Equilibrium by zSharpFire

[raw]
made by zSharpFire for Ludum Dare 49 (JAM)

A plane on a small pillar, 9 different sized objects. How many can you put on before breaking the equilibrium?

screem2.PNG

New entry to the ludum dare, this is my first finished game and i'm pretty happy with it :) Sorry for the lack of sounds, i'm still learning how to make them and i'll probably add them in a future patch

I decided to continue the game in a standalone project ( jam is over and idk if i can update the main game, i think not ) and if you want, after playing the original one for rating, you can check this version out! I'm gonna keep releasing updates so stay tuned

Post jam: https://zsharpfire.itch.io/equilibrium-updated
Jam:

Ratings

Overall 1045th 3.297⭐ 34🧑‍⚖️
Fun 771th 3.406⭐ 34🧑‍⚖️
Innovation 1033th 3.047⭐ 34🧑‍⚖️
Theme 167th 4.172⭐ 34🧑‍⚖️
Graphics 1187th 2.984⭐ 33🧑‍⚖️
Humor 1146th 2.196⭐ 25🧑‍⚖️
Mood 1377th 2.463⭐ 29🧑‍⚖️
Given 32🗳️ 44🗨️

Feedback

ALAN001
04. Oct 2021 · 15:30 UTC
the game is good but the size of the page
0DarkAndNerdy
04. Oct 2021 · 15:31 UTC
Super fun, managed to get 89 stacked!
ThatANoNoWord
04. Oct 2021 · 15:32 UTC
The block-placing system is entirely broken, making the game difficult to play. If this was changed, the game could have been much better. But the idea is still very much fun. Trying to get a good balance and reaching the highest score is very fun to play out. Nice game!
🎤 zSharpFire
04. Oct 2021 · 15:35 UTC
Thank you @alan001 @thatanonoword @0darkandnerdy for the feedbacks!
I'm looking forward to improving the game after the jam, all the comments will be taken in consideration
Diccuric_Sigeon
04. Oct 2021 · 15:39 UTC
![Screenshot from 2021-10-04 18-38-47.png](///raw/5d3/3/z/44c24.png)
Souptik Datta
04. Oct 2021 · 15:40 UTC
The block placing system is a bit disturbing. But the game is overall fun to play.
🎤 zSharpFire
04. Oct 2021 · 15:48 UTC
@diccuric-sigeon That's a pretty high score ngl, i can't get myself past 110
TeddyIncDev
04. Oct 2021 · 15:50 UTC
I liked how you managed to Assist the Balance...
It lacks some Music, and Sound FX. and also some polish, but the Idea is there and the game is Functional and quite fun
orangutanrider
05. Oct 2021 · 15:27 UTC
Cool.

I'd say the game kinda lends itself to spamming a bit which takes away from the skill of the game.
chainsawmcd
05. Oct 2021 · 15:29 UTC
This is definitely my jam - I love stuff like this. For such a simple concept it's really fun. One suggestion: consider a mechanic that limits how often you can drop a block. Maybe once every second or two? I can get a pretty high score by just spamming left-mouse clicks. Just my $.02. Nice work!
TotteriLudum
05. Oct 2021 · 15:29 UTC
Well done! A fun game with a nice idea! Managed to get 199 as my high score.

A suggestion would be to prohibit placement of blocks that overlap on others, or place a small timer between block placements. I managed to get quite a high score by basically spam-placing overlapping blocks around the platforms center of mass.
EricFreeman
05. Oct 2021 · 15:31 UTC
Good idea for a game! This could be fun as a phone app. My current high score is 75. A good way to improve the game might be to make there be a delay before you can place another object. This could help get around the strategy of just clicking as humanly fast as possible to get a high score without really strategically thinking about where to place your next block.
Mejzlosh
05. Oct 2021 · 15:34 UTC
104! did not expect how catchy this could be!
the neon shark
05. Oct 2021 · 15:43 UTC
Straightforward interpretation of the theme. This concept should definitely be expanded to make the game more broadly exciting beyond a single see-saw. Also, it has been mentioned before, but you can "cheat" by simply spawning objects above the pivot and clicking rapidly. Some thoughts for improvements:
1. Limit the location where blocks can be added.
2. Fix the 1-frame glitch which shows new blocks in the wrong place (they spawn for one frame above the pivot no matter where I click)
3. Give the player a goal per "level". Something like "Balance 10 shapes for 5 seconds without the seesaw falling."
4. Add challenge by giving weirdly shaped balancing toys and weirdly shaped objects to drop on those balancing toys.
🎤 zSharpFire
05. Oct 2021 · 16:40 UTC
Thank you @orangutanrider @chainsawmcd @totteriludum @ericfreeman @mejzlosh @the-neon-shark for the feedback!
pdotjpg
05. Oct 2021 · 20:55 UTC
Others have pointed out the spamming. A small timer/delay between placing objects was a good suggestion, I'd give that a try.

BUT before I realized that exploit, this was really fun. I love that, compared to other physics/tower/balancing games I've seen in this jam, this one actually gives you time to make deliberate decisions. Another plus is the presentation - super simple, sure, but satisfying. The different colours and sizes of the shapes make it quite visually interesting when there's a big pile of stuff. And it's just inherently entertaining to watch big piles of physics objects interacting.

