The Key by Zohar
You want to be happy.
Everyone wants to be happy.
But in order to be happy you need a key.
A special key.
The key to your happines.
But this key is buried deep inside your mind.

Ratings
| Overall | 883th | 2.413⭐ | 25🧑⚖️ |
| Fun | 867th | 2.239⭐ | 25🧑⚖️ |
| Innovation | 814th | 2.429⭐ | 23🧑⚖️ |
| Theme | 737th | 3⭐ | 25🧑⚖️ |
| Graphics | 855th | 2.283⭐ | 25🧑⚖️ |
| Audio | 563th | 2.864⭐ | 24🧑⚖️ |
| Humor | 351th | 2.705⭐ | 24🧑⚖️ |
| Mood | 649th | 2.913⭐ | 25🧑⚖️ |
| Given | 24🗳️ | 17🗨️ |
https://youtu.be/R25_tXZwmbw
During play I wished I would have a minimmap or some objects inside the landscape for orientation, but in the later levels it got funny because lots of things happend (cool idea to put all enemys again in the last level.
Thank you for your entry!
The gameplay was a bit random and simple to be interesting and didn't really connect to the theme or story that I could tell. The art was pretty crazy and random and kinda worked.
I want to know which drugs you were on when you made the art, because I want some!
Also, I really enjoyed the music.
I found the graphics, especially the color choices, hard to look at. All the vivid colors blending together in movement made it seem like some acid trip movie :laughing: My eyes hurt.
One thing is certain: This game I will not forget anytime soon. Oh, and I'm happy now! The text said so:

Very weird game with the ugliest graphics ever, but... somehow I was never bored and laughed a few times? The voice acting joke made me laugh (the first time at least). The music was quite good. And there's a whole psychedelic mood that ended up being interesting. I can't say the gameplay was really fun though.
I feel like a little more feedback for stuff that happens would have been nice though. When you pass the loop border you are teleported and sometimes land inside enemies you weren't able to see before.
I like that there was different themes for each level and that the final level was a combination of the previous themes. The graphics didn't look like they were intended for being tiled though which was not very pleasing to look at.
The music was good and fit the vibes.
Voice acting just to remind the player that there's no voice acting is kind of useless, but funny.
All in all: It's a very weird entry with good concepts, but lots of problems in execution.
First of All, Great Job and Well done to submit a Game from Scratch in just 48 hours.
But I was a bit pushed away from the game because of differnt design choices.
The Backgrounds of many levels are just too trippy and repetative they didn't worked well. I would like to have the game to be zoomed out a bit, that would make the overview and the possibility to react to enemies a bit more convenient and more fair.
Finding the stars and the key felt random so that I just have to wait in the Level and have to wait for the Key to spawn next to me. Any indication like a small compass, a little arrow or anything like that would be great.
The Game Mechanics in general worked well and I faced no bugs.
The Story and the idea of that was quiet interesting and totally Fine.
Well Done in general.