Bonsai Master by xaedes

[raw]
made by xaedes for LD34 (JAM)
Bonsai Master.

Theme usage: Growing. You also only have two controls: Growing your bonsai (with G) and pruning it with your mouse.

Master the three elements Earth, Sky and Zero by growing a bonsai that has the necessary properties.

Relax, take your time, Enjoy

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powered by

Phaser.io & require.js

Authors:
xaedes, jfreax

Ratings

Coolness 33% 1922
Overall(Jam) 3.65 217
Fun(Jam) 2.95 685
Graphics(Jam) 3.65 404
Innovation(Jam) 4.11 26
Mood(Jam) 3.12 594
Theme(Jam) 4.47 17

Feedback

retraffic
15. Dec 2015 · 12:30 UTC
This is a really interesting concept. I always thought that bonsai trees are cool. Maybe you could improve the UI a bit and I think the "leaf a hole in the middle" part isn't working as it always said that I did good even though there were a lot of leaves in the middle. But I really enjoyed playing this.
celisoft
15. Dec 2015 · 13:58 UTC
Love the concept !
mattlevonian
15. Dec 2015 · 23:51 UTC
I really liked it, a good execution on the theme. Maybe this was intentional, but I found it hard to build a mental model of what pressing the grow key was going to do, or why long branches were dying off. Also, the objectives were way too easy. I felt like the core mechanic was solid, but you failed to build it fully into a game.
Skywilly
16. Dec 2015 · 08:50 UTC
I love this idea. It's very fun to cut & see the tree evolve. Congratulations for this concept !
hydancer
16. Dec 2015 · 11:07 UTC
Looks like this http://vgy.me/FkzJl9.png on my browser (Firefox)
VladRusu
16. Dec 2015 · 13:12 UTC
BIG BIG LIKE for the artwork!
JamesMowery
18. Dec 2015 · 05:20 UTC
The game was pretty good. It's not necessarily my cup of tea, but I can tell, for what it is, that a lot of nice work was put into this, so many kudos to you for your effort!
JohnWatmuff
20. Dec 2015 · 23:17 UTC
really fun idea. I think you could make it easier \ simpler, and also refine the gameplay a bit. But the game seems to work very well already. 5 stars ;)
Joror
20. Dec 2015 · 23:38 UTC
I really like the concept, but the execution feels a bit too unstable. The challenges are often already 'ok' when they start, and the growth feels too uncontrolled.

Improvement: Less dense branches and leaves, so you can really accurately prune?
Roffe
21. Dec 2015 · 09:50 UTC
I had trouble understand what was happening as I seemed to accomplish lots of achivements after just growing it a bit. But overall, very nice game! The idea is really nice. Perhaps it should be a little less dense so you can easier prune. Good job :)
themadknights
22. Dec 2015 · 12:39 UTC
Innovating idea
Larzan
26. Dec 2015 · 19:06 UTC
Absolutely fascinating mechanics, love it.
Great implementation of the theme.
psychonull
03. Jan 2016 · 23:33 UTC
Nice concept. Little hard to understand what was going on at first. Great grahics. Good job!!