{"author_link":"\/users\/geckoo1337","author_name":"Geckoo1337","author_uid":1000409,"comments":[{"id":716828,"author_name":"glimaleite","author_uid":"glimaleite","epoch":1633380722,"text":"oh \n\nmy\n\ngod\n\n\nI never experienced hallucinogenics until now. LOL. I loved this. I want to open the source code and the unity project and inspect everything. So many amazing effects, the visuals are just mindblowing. The level design is masterful. \n\nThe only nitpick that I have is that I really wished for some plot or something. Oh, if you work more on that after the jam, if you added some voice acting with some crazy story, I truly belive it would be a sellable product on steam and itch.io.\n\nMasterpiece, my friend! Congrats!","format":"md","likes":2,"spam":"N"},{"id":716949,"author_name":"Geckoo1337","author_uid":"geckoo1337","epoch":1633381494,"text":"Thank you for your feedback. What you said is really interesting. You know, in less than 3 days I did not work on a storyline because games which I love don't have one. Antichamber does not have any storyline, Manifold Garden does not have any storyline, Rouge Noir does not have any storyline (...), but it's true - it could be relevant to create one. I focused on mechanics and aesthetic - also some art pictures  so as to illustrate mentally illness. I really appreciate your kind words. I wish you the best ++","format":"md","likes":1,"spam":"N"},{"id":718127,"author_name":"HitchH1k3r","author_uid":"hitchh1k3r","epoch":1633386802,"text":"The shaders in this were amazing! It reminded me a lot of Antichamber. It would have been nice to see a more exciting ending, but I guess the game is a slow decent into madness.\n\nWell done.","format":"md","likes":1,"spam":"N"},{"id":721294,"author_name":"mmason","author_uid":"mmason","epoch":1633401013,"text":"My eyes hurt and I feel a little motion sick, but.. that was an interesting experience.  Very good job on the shader work, great experience wrapped around a game.\n\n@hitchh1k3r Antichamber is the first thing that came to my mind too!","format":"md","likes":1,"spam":"N"},{"id":724510,"author_name":"Astropower","author_uid":"astropower","epoch":1633425511,"text":"The visual effect is great, but some of the bright color is little dazzling.","format":"md","likes":1,"spam":"N"},{"id":724955,"author_name":"oringeC","author_uid":"oringec","epoch":1633428224,"text":"When I started the game, it was the space distortion that caught my eye first. The screen effects are doing very well, and the shaders are also very well written. Anyway, be a part of my study list!","format":"md","likes":1,"spam":"N"},{"id":733629,"author_name":"JaviCoder","author_uid":"javicoder","epoch":1633470793,"text":"what a trip haha! I have tried other \"weird\" games but this one has been incredible, I don't really know how you did it, but it's really cool","format":"md","likes":1,"spam":"N"},{"id":733878,"author_name":"Chris McKnight","author_uid":"chris-mcknight","epoch":1633472393,"text":"Really good work on all the shaders\/visual effects in the game. Really well done and on theme.\nWould be great to see this used for some type of puzzle \/ adventure games. Gave me some Subliminal vibes.