RITUAL by ElliotFiske
--> Be sure to go fullscreen! <--
THE FOREST PROTECTS
THE FOREST PROVIDES
FOLLOW THE PATH, CHILD.
Short narrative game about tending a mysterious forest.
Music by https://soundcloud.com/maxxorz12
Adventurer Font by Brian J Smith, available here:
http://www.pentacom.jp/pentacom/bitfontmaker2/gallery/?id=195
THE FOREST PROTECTS
THE FOREST PROVIDES
FOLLOW THE PATH, CHILD.
Short narrative game about tending a mysterious forest.
Music by https://soundcloud.com/maxxorz12
Adventurer Font by Brian J Smith, available here:
http://www.pentacom.jp/pentacom/bitfontmaker2/gallery/?id=195
| Unity Web Player (no Chrome allowed) | http://elliotfiske.github.io/growgame/webbuild/ritual/ritual.html |
| WINDOWS DOWNLOAD | http://elliotfiske.com/ritual/RitualWindows.zip |
| MAC DOWNLOAD | http://elliotfiske.com/ritual/RitualMac.app.zip |
| LINUX DOWNLOAD | http://elliotfiske.com/ritual/RitualLinux.zip |
| itch.io page | http://elliotfiske.itch.io/ritual |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=15847 |
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.55 | 292 |
| Audio(Jam) | 4.04 | 59 |
| Fun(Jam) | 3.17 | 503 |
| Graphics(Jam) | 3.45 | 520 |
| Humor(Jam) | 2.56 | 568 |
| Innovation(Jam) | 3.14 | 514 |
| Mood(Jam) | 4.46 | 6 |
| Theme(Jam) | 2.90 | 966 |
My only gripe is that it was too short :D
You can certainly expand on it and do more with it, make the Red Green Blue forest thing a little more complex.
Very solid foundation, very good atmosphere!
Cheers,
Ionut(Tyrants.not.found team)
Some suggestions:
- If the player breaks the rules on the first day, the parents should scold and warn the kid of the dire consequences of misbehavior.
- If the player breaks the rules on the second and third day as well, the forest should not protect the kid from the bandits.
- Also there really is no need show the three rules on the screen at all. It's not difficult to remember them. In fact it would be more interesting if the rules were complicated and harder to remember causing reckless players to err accidentally.
It was certainly an interesting experience, though the flowers were a bit unclear (Was I even doing it right?). I guess I was since I cleared the game, though every time I felt a bit of apprehension when I pressed the bell, thinking I might have done it wrong.
On second thought that might have been the point. Either way, good job!
The story is short, but I found it thought provoking and interesting. A very unique gameplay experience.