So, really simple, but really cool!
Proxy-Games
05. Oct 2021 · 22:31 UTC
The concept of this game is simple, but it is executed decently. The physics work well, and it is always satisfying watching all the physics object roll and fly off the balance board even though that means I'm about to inevitably lose.

I did find I could just spam blocks from the center of the board and they would distribute out pretty evenly in terms of weight (I was able to get a score of 109 this way). The block placing system always isn't working correctly, I think? It displays a silhouette for the next block to be placed, but it often seems to decide to place something else entirely (I was going to place a tiny triangle somewhere, but then the game spawned a big box, and it shifted the weight of the seesaw entirely). Other than that, I had a lot of fun with this.
🎤 zSharpFire
06. Oct 2021 · 08:52 UTC
@pdotjpg Thank you for the feedback!

@proxy-games Yeah i noticed that bug i don't know if i can update the game i made for the jam so i'm just gonna fix that bug in the updated version you can find in the other link; Thanks for playing the game!
GodDoesPlayDice
06. Oct 2021 · 13:31 UTC
Different levels, where balancing conditions change, would be good for this game.
MeanSquaredError
07. Oct 2021 · 13:15 UTC
This is good. As far as I could tell, the physics works great. Also, this might have the most instability of any game I've tried.
I tested and reviewed the game in this video: https://youtu.be/s4yliNM61Xw
🎤 zSharpFire
07. Oct 2021 · 15:35 UTC
@meansquarederror Thank you very much for playing the game! I'm glad you enjoyed it.
Bruno Molteni
07. Oct 2021 · 16:32 UTC
pretty simple but fun game... I managed to get up to 107 blocks at the same time spamming click, so it may be a good idea to limit how often you can place blocks to make it more challenging :)
TheWustache
07. Oct 2021 · 16:51 UTC
Fun little game :) As others have mentioned, the easiest way to get a high score is to simply spam (AutoHotkey anyone? ;) ) But if you play more calmly it's actually really enjoyable! I also enjoyed the graphics -- they are simple, but it's very clear what's happening, and I like the bloom effect!
🎤 zSharpFire
07. Oct 2021 · 18:29 UTC
@bruno-molteni @thewustache Thank you for the feedback! I actually already fixed the spamming problem, it's in an update coming soon ( not out yet ) on the other link you can find above the original one.
cannashblue
07. Oct 2021 · 20:48 UTC
You should make this a mobile game! It's fun and addictive. Thanks for making it
afells
08. Oct 2021 · 10:18 UTC
My highest score is 106. Very fun I like how fast I can make shapes in a panic
🎤 zSharpFire
08. Oct 2021 · 11:07 UTC
@afells Thanks! I'm glad you enjoyed it

@cannashblue Thanks for playing my game! I will definitely make it a mobile game once i finish adding the gamemodes
jaybaus
09. Oct 2021 · 21:09 UTC
This game is surprisingly addictive considering how simple the concept is. The ability to quickly put down lots of shapes in a desperate attempt to maintain the balance is what kept me interested and made it feel satisfying. I was quite proud of my score too so I attached it below.

Good job :)

![Capture.PNG](///raw/1fc/c2/z/47f31.png)
🎤 zSharpFire
09. Oct 2021 · 21:31 UTC
@jaybaus Thank you for playing the game! I'm glad you enjoyed it

Congratulations on your highscore!
PickNucker
09. Oct 2021 · 21:45 UTC
Fun Game
Nikiroz
13. Oct 2021 · 21:17 UTC
Thank you for the game! It is interesting, but a little bit short. The best and easiest way to game and win - just leave all objects in the center as fast as you can. Is this a bag or a feature? :-)![Capture.JPG](///raw/750/82/z/481fb.jpg)
🎤 zSharpFire
15. Oct 2021 · 15:31 UTC
@nikiroz Thank you for playing the game!
I tried to prevent the "iPlaceEverythingInTheCenterStrategy" by adding random sized shapes but that didn't really seem to work :/

In the updated version ( which you can find in the link above btw ) there will be difficulties, gamemodes and core mechanics changes, such as the much requested placing timer and the "placing zone", to make the game a bit more challenging and much longer

For all the beta players out there i'll add the options to disable the features that may make the game too hard
TaBoO_Chris
17. Oct 2021 · 21:06 UTC
I really like the idea! However, I got a better score by clicking super fast rather than being meticulous.
Zeilanda
19. Oct 2021 · 10:06 UTC
Very simple, but cool game! Maybe it will be good to add relaxing sound... When all construction is falling :D
LDJam user 257946
19. Oct 2021 · 20:43 UTC
![Screenshot 2021-10-19 134240.jpg](///raw/a9f/e3/z/4842c.jpg)
I have the high score now!!!!

Very fun! I could see this being a great idle game on the play store!
I never thought this game would be this addictive!

Nicely done!
🎤 zSharpFire
19. Oct 2021 · 22:09 UTC
Thank you @taboo-chris @zeilanda @ideaspersecond for playing the game!