Dig World by kuviman

[raw]
made by kuviman for Ludum Dare 48 (COMPO)

NOTE: Game is supposed to be played with other people, just chilling and fooling around.

Dig the ground, find treasures, and gain wealth. Dig deeper for more valuable chests. Be the richest person on the server to win.

https://www.youtube.com/watch?v=jB3NhriDFdI

Built with:

  • Rust with my own "engine"
  • iPad with Pencil
  • My genius mind
  • Audacity, microphone and guitar

Hopefully server does not explode. If it does, there's single player mode.

Ratings

Overall 156th 3.829⭐ 107🧑‍⚖️
Fun 328th 3.51⭐ 107🧑‍⚖️
Innovation 212th 3.657⭐ 107🧑‍⚖️
Theme 299th 3.814⭐ 107🧑‍⚖️
Graphics 461th 3.429⭐ 107🧑‍⚖️
Audio 278th 3.456⭐ 104🧑‍⚖️
Humor 116th 3.51⭐ 103🧑‍⚖️
Mood 259th 3.592⭐ 105🧑‍⚖️
Given 80🗳️ 105🗨️

Feedback

jk5000
25. Apr 2021 · 20:39 UTC
Remember to make the game public on the Itch page. If you don’t know how, you can try and read this https://ldjam.com/events/ludum-dare/47/looper-4/to-all-of-you-uploading-on-itch
Bloham
25. Apr 2021 · 21:04 UTC
And he just builds a tunnel building MMO during a 48h Jam, with full character customization, Names, World etc xD
Did you really do all these things in 44h?! (Its 4h Unitl the end of the Jam) Amazing!
liammasters
25. Apr 2021 · 21:34 UTC
The character voices are hilarious and it was surprisingly addictive. I just wish there was a better way to choose what I'm picking up! Awesome game.
🎤 kuviman
26. Apr 2021 · 01:00 UTC
@jk5000 Right, thanks for reminding me

@bloham I did the development on twitch and there is history on GitHub as proof :laughing: Although I thought I would be able to do more actually

@liammasters thanks :smile: yea, I know about this issue but I did not come up with a good solution
Pixelhurricane
26. Apr 2021 · 02:36 UTC
Major plus for making a game that is multiplayer at all, that's hard!
Gameplay is simple but works well for the 2d style.

love the character customizer.
ubershmekel
26. Apr 2021 · 06:40 UTC
This was a sweet experience. The giant money sign in front and center of the UI, the tediousness of carrying only one item at a time, and the pointlessness of ladders, kind of detract from the simplicity of the cool multiplayer experience. Just being in a place with a few folks that are building something 2D, would have been cool by itself. So it's interesting to see that you added more mechanics that somewhat took away from the experience. The music is just super relaxing and chill. Overall I had fun, thank you for the game.
ChrisVifzack
26. Apr 2021 · 17:32 UTC
This is amazing! I love the character costumization! :D
How does it run in browser on https://kuviman.github.io/ludumdare48/ tho???? Can you explain that for a noob like me? What is this magic?
baconn00
26. Apr 2021 · 18:23 UTC
Great game, i love the doodles art very creative!
gilborn
26. Apr 2021 · 19:48 UTC
Really, really impressive - content, art, multiplayer: Wow!
CmdrApollo
26. Apr 2021 · 19:52 UTC
This games great, miner dig deep vibes.
phealsout
26. Apr 2021 · 19:52 UTC
Love the ability to customise the character
Love the fact that you have implemented multiplayer
Love the sound track and effects
Love this freaking game
Incal
26. Apr 2021 · 19:53 UTC
Really catchy tune, and multiplayer definitely takes this to the next level.
airwaffle
26. Apr 2021 · 19:54 UTC
Super fucking impressed dude! Love how casual you made the "oh there is a multiplayer mode as well" thing. Oh passport, that's strange. Oh custimization. That's a weird focus. Oh... I see! Quite a few on the server as well currently! Very fun!