\nGood job","format":"md","likes":1,"spam":"N"},{"id":733935,"author_name":"mausimus","author_uid":"mausimus","epoch":1633472655,"text":"Well now I do need meds! I love unconventional entries like this, and it'd really well done - psychedelic environments, dithered shaders (!), change of orientation (mind = blown). Gameplay reminds me somewhat of \"memory\" levels in Max Payne... with a touch of Pacman obviously. It's a great concept with great mood, excellent job mate!","format":"md","likes":1,"spam":"N"},{"id":733950,"author_name":"Marc-Antoine Girard","author_uid":"marc-antoine-girard","epoch":1633472732,"text":"Wow! The amount of shader in this, I'm impressed. The gameplay was super intuitive, very good work there. I managed to finish the game and now I'm gonna lie down a bit hahah ","format":"md","likes":1,"spam":"N"},{"id":738930,"author_name":"Nazorus","author_uid":"nazorus","epoch":1633522954,"text":"Amazing use of shaders to create such trippy effects on surfaces and shapes, I'm very curious as to how everything was made, it felt like a psychedelic reimagining of Antichamber.\n\nThe game is the perfect length to get into the puzzles and fully appreciate the aesthetics without causing visual fatigue. The constantly shifting wall textures and painting were particularly intriguing.\n\nMental instability is also a great interpretation of the theme and it's executed beautifully in this game. This might be my favourite so far.","format":"md","likes":1,"spam":"N"},{"id":739236,"author_name":"PartTimeIndie","author_uid":"parttimeindie","epoch":1633525732,"text":"I was getting sick from this so I couldn\u00b4t finish it, but it is pretty cool looking.","format":"md","likes":1,"spam":"N"},{"id":740483,"author_name":"GabrielGameDev","author_uid":"gabrielgamedev","epoch":1633536721,"text":"Damn, what an awesome game. The aesthetic is amazing. Because it's a first-person game and because of the visual style, it can get a little tired after a while. But the experience is short and I enjoyed it a lot. Congratulations on completing such a game within the jam period.","format":"md","likes":1,"spam":"N"},{"id":741780,"author_name":"Tory","author_uid":"tory","epoch":1633546886,"text":"Hmm, similar to LSD and other psychotropic substances, but amazingly effective)","format":"md","likes":1,"spam":"N"},{"id":742062,"author_name":"LDJam user 182089","author_uid":"182089","epoch":1633548858,"text":"\u042d\u0442\u043e \u043e\u0447\u0435\u043d\u044c \u043a\u0440\u0430\u0441\u0438\u0432\u0430\u044f \u0438\u0433\u0440\u0430, \u043d\u0435\u0432\u0435\u0440\u043e\u044f\u0442\u043d\u043e \u0430\u0442\u043c\u043e\u0441\u0444\u0435\u0440\u043d\u0430\u044f, \u0432 \u043d\u0435\u0435 \u0445\u043e\u0447\u0435\u0442\u0441\u044f \u043f\u0435\u0440\u0435\u0438\u0433\u0440\u044b\u0432\u0430\u0442\u044c. \u0412\u0435\u043b\u0438\u043a\u043e\u043b\u0435\u043f\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 \u0434\u0438\u0437\u0435\u0440\u0438\u043d\u0433\u0430, \u043e\u043d \u043d\u0435 \u0440\u0430\u0437\u0434\u0440\u0430\u0436\u0430\u0435\u0442, \u043a\u0430\u043a \u044d\u0442\u043e \u0447\u0430\u0441\u0442\u043e \u0431\u044b\u0432\u0430\u0435\u0442 \u043f\u0440\u0438 \u0435\u0433\u043e \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0438 \u0432 \u0438\u0433\u0440\u0430\u0445 \u043e\u0442 \u043f\u0435\u0440\u0432\u043e\u0433\u043e \u043b\u0438\u0446\u0430. \u0412 \u043e\u0431\u0449\u0435\u043c \u043c\u043e\u0438 \u0430\u043f\u043b\u043e\u0434\u0438\u0441\u043c\u0435\u043d\u0442\u044b. ","format":"md","likes":1,"spam":"N"},{"id":743182,"author_name":"Yaroslav Kravtsov","author_uid":"yaroslav-kravtsov","epoch":1633556682,"text":"Only the companion cube helps me to survive this game. Perfect execution of the game and of the player.","format":"md","likes":1,"spam":"N"},{"id":743489,"author_name":"mhorth","author_uid":"mhorth","epoch":1633559838,"text":"Wooooo someone knows their shader graphs! Nice job! I think I got to the end? I found the cube to jump up to the floating sphere, but couldn't find any progression after that.