Soaring Under by jitspoe
https://www.youtube.com/watch?v=adH-5RY7wns

Take flight with a wingsuit into the depths of fantastic caves and other rock formations! See how far you can get without crashing and how many orbs you can collect to compete with your friends. You won't be able to collect all the orbs in a single run, but you can try to collect all the orbs in multiple runs or see how many you can collect in a single run. Previously collected orbs will turn blue so you know what you've gotten. Try to collect them all!
``` Controls: ESC - bring up menu to adjust settings
Ground: WASD/Arrow keys: Move Space: Jump Mouse: Look
Air: Mouse: Look W/Forward: Turn toward look direction AD/Left and Right arrow keys: Lean (lift goes to the side) S/Back: Brake (increases drag to slow down) R: Quick reset
Lift happens automatically based on your velocity, so you need to counter it by looking down and pressing forward. Look forward or release controls to float up if you have enough velocity.
Dev Cheats: Keypad +: Create a checkpoint at your current position + velocity Keypad Enter: Respawn at checkpoint (not really meant to be used, but might be useful when really struggling) ```
MAKING OF:
Part 1: https://www.youtube.com/watch?v=Wt2zly-9BYY https://www.dailymotion.com/video/x812i6z
Part 2: https://www.youtube.com/watch?v=6vONW-PTXk8 https://www.dailymotion.com/video/x8163zt
Part 3: https://www.youtube.com/watch?v=6yXtLO-ZwbM https://www.dailymotion.com/video/x81770z
Part 4: https://www.youtube.com/watch?v=hVdFY4D-4ks https://www.dailymotion.com/video/x8197r1
Part 5: https://www.youtube.com/watch?v=v7mN691gIi0 https://www.dailymotion.com/video/x81awwz
(Still compiling more videos -- more parts will be out soon. Maybe subscribe so you don't miss them!)
Full development streams, if you REALLY want to get into all the details of how everything was made are available here:
Day 1: https://www.twitch.tv/videos/1010765462
Day 2: https://www.twitch.tv/videos/1010764791
NOTE: The web version has a bit of audio lag, is a very large download, and won't save settings, so I recommend downloading the game.
Ratings
| Overall | 45th | 4.108⭐ | 90🧑⚖️ |
| Fun | 64th | 4.017⭐ | 89🧑⚖️ |
| Innovation | 122th | 3.885⭐ | 89🧑⚖️ |
| Theme | 392th | 3.682⭐ | 90🧑⚖️ |
| Graphics | 54th | 4.256⭐ | 90🧑⚖️ |
| Audio | 8th | 4.341⭐ | 90🧑⚖️ |
| Humor | 123th | 3.482⭐ | 84🧑⚖️ |
| Mood | 34th | 4.198⭐ | 88🧑⚖️ |
| Given | 61🗳️ | 90🗨️ |
Overall a really good entry though!
Simplistic but nice graphics.
I loved the little details, like the piano notes when colliding with somethinG
I had a hard time getting far in the game but it didn't prevent me from enjoying the game.
I found out that by going in the opposite direction at the start, I can go outside the map, an potentially go further by going back in near the cave entrance.
@gamedev-and-architecture I wanted to put a secret there :) Ran out of time, though. :\
Amazing graphics, beautiful soundtrack (and death sound lol), nice controls that take a bit of time to get the hang of, nice scenery... just awesome. Good work!
the controls were as was to be expected very hard, short but fun game
It can be difficult really quick but it's easy to retry.
My suggestion would be adding an easier difficulty mode where you don't instantly lose when you strafe a wall, could make it easier to gain practice when you can more freely and for a longer time just fly around and learn from your mistakes.
The atmosphere was of course very beautiful, there's something quite soothing about slowly drifting down into each new area.
@zathnic The strafing left and right isn't necessary, but can be useful if you need to quickly dodge something. Easiest to just glide, then press forward when you need to turn or move down. Best to keep moving down slightly so you don't stall out and lose momentum.
@sharks Thanks a bunch! I did mean to put a secret at that opening behind the start, but didn't have time. :D
The controls were really hard to get used to, but once you got the hang of it - it was really fun! Can't say I was particularly good at it, but at least I managed to finish the game as well as grab a couple of the pickups on the way!
I feel like the start is a bit hard, maybe give the player the first couple of 100 meters a bit more of a "playground" to get used to the controls. I personally felt like the game was easier from the forest bit before the big drop down than the part leading up to it. Maybe somehow changing out the two areas might've made it easier for players to get used to the controls?
All in all, I really enjoyed the game and it was a great take on the theme!
If you want to see the process, I have vods from my Twitch stream here (for about a week):
https://www.twitch.tv/videos/998622057
https://www.twitch.tv/videos/999956036
I'm working on a stripped down highlights version as well.
Don't worry about the collectables -- those are just there for the hardcore / competitive types.
Once again, you have made something that revels in crushing my soul and making me look like a fool. And yet for some reason, I still come to enjoy it. :sweat_smile:
It's super impressive how you were able to make such a nice-sounding, nice-looking, nice-playing game solo in a single weekend. Mad props to you, sir!
Exceptional work.
After watching the clip, I realized I never got one before and well that sort of speaks to my confusion about my own size. I guess I felt a lot larger than I was. I tried gain, now in the web player to also keep W pressed in most of the time, but it felt like I had to look above were I was going to maintain altitude then and the A/D movement felt off so I couldn't really make it past the first gate.
I love the low poly graphics, the mechanics and the soft piano music.
It's very cool to fly around, but like others, I am not good at it. Maybe because I can't see the player "character", the hitbox or really the direction in which I am going or how I am effecting it. It would be nice to have a noob-mode in which you would see a part of a predicted trajectory. I tried quite a few times and landed in the forest a few times. Once I escaped the terrain in the beginning and had a nice calm flight outside the island, and reentered in some other cave. :smile:
A part of me wants the controls so be visible on screen, but I also get that it might clash horribly with the minimalistic aesthetic.