Any good tips on where to start when wanting to develope a game with Rust? Curious if you have any link you've found useful.
DancesWE
26. Apr 2021 · 19:54 UTC
Customization, multiplayer, good game dynamic, and you can dig very deep. Was online with Tommy (don't know who it was) and we found the bottom free-fall.
Jason Wilson
26. Apr 2021 · 19:56 UTC
The art and audio are cute and the fact that it's multiplayer is impressive, but I don't understand what my objective is. What am I trying to achieve?
Nisovin
26. Apr 2021 · 19:56 UTC
Super impressive for a 48-hour game. Sounds and music were silly and amazing.
Voxel Forest
26. Apr 2021 · 20:05 UTC
I have nothing to say... I mean, how did you do a multiplayer game with customisable character within 48 !? That's black sorcery at this point !
Quinn_Patrick
26. Apr 2021 · 20:05 UTC
Wow. For LD 46 I made a game with an online high score server and I thought that was impressive. Now I'm just in awe of the guy who made an entire MMO with character customization. It would be nice if the jumping were a little smoother, you could carry multiple blocks, etc, but man, the ambitiousness of this entry is off the charts, and, for the record, I think the music is good.
neverautomatic
26. Apr 2021 · 20:40 UTC
Having online multiplayer in a compo entry is really impressive! The game reminds me of the hours and hours I spent playing Motherload back in the day. haha
foresherd
26. Apr 2021 · 20:41 UTC
It's beyond amazing that this jam game has online servers! You only had 48 hours to make this, no need to pop off to this extent!:D
Otherwise I really enjoyed the atmosphere of the game. I don't really know how to put this to words, but the music and art style really made this game's heart shine - it felt very genuine, like it was made by someone who was just here to have a really nice time.
🎤 kuviman
26. Apr 2021 · 21:17 UTC
@chrisvifzack That is called GitHub Pages :slight_smile: Here's some info about it: https://pages.github.com/

@airwaffle I am using my own engine thats pretty raw, but if you want to develop a game in Rust I would guess Bevy engine is the most known thing currently - https://bevyengine.org/

@jason-wilson its just a sandbox so the goal is to just chill :slight_smile: You can also try to be the richest person, but I know there is not a lot gameplay-wise

And @everyone else too, thanks for kind words!
SmelJey
27. Apr 2021 · 04:58 UTC
It's so amazing to see MMO game on a game jam, especially at compo jam. It's so exciting and also I love sound effects. Awesome work!
Simpathey
27. Apr 2021 · 05:01 UTC
Dance party in the mansion!!!!
LDJam user 235307
27. Apr 2021 · 05:03 UTC
So much fun!!! Multiplayer was very smooth
Chironyx
27. Apr 2021 · 05:03 UTC
Dead gods, I'm at a loss for words, I played this on Simpathey's stream with everyone, I wasn't thinking I'd get that "genuine MMO feel" out of a game Jam MMO game (its crazy that its actually an MMO!)
I'm not sure on which category, but this definitely deserves a reward!
Jes Draws
27. Apr 2021 · 05:03 UTC
Wow that was a good time. The only way to play this game is with a group of people
THX
27. Apr 2021 · 05:12 UTC
Making an MMO for a gamejam is not something I'd ever expect I'd see. Huge props
cheesepencil
27. Apr 2021 · 05:19 UTC
epic, 2D multiplayer minecraft in 48 hours
anticdope
27. Apr 2021 · 05:37 UTC
Very nicely done. Cute aesthetic, and a seemingly well crafted backend. Props!
Pandalk
27. Apr 2021 · 05:45 UTC
"could you make me a mmo"
"sure, just give me 72 hours"
incredible job !
🎤 kuviman
27. Apr 2021 · 05:48 UTC
@simpathey Thank you for playing my game on stream, this was exactly what I was expecting from the game, it was awesome! :laughing: :man_dancing: :man_dancing_tone5: :dancer_tone3:
xpoho
27. Apr 2021 · 08:33 UTC
Вдохновленный Майнкрафтом!
Tim77
27. Apr 2021 · 09:00 UTC
I played the single player web version. Seemed like it would be a fun quirky little number and it surely was!