\n\nReally trippy. I'm glad you put the warning in there, it definitely started hurting my eyes haha.","format":"md","likes":1,"spam":"N"},{"id":743593,"author_name":"Trexxak","author_uid":"trexxak","epoch":1633560934,"text":"insta 5. \nIt's even hard to justify objectively, I just love trippy videogame experiences :D \n\nI love how you iterated on your previous entry \"The Basement\", and as such I would know immediately what the all-seeing eye would do and how to interact with the box! \n\nFunnily enough, while I did experience motion sickness in \"The Basement\", I didn't at all in this game, so that's another plus :D \n\nThank you for creating this masterpiece u_u ","format":"md","likes":1,"spam":"N"},{"id":745445,"author_name":"Julia Schwarzberg","author_uid":"julia-schwarzberg","epoch":1633592646,"text":"It's sort of like \u00abPortal\u00bb meets \u00abWindows 98 Screensaver\u00bb. It's a mixture of tranqs, antidepressants and sleepers.\nI like it.\n(In case of airsickness, please use the vomit bags provided)","format":"md","likes":1,"spam":"N"},{"id":750081,"author_name":"NPr0nn","author_uid":"npr0nn","epoch":1633665379,"text":"Such an amazing aesthetics and effects, I loved, this really was an e x p e r i e n c e","format":"md","likes":1,"spam":"N"},{"id":750253,"author_name":"Nick Shooter","author_uid":"nick-shooter","epoch":1633670027,"text":"I love these fever dream style games, 5\/5. Everything was super atmospheric and off-putting in the best possible way. Those were some wild shaders you had going on there, I'd be real interested in seeing some kind of post mortem on how you pulled those off!","format":"md","likes":1,"spam":"N"},{"id":752607,"author_name":"mrBell270","author_uid":"mrbell270","epoch":1633724724,"text":"The most nausea-indusing experience I have had since rollercoaster in VR.\n\nDon't get me wrong, you got theme, style is awesome (both art and sounds), but it is just too hard to play. My eyes are hurting, I almost turned it off at green-blue-ish corridor before companion cube.\n\nMood and theme are perfect. But overall experience is opposite.\n\nSorry for harsh words, I hope you will make more of this masterfull mood games, but Maybe turn wobbling down or  use less disturbing colors.\n\nAntichumber vibes are strong with this one.\n\nThough experience was far from great, execution is top notch. Your game is polished to shining pixels. Sounds are totally in sync with visuals and mental unstability idea is leaking through my screen.\n\nGood luck!","format":"md","likes":1,"spam":"N"},{"id":752723,"author_name":"FloGames","author_uid":"flogames","epoch":1633726481,"text":"Well it certainly fits the theme :D This was confusing and hard on the eyes, which I'm sure was the plan, so good job creating a trippy experience! Didn't get very far though. Maybe if it started more \"normal\" and gradually became more trippy over time? To create a stronger sense of contrast, I don't know.","format":"md","likes":1,"spam":"N"},{"id":752818,"author_name":"Geckoo1337","author_uid":"geckoo1337","epoch":1633728000,"text":"After one week - thank you everyone for your feedbacks and kind words. I really appreciated...\n\n@mrbell270 @flogames Ok, it's true - this is a real pain for some players (I do my project according to the theme), but friendly you gave me some good ideas for my post-jam release. Now I cannot change anything because I don't want to cheat, but I am planning to make a full game using this first release. So your brains could appreciate something easier :)","format":"md","likes":1,"spam":"N"},{"id":752856,"author_name":"c64cosmin","author_uid":"c64cosmin","epoch":1633728808,"text":"Wow, this is such a power flex on shaders and effects, I loved the portal mechanics, when I started walking on the  wall my jaw dropped, a very good entry, was really thinking how mental stability could be done as a game. While slightly harsh