as much feedback as possible. Of course, we also add some of our remaining ideas into the game. We enjoyed working as a team and using the Godot engine which just a few of us had experience from before. If you want to give the improved version a try feel free to give us feedback on our itch.io site. See you in 30th September to LD51 :)
- @schwede & @riley9 & @100th-coin & @n-studios & @adamk33n3r - its even more illusionary!
- @cubanfrog & @katsuhira - improved and more fun movement to make it less dull, better ending.
- @m-dam & @choo & @videodotexe & @sagiii & @dzejpi & @obscenebard & @delphins & @archangel & @plixel - lots of technical improvements for better FPS and alarm locating fixed!
- @krisztian - Now controller support and individual mouse sensitivity adjustments.
- @suchista & @fragment-games & @ftl-sloth & @slecornu - Its now even better :)
- @flaterectomy - shorter levels and more feedback.
- @lukuluk - the eye s are now constantly watching.
- @daniel-username & @alec & @roughskin & @tudydev - more music and more clocks (up to 30)!
- @adamjn & @herchey - the game is now even better!
- @pdotjpg - you were one inspiration to work on this post jam version, thank you!