I couldn't figure out how to get back to the surface once I had dug really deep though! The thought of placing blocks to do it seemed like it would take forever! Maybe some elevators? (Unless I'm missing something!!)
🎤 kuviman
27. Apr 2021 · 09:04 UTC
@tim77 just dont dig strait down, like you do not do it in Minecraft :laughing: dig diagonally
krammetje
27. Apr 2021 · 09:30 UTC
I'm amazed you managed to make a working multiplayer game in such little time. Really nice entry!
LDJam user 235161
27. Apr 2021 · 10:58 UTC
It's super fun! How can you finish it in 48 hours! Have you even slept?
Rouge_dragon
27. Apr 2021 · 11:17 UTC
Very good game! I like that you made the game in multiplayer!
cpv
27. Apr 2021 · 11:40 UTC
Don't event know what to say. Congrats! Well done! The only thing would be to have some bottom layer, or some easter eggs. As I type this, I reached the end of the "rock" and I'm falling into infinity. Send help :D
nessie
27. Apr 2021 · 11:55 UTC
Super fun and I loved the customization too. Well done!
mdotedot
27. Apr 2021 · 17:46 UTC
After I got the TRAIN thing and noticed that it was multiplayer and opened second window : WOW !!! That was cool. Without the multiplayer it was kind of okish, but with multiplayer brings it to a whole new level. I wanted to create mine with multiplayer but got strapped from my TODO. KUDO's !!
Roikku
28. Apr 2021 · 08:20 UTC
GG "play my video instead of my game" haha. Very nice! :)
AndideBob
28. Apr 2021 · 09:30 UTC
Such an impressive entry! MAking a multiplayer game that actually works well is really cool! Though light on features it was a lot of fun messing around with the mechanics you built. And hey, I did get pretty high on the score board, so yay!

Again, really impressive and full of potential. Well done!
Dynamix
28. Apr 2021 · 10:00 UTC
Really nice little world! Props to you to have made a multiplayer game in such a short time.

Nice job!
quackBehavior
28. Apr 2021 · 10:45 UTC
Make multiplayer game in 2 days it's deserve match respect! Well done!
OgelGames
28. Apr 2021 · 11:16 UTC
Simple game, but surprisingly fun! Well done for making a multiplayer game in such a short time!
Franciszek Pyrć
28. Apr 2021 · 13:14 UTC
Very fun and nice, but you can fall of the map and the server got pretty chaotic fast
lootgrounds
28. Apr 2021 · 14:29 UTC
To test the limits I went full deep, found a ladder leading to emptiness and jumped right into an eternal fall. That's an instant 5 star on theme.
neontropics
28. Apr 2021 · 23:55 UTC
I really liked the music and general vibe of this, it has good potential for a visual style with some more polish. I didn't find anyone else while playing sadly, but will check back at a later time!
Fearawl
29. Apr 2021 · 07:35 UTC
Hm. And I didn't realize that you can play online there and the game seemed boring. The presence of an online mode radically changes the attitude to the game, it's a pity that no one was on the server when I played :(

Great result!

PS: On the surface on the right, a message is left for
Ariorick
29. Apr 2021 · 12:53 UTC
I wish I noticed this game earlier, no one is online :(
jusw85
29. Apr 2021 · 17:14 UTC
The fact that it's a multiplayer game makes it amazing, but there was no one on the server to play with :sob:

I think it would have been nice to have more interactable elements to fool around with. Also, after I fell off the bottom I didn't know how to reset.
marcmagus
29. Apr 2021 · 17:18 UTC
Thanks for bringing your game by my stream to check out Monday night. If you'd like to rewatch, the highlight can be found at https://www.twitch.tv/videos/1005053859
Brainloaf Studio
29. Apr 2021 · 23:47 UTC
I love walking around the destroyed server lol. This is a really cool game though, especially the multiplayer aspect and being able to customize your character (I tried to make my character look as stupid as possible, of course). The music and art combined gives me nostalgia for old flash games in a similar vein, and I mean that in the best way. Really fun & unique entry.
Valid
30. Apr 2021 · 00:35 UTC
impressive work. Awesome stuff
Jeremy Ryan
30. Apr 2021 · 01:23 UTC
Creating an MMO sandbox game for Compo seems like an enormous undertaking! And while the mechanics aren't incredibly complex, it was definitely fun for what it was. The wacky character customization and the multiplayer aspect definitely improved the experience.

The graphics are simple but get the job done. It would have been nice to have some extra "game feel" bits like particle effects or breaking/placing animations for blocks. The audio is a short loop, but managed to not get old very quickly (I played for over an hour, so by the end it was maybe a little tiring).

It might have been nice to have inventories or other ways to improve efficiency when mining, or have multiple stations where you could craft and sell. By the time I played, most of the material had been mined near the shops, so it was more difficult to collect. I imagine this will get worse and worse over time, but probably isn't the end of the world for something the scale of an LD game.

I got a score of 2497! It was a little bit higher than that before I built a ton of ladder to make a floating LD48.