on the eyes it was equally pleasant to look at. Totally see where your inspiration was from and curious how you could get this further.","format":"md","likes":1,"spam":"N"},{"id":753190,"author_name":"mrBell270","author_uid":"mrbell270","epoch":1633735669,"text":"@geckoo1337 I am sorry if I was rude, I did not mean to offend you, really. I am looking forward for more atmospheric experiences made by you, so I followed you on itch. I hope to see more user-friendly and extended version of your game, I can even volunteer for beta-test:)\n\nP.S. I exaggerated a bit saying it was that bad. I remember, when I was getting my VR legs I was nauseating for a couple of days. So, it was uncomfortable, but not repulsing. Sorry again ","format":"md","likes":1,"spam":"N"},{"id":754497,"author_name":"ElectricStalin","author_uid":"electricstalin","epoch":1633780500,"text":"Very cool experience! ","format":"md","likes":1,"spam":"N"},{"id":754530,"author_name":"predmada","author_uid":"predmada","epoch":1633781612,"text":"Wow, what an experience! I really liked the graphics and the atmosphere. I got a bit confused when you're in the first portal room until I went back and found the cube. Gj!","format":"md","likes":1,"spam":"N"},{"id":755465,"author_name":"RobinDBois","author_uid":"robindbois","epoch":1633802859,"text":"I am testing VrGame for a living for now and had the same feeling as when I have motion sickness: p\nBut I was so captivated, I wanted to see the end! Great moood!\n\nGG!","format":"md","likes":1,"spam":"N"},{"id":755903,"author_name":"zimny11","author_uid":"zimny11","epoch":1633812087,"text":"Three things.\n\nOne. Throughout the whole game I was sceard that something would start chasing me XD\n\nTwo. My brains: haha funny colors. My eyes: existence is pain.\n\nThree. I love this. It was just an amazing mix of pure madness and cool puzzles. The effects are so well done! Great job.","format":"md","likes":1,"spam":"N"},{"id":757711,"author_name":"robbietaco","author_uid":"robbietaco","epoch":1633878925,"text":"Holy crap what a friggin entry! I loved it! Everything was on point, visuals, audio, gameplay and I felt the experience was cohesive and meaningful aswell. Really well done!","format":"md","likes":1,"spam":"N"},{"id":757717,"author_name":"D3kryption","author_uid":"d3kryption","epoch":1633879165,"text":"Wow. This is so like that old LSD PS1 game hahah Nice work. Very very trippy and a good experience! ","format":"md","likes":1,"spam":"N"},{"id":757759,"author_name":"epicureanistik","author_uid":"epicureanistik","epoch":1633880050,"text":"This is amazing. I love all the crazy visuals and aesthetics.","format":"md","likes":1,"spam":"N"},{"id":757900,"author_name":"LDJam user 187102","author_uid":"187102","epoch":1633883270,"text":"Wow, so weird. Loved it","format":"md","likes":1,"spam":"N"},{"id":762912,"author_name":"Erkberg","author_uid":"erkberg","epoch":1634142330,"text":"Absolutely fantastic game! It's featured in part six of my let's-play-series: https:\/\/www.youtube.com\/watch?v=VcMY-HqW9fU","format":"md","likes":1,"spam":"N"},{"id":767822,"author_name":"Hengen","author_uid":"hengen","epoch":1634640966,"text":"very trippy, made me a little seasick! i think it would be safe to say this is the most unique game of LD49! Good job! ","format":"md","likes":1,"spam":"N"},{"id":767916,"author_name":"Tygrak","author_uid":"tygrak","epoch":1634650510,"text":"Very nice! Great looking visuals, very trippy. The portal effect in the repeating room was also really well executed, you almost can't see the seam! Great job!","format":"md","likes":1,"spam":"N"},{"id":768024,"author_name":"aerloth","author_uid":"aerloth","epoch":1634658952,"text":"not sure if messed up or completed it all\n\n![TakeYourMedsDarling_IoGAyDUXRg.png](\/\/\/raw\/ab6\/53\/z\/48401.png)\n\nvery trippy experience, 100% capturing the essence of Antichamber and other mentioned titles. Reminds me of \"Broken Reality\" and vaporwave as well with all the classical paintings.