Witchgarden Leafiosa by phi6
Our resident WITCHGARDENER wakes up to find all her plants are destroyed. Her only clues are the numerous puddles of sludge leading into the dense forest.
An open world adventure game with platforming, potion crafting and Metroidvania elements.
Controls
--------
Arrow Keys/WASD to Move
Z/Space to Jump
X to Harvest Ingredient
I to open Inventory, Crafting and Recipe Book
C to Throw Potion
ESC to Pause/Show Options Menu
Hint
----
Experiment with as many combinations of ingredients as you can. Not all ingredients can be paired to make potions. Good luck!
Recipe Book
-----------
Here are the potion recipes in case you get stuck and want to progress. We've added this help screen to the latest version.
1. Flower Pollen + Onion Flower = Lily Pad Potion
2. Bamboo Leaf + Cabbage Seed = Leaf Bridge Potion
3. Cactus Flower + Berries = Burr Breaker Potion
4. Mushroom + Rubber Plant = Giant Mushroom Potion
5. Artichoke + Cabbage Seed = ??????????????????
Credits
-------
Art: @MD_Doodles and @downplusb
Audio: @ogresounds
Code: @phi6
Soundtrack
----------
Streamable here: https://soundcloud.com/ogresound/witch-garden-leafiosa-ost-ld34
Produced by Robin Ogden (Ogre Sounds)
An open world adventure game with platforming, potion crafting and Metroidvania elements.
Controls
--------
Arrow Keys/WASD to Move
Z/Space to Jump
X to Harvest Ingredient
I to open Inventory, Crafting and Recipe Book
C to Throw Potion
ESC to Pause/Show Options Menu
Hint
----
Experiment with as many combinations of ingredients as you can. Not all ingredients can be paired to make potions. Good luck!
Recipe Book
-----------
Here are the potion recipes in case you get stuck and want to progress. We've added this help screen to the latest version.
1. Flower Pollen + Onion Flower = Lily Pad Potion
2. Bamboo Leaf + Cabbage Seed = Leaf Bridge Potion
3. Cactus Flower + Berries = Burr Breaker Potion
4. Mushroom + Rubber Plant = Giant Mushroom Potion
5. Artichoke + Cabbage Seed = ??????????????????
Credits
-------
Art: @MD_Doodles and @downplusb
Audio: @ogresounds
Code: @phi6
Soundtrack
----------
Streamable here: https://soundcloud.com/ogresound/witch-garden-leafiosa-ost-ld34
Produced by Robin Ogden (Ogre Sounds)
| [TRAILER] | https://www.youtube.com/watch?v=peGeyDw-ZQs&index=1&list=PLAe62e_qwzQ9k-_oho5hWetpirH-QM4CK |
| Windows (bugfixes + recipe help screen) | https://www.dropbox.com/s/tbcn5pp2n8c9lcb/LD34_Win_2.zip?dl=0 |
| Mac (bugfixes + recipe help screen) | https://www.dropbox.com/s/ics7vqg0f4glk1p/LD34_Mac_2.zip?dl=0 |
| Web (slightly worse performance) | https://dl.dropboxusercontent.com/u/16100235/LD34/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=29305 |
Ratings
| Coolness | 75% | 2 |
| Overall(Jam) | 3.93 | 73 |
| Audio(Jam) | 4.06 | 53 |
| Fun(Jam) | 3.24 | 434 |
| Graphics(Jam) | 4.65 | 24 |
| Humor(Jam) | 2.79 | 426 |
| Innovation(Jam) | 3.56 | 213 |
| Mood(Jam) | 4.11 | 49 |
| Theme(Jam) | 3.61 | 573 |
I played the game mostly wondering around enjoying the art.
A bit confusing since I couldn't combine any items i collected (didn't know how, they kept failing).
Also nice music.
As a side note for devs: you don't have to include the .pdb files with the game. It just makes the folder bigger for no reason :)
Good job! (especially for the artists XD)
Cheers,
Morco (tyrants.not.found team)
It's a bit hard without the recipe book but I like the whole exploring thing and those click moments when crafting a potion.
"Burr Breaker.. hmm *click* oh yeah this cactus flower to the south!"
Also a bug:
In the southeast there is a mountain path which can be walked into, if you fall down you respawn in the air and can't get onto land. Maybe close the thing?
I'd love to see this turned into something more! I was intrigued to find out why the sludge had appeared.
The artstyle is very well-done, even with the simple geometry. Reminded me of Paper Mario.
As someone else said, I could just wander the scenery without much of a worry.
Awesome work!
I didn't have the patience to finish, but I grokked the mechanic easily enough. It feels like a game for kids - really soothing with find and combine puzzles.
I think I'd like to have to combine something sooner in the game so that I understand that better.
Great Great jorb!
Really enjoyable travel across this world :)
It could be cool if we get a combination book into the house, cause it's currently a little bit to difficult to find the right potion :p
The one thing that brings it down a bit for me is that some of the jumps are way too hard. Most of them only needed practice, but having to do diagonal jumps on the lily-pads almost made me ragequit. Other than that, the game world is very well-designed.
So great premise, great mood, great graphics/music, lots of ingredients. What's not to like?
Fun thing I noticed (spoiler-spaced for your convenience):
The final jumping sequence had me stumped, until I found out that you could place bounce-mushrooms on top of one another.
I've attached a screen shot of a bug I found. I ventured into the mountains because it let me and then endless falling loop.
http://i.imgur.com/1ZYGYAt.png
perfect length for a LD game, and I truly hope you build upon this, I just absolutely love the environment / atmosphere / overall vibe of this game.
great art, lovely audio, solid gameplay, good, good, good stuff. Excellent job, one of my favorites! :)
I'd love to have the main character move more quickly, and adding a little shadow below her would help with platforming.
All in all, beautifully done. Congratulations!
The game looks amazing, and the sound works really well...
I didn't really see much connection to the themes, outside of it being a garden, and you grow some mushrooms...
Got stuck in a falling and respawning loop
Great job!
Very time consuming without the recipes, having to walk back and forth when you picked up too few resources takes some time with the pretty slow walking speed.
I'd like to note, that inventory management was quite a hassel, cause I picked up the first resource I found until my inventory was full. When I found the second resource, I had to click a while to drop most of it again. But then it often would pick up the dropped items instead of taking the newly found resource.
Still, it was really enjoyable exploring and building endless leaf bridges.