Well done for a Compo entry! Had a blast.

![mine_world.png](///raw/aba/3/z/41b52.png)
Scrawach
01. May 2021 · 10:37 UTC
Incredible. Multiplayer? For jam? Wow. I have no words. Just unbelieveble.
Webox
01. May 2021 · 22:49 UTC
This is freaking amazing... How, how in hell did you made this in a game jam?!? You win everything dude haha.. amazing job.. Congrats!!
AhSpike
01. May 2021 · 23:04 UTC
Great job, very ambitious entry. loved it.
jitspoe
01. May 2021 · 23:14 UTC
Jumped on when HonestDan was playing. Really ambitious to make a MMO for a compo jam! Pretty neat experience, and I appreciate the mustache representation! My one criticism is that the jumping/falling felt a bit floaty/weird (didn't realize I was falling at first).
CaptAndrey
02. May 2021 · 18:39 UTC
+Мультиплеер(О_о)

+звуки и арт лёгкие и забавные

+кастомизация

-в одиночку тоскливо (forever alone :'()
ColeSlaughter
03. May 2021 · 02:22 UTC
[Thanks for submitting your game to the stream!](https://www.twitch.tv/videos/1007626304?t=05h18m22s)

Needless to say, we all had a blast with this one. :smile: I'm glad we could get so many people playing at once! The character customizer was a really nice touch, and I love how players were able to create some pretty neat secret areas with the mechanics. This is some seriously impressive work!
Rhoka
10. May 2021 · 07:10 UTC
Wonderful job! Hopped on with the Coleslawski stream crew and had a great time jumpin around. With the leaderboard system it would've been neat to have some more types of ores or valuables the deeper you go to incentivize that, but you got a networked multiplayer game made in a weekend so that's pretty impressive!
Shakedimus
11. May 2021 · 10:57 UTC
It was cool how many features that were there like the character customization, giving names and the online multiplayer all very impressive in 48 hours! But.... I didn't really enjoy the gameplay, maybe it's because I was by myself but it felt quite boring and without any real goal. I did have fun customizing my character though! The music also gave it a nice chill vibe, which really fits this type of laid back game. Overall very impressive but it's lacking a bit of gameplay mechanics to make it really engaging.
LDJam user 245333
11. May 2021 · 18:59 UTC
Wow, it seems people have explored a lot!

I enjoyed the chill and silly mood of the game. It's very simple, but the multiplayer (with even character customization!) makes it really fun. Well done!
Togis
15. May 2021 · 09:22 UTC
Hey @kuviman, I already tried your game during one of your stream but unfortunately I was alone online at that time

So I gave it another try during one of my stream. Here is a link to the correct place in the video: https://www.youtube.be/watch?v=Sx1MQ445u7k&t=8958s

We were just two playing together but we had fun. Your game is really impressive for a ludum dare, multiplayer game always amaze me. Congratulation
LDJam user 250426
17. May 2021 · 09:00 UTC
Man I love this I really hope you work on it more, your world is full of charm! It remind me of my late nights playing GMOD with a bunch of randoms building awesome things xD

This types of games is really cool because they don’t just offer you gameplay, they offer an experience!
Peace Of Cake Games
17. May 2021 · 16:39 UTC
Oh boy, you'd think I would avoid going straight down since it's one of the many rules of Minecraft, but I jumped down a bottomless hole someone made regardless.... at least I became the new leaderboard champion before being forced to close the tab. Might want to make an unbreakable Bedrock-style material at the bottom instead of a void of nothingness, someone dug right into the void and the trap got me too.

Anyways, this was really fun! I didn't really make anything fun like the person who wrote "HI" and "42", but I did made a staircase to get you back up from right above the bottomless pit, I closed up the bottomless pit, and I started making a ladder system so you don't have to take the staircase that took me about 5 minutes to make, the world got so deep. Might head on back there and make more ladder systems, whoever dug straight down the the bottom of the world didn't make any way to get back up (resulting in me spending 5 minutes making a staircase back up to the giant ladder someone built).

Oh yeah and I made a terrible-looking arrow too. There's a ladder pretty far away from spawn point so I indicated how to get back.
wizard sino
17. May 2021 · 18:39 UTC
I am in the process of making a staircase into space.
BodaMat
18. May 2021 · 15:05 UTC
Wow! Strange sound, simple, but great mechanics maybe from terraria. It's very funny play with friends.