\n\nI liked the portal\/bending space gameplay, and it was nice that it was going back to the same \"start\" space that I could recognize. Intense experience, solid entry, liked it a lot. Dither effects were 10\/10.\n\n\n","format":"md","likes":1,"spam":"N"},{"id":769172,"author_name":"Pierre Morreel","author_uid":"pierre-morreel","epoch":1634752326,"text":"Very nice entry, I like the way you interpreted it ! I'm fond of non-conventional visual style so it was very interesting and appreciable. It must have been fun to play with all the shaders, some of them were soothing to look at (especially the wavy ones). That's a little thing but I also like the way you played with this simple level design solution, that was clever. Sometimes it doesn't take much to create an immersive atmosphere and this was the case - Nice entry !","format":"md","likes":1,"spam":"N"},{"id":769865,"author_name":"J0ye","author_uid":"j0ye","epoch":1634812752,"text":"I'm not only fascinated but the looks and concept of this game. I absolutly can not explain on how you managed to make this in the unity engine. Did you make non-euclidean rooms in Unity??? How did you manage to build the repeating room with the pillar in the middle and the cube as an item. I would die to see the making off!","format":"md","likes":1,"spam":"N"},{"id":770431,"author_name":"LDJam user 265725","author_uid":"265725","epoch":1634841641,"text":"Jeu int\u00e9ressant o\u00f9 tu as r\u00e9ussi \u00e0 mettre en place une ambiance particuli\u00e8re et vraiment d\u00e9routante, tout \u00e7a seul et en trois jour, chapeau. \n\nVu que tu souhaites continuer \u00e0 le d\u00e9velopper, je vais m'attarder plut\u00f4t sur le \"n\u00e9gatif\". C'est \u00e9videmment \u00e0 prendre avec des pincettes, j'entends bien que t'as pas eu le temps d'exploiter tout ce que tu voulais faire. Je pr\u00e9cise aussi que j'ai jou\u00e9 \u00e0 aucune des r\u00e9f\u00e9rences que t'as donn\u00e9 (juste vu un coll\u00e8gue faire Antichamber).\n\n- Ca va peut-\u00eatre paraitre contradictoire avec ma premi\u00e8re remarque mais les effets de shaders\/post-process me semblent trop violent, en tout cas pas adapter \u00e0 tout le monde. Je suis sujet \u00e0 la cin\u00e9tose et les derni\u00e8res minutes de jeu, je pensais s\u00e9rieusement \u00e0 arr\u00eater (j'ai accueilli la fin avec grand plaisir). Probablement la possibilit\u00e9 de les d\u00e9sactiver\/diminuer pourrait suffir, \u00e0 minima augmentera le nombre de personne qui pourront jouer sans finir avec une migraine.\n- Le th\u00e8me me semble sous-exploit\u00e9. Ici, je parle pas vraiment de \"Unstable\" mais de la sant\u00e9 mentale. Entre le titre, l'aspect psych\u00e9d\u00e9lique et les toiles de peintres, on dirait que tu te diriges dans une certaine direction. Cependant, en l'\u00e9tat, je dirais que \u00e7a fait un peu gimmick. Apr\u00e8s, attention, je pense que c'est un sujet dans lequel on peut facilement tomber dans le clich\u00e9.\n- Le gameplay \u00e9videmment. De ce que j'ai vu d'Antichamber, on est plut\u00f4t un puzzle game entre Portal et The Witness. Ici, on est plus dans le walking sim. L'exp\u00e9rience tient par sa dur\u00e9e, j'ai des doutes sur sa capacit\u00e9 \u00e0 maintenir l'int\u00e9r\u00eat sur la longueur. Ici, quelque que soit le choix fait, j'essaierais de faire r\u00e9sonner avec le th\u00e8me, l'exp\u00e9rience globale en serait renforcer.