Wrath of a Dying God by piscythe
The world is ending. Only a single bastion of the light remains. Without your last sacred core, you will die and all shall be consumed by darkness. The vicious beasts are endless, and your mortal allies cannot hold out forever. All that is left is for you to lash out with the last vestiges of your power and carry a legion of the bastards with you to oblivion. This is the last stand. No retreat. No surrender. No hope.
Controls: Mouse, Hotkeys 1-4. Left click to use abilities, right click to cancel.
Drama aside, I suspect there may be a way to hold out until you get bored...


Ratings
| Overall | 101th | 3.826⭐ | 25🧑⚖️ |
| Fun | 23th | 4.13⭐ | 25🧑⚖️ |
| Innovation | 368th | 3.152⭐ | 25🧑⚖️ |
| Theme | 163th | 3.913⭐ | 25🧑⚖️ |
| Graphics | 460th | 3.065⭐ | 25🧑⚖️ |
| Mood | 498th | 2.773⭐ | 24🧑⚖️ |
| Given | 17🗳️ | 28🗨️ |
The healing spell felt a bit too weak at the beginning. You are not able to heal someone because they die by two shots. Later in the game, then you have units with more HP, it is a better tool. Would have been better to have the troop spawn as second upgrade and the healing as third. Else of that, I enjoyed the game very much.
For the feedback: heal feels severely underpowered until you get an angel, as enemy units tend to focus just one game before attacking next. I feel like heal over time could fix that.
Also, it would be great to have some transition before showing upgrades screen to not accidentally click on power you don't want.
Other that that, great entry, had a lot of fun playing!
P.S. I lost at 23 wave
My smite nukes a quarter of the map and three-shots those big bois, so my angels don't have to do anything. I haven't seen any new types of enemies in a while and I don't think the current ones gain any strength.
I really liked the difficulty ramp up, holding back those black bois was quite tense for a few rounds and I lost most of my base, but after that things only got easier. I had a lot of fun playing it :D good stuff!
P.S. I tried the Linux version and it fails with an error (see the second screenshot). Presumable the executable should be called `WRATHOFADYINGGOD.x86_64` instead of `WRATHOFADYINGGOD-LINUX.x86_64` - I renamed it to the former and it worked nicely after that.


I'm not sure what happened (as it was at the invisible part of the map) but I think the enemies were unable to spawn because my order people were blocking the way, maybe? I could still nuke the enemies with smite, but after 20 or so minutes of doing nothing, still no enemies showed up at all. So I guess it was a stalemate and I'm deducting a point from the theme rating
j/k it's still an excellent game
I only made it to wave 12. I just couldn't do enough damage. Possibly bad luck with the upgrade RNG.
Some audio would have been nice.
Good game though.
I did have an issue a couple of times where I was trying to attack an enemy and clicked right at the end of the round. Twice I managed to buy an upgrade without being able to look at them. Maybe if there was a brief delay between the end of the round and when the upgrades become selectable then that wouldn't have been an issue for me.
Great game!