\n\nEn tout cas, encore bravo et bon courage pour la suite.","format":"md","likes":1,"spam":"N"},{"id":770570,"author_name":"gustavo.christino","author_uid":"gustavo-christino","epoch":1634844757,"text":"'-'\n\n![What.png](\/\/\/raw\/bc7\/6\/z\/4852a.png)\n\n![Death.png](\/\/\/raw\/bc7\/6\/z\/4852b.png)","format":"md","likes":1,"spam":"N"},{"id":895181,"author_name":"Osborn Tyler","author_uid":"osborn-tyler","epoch":1670772552,"text":"Whether you're looking for love or marriage, finding an [asian bride](https:\/\/mailorderasianbrides.org\/) online is a great idea. With the help of a dating site, you'll be able to get in touch with the most beautiful and seductive women in the world.","format":"md","likes":0,"spam":"N"},{"id":895195,"author_name":"Geckoo1337","author_uid":"geckoo1337","epoch":1670797850,"text":"Lol. I made a game for the 49th LudumDare - and I know this is a place for bots. This overflood could be a really interesting theme for the next LudumDare no? Definitivelly NOOOOOOOOOOOOOOO!","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/eb\/eb25eb5ae00bb6046739dac426607e4a6222fbaf05b4dbafd7698a4344d78b0b.png"],"links":[{"url":"https:\/\/geckoo1337.itch.io\/take-your-meds-darling","text":"Link"}],"metadata":{"g_key":"67456","g_author":"1000409","g_event":"LD49","g_eventkey":"119","g_subevent":"JAM","g_urlkey":"291203","g_title":"Take Your Meds Darling","g_status":"WAYBACK","g_place":"90","g_commentcount":"44","g_site2_node_id":"260336","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"260336","n_urlkey":"291203","n_parent":"258323","n_path":"\/events\/ludum-dare\/49\/take-your-meds-darling","n_slug":"take-your-meds-darling","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"409","n_created":"0","n_modified":"0","n_version":"848682","n_status":"WAYBACK"},"node":{"id":260336,"parent":258323,"_superparent":9,"author":409,"type":"item","subtype":"game","subsubtype":"jam","published":"2021-10-04T19:20:59Z","created":"2021-09-20T18:21:32Z","modified":"2022-12-11T22:30:50Z","_trust":15,"version":848682,"slug":"take-your-meds-darling","name":"Take Your Meds Darling","body":"**This game is not suitable for those who have some photoepileptic sensibility**\n\nHello everyone. Just a few hours before the deadline, I posted my entry for the 49th LudumDare - Take Your Meds Darling. This is a weird trip inside a mentally unstable soul. You have to find **red pills** in levels so as to progress into rooms. Each of them reveals some secrets, changing the environment allowing you to go forward. I used many materials shaders and camera effects so as to create a strange mood. So respectfully this game is not suitable for those who have some photoepileptic sensibility. Play with headphones in order to enjoy ambient sounds. This project has been inspired by games like Antichamber, 0\u00b0N 0\u00b0W, Manifold Garden, Fragments Of Euclid, Rouge Noir and more. The package on Itch.io contains an executable so as to modify game settings - it works like the old Unity Launcher ++ \n\n**This game is not suitable for those who have some photoepileptic sensibility**\n\n*How to play :*\n\n*Use WASD to move and SPACE to jump,*\n\n*Use Mouse Buttons so as to interact with some elements in game (when you got a green crosshair),*\n\n*Escape to load Menu scene - R to restart game...*\n\n\n--------------------------------------------------------------------------\nIn my game, I exposed some great Art paintings which illustrate the mental illness. Respectfully it seems to me that it is really important to reintroduce their authors. So respectively, you can see these pictures :\n\n**The Scream** (Edvard Munch),\n\n**The Bride Of Lammermoor** (Emile Signol),\n\n**Self-Portrait** (Francis Bacon),\n\n**The Desperate Man** (Gustave Courbet).\n\n\n\n![TYMD01.png](\/\/\/raw\/991\/z\/451e7.png)\n![TYMD02.png](\/\/\/raw\/991\/z\/4548a.png)\n![TYMD03.png](\/\/\/raw\/991\/z\/451de.png)\n![TYMD04.png](\/\/\/raw\/991\/z\/451df.png)","scope":"public","node-timestamp":"2021-10-13T20:44:41Z","meta":{"author":[409],"cover":"\/\/\/content\/991\/z\/4513d.png","link-01":"https:\/\/geckoo1337.itch.io\/take-your-meds-darling","link-01-tag":[42337]},"meta-timestamp":"2022-09-07T15:33:27Z","path":"\/events\/ludum-dare\/49\/take-your-meds-darling","parents":[1,5,9,258323],"files":[],"files-timestamp":0,"love":0,"comments":44,"comments-timestamp":"2022-12-11T22:30:50Z","grade":{"grade-01":54,"grade-02":53,"grade-03":54,"grade-04":54,"grade-05":54,"grade-06":53,"grade-07":43,"grade-08":52},"magic":{"grade":52.125,"given":57.25,"feedback":85,"smart":4.5292580846361,"cool":105.82081085391,"grade-01-average":4.125,"grade-01-result":90,"grade-02-average":3.598,"grade-02-result":554,"grade-03-average":4.029,"grade-03-result":98,"grade-04-average":4.317,"grade-04-result":85,"grade-05-average":4.423,"grade-05-result":114,"grade-06-average":3.912,"grade-06-result":182,"grade-07-average":2.768,"grade-07-result":839,"grade-08-average":4.21,"grade-08-result":77},"_wayback":{"timestamp":"20230919015004","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/267137+267924+271129+258907+271966+270871+260336+271088+266214+264180+262640+269714+261021+269323+268468+265430+258842+263299+267094+270887+267636+265321+265047","source":"global-node-catalog"}},"text":"**This game is not suitable for those who have some photoepileptic sensibility**\n\nHello everyone. Just a few hours before the deadline, I posted my entry for the 49th LudumDare - Take Your Meds Darling. This is a weird trip inside a mentally unstable soul. You have to find **red pills** in levels so as to progress into rooms. Each of them reveals some secrets, changing the environment allowing you to go forward. I used many materials shaders and camera effects so as to create a strange mood. So respectfully this game is not suitable for those who have some photoepileptic sensibility. Play with headphones in order to enjoy ambient sounds. This project has been inspired by games like Antichamber, 0\u00b0N 0\u00b0W, Manifold Garden, Fragments Of Euclid, Rouge Noir and more. The package on Itch.io contains an executable so as to modify game settings - it works like the old Unity Launcher ++ \n\n**This game is not suitable for those who have some photoepileptic sensibility**\n\n*How to play :*\n\n*Use WASD to move and SPACE to jump,*\n\n*Use Mouse Buttons so as to interact with some elements in game (when you got a green crosshair),*\n\n*Escape to load Menu scene - R to restart game...*\n\n\n--------------------------------------------------------------------------\nIn my game, I exposed some great Art paintings which illustrate the mental illness. Respectfully it seems to me that it is really important to reintroduce their authors. So respectively, you can see these pictures :\n\n**The Scream** (Edvard Munch),\n\n**The Bride Of Lammermoor** (Emile Signol),\n\n**Self-Portrait** (Francis Bacon),\n\n**The Desperate Man** (Gustave Courbet).\n\n\n\n![TYMD01.png](\/\/\/raw\/991\/z\/451e7.png)\n![TYMD02.png](\/\/\/raw\/991\/z\/4548a.png)\n![TYMD03.png](\/\/\/raw\/991\/z\/451de.png)\n![TYMD04.png](\/\/\/raw\/991\/z\/451df.png)","title":"Take Your Meds Darling","wayback_recovered":true,"wayback_source":{"timestamp":"20230919015004","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/267137+267924+271129+258907+271966+270871+260336+271088+266214+264180+262640+269714+261021+269323+268468+265430+258842+263299+267094+270887+267636+265321+265047","source":"global-node-catalog"}}