Just Defuse the Bomb!! by AndrewDavidJ
https://www.youtube.com/watch?v=LXTssM6pNAQ
Sometimes, there's just too much red tape!
HOW TO PLAY
Click to start!
Controls: Move hand with mouse, click to press button.
You start as a bomb defusal robot. The buttons below the bomb will highlight in a specific pattern (think "Simon Says"). Push the first button that was highlighted in the pattern.
After pushing the first button, you switch to the bomb squad unit that is controlling the robot. In order to tell the robot to push the next button, you must enter the command as indicated on the right.
The message in the top left indicates the pattern that the person below you has to enter. Keep in mind the first button in that pattern has already been pressed.
Repeat this process until you are at the highest rank. Then you can enter the entire command and finally work your way back down the chain.
You have 2 minutes.


NOTES
This game is very unpolished. There is no main menu and no way to quit. Use Alt+F4 (Windows) or Cmd+Q (macOS) to quit.
| itch.io | https://andrewdavidj.itch.io/bomb |
| Original URL | https://ldjam.com/events/ludum-dare/48/just-defuse-the-bomb |
Ratings
| Overall | 1021th | 3.46⭐ | 27🧑⚖️ |
| Fun | 1011th | 3.28⭐ | 27🧑⚖️ |
| Innovation | 294th | 3.8⭐ | 27🧑⚖️ |
| Theme | 665th | 3.827⭐ | 28🧑⚖️ |
| Graphics | 1055th | 3.558⭐ | 28🧑⚖️ |
| Audio | 743th | 3.404⭐ | 28🧑⚖️ |
| Humor | 692th | 2.95⭐ | 22🧑⚖️ |
| Mood | 736th | 3.62⭐ | 27🧑⚖️ |
| Given | 65🗳️ | 27🗨️ |
The idea is super cool and the switching from operator to operator is really well done. I don't completely understood what I was doing, but from time to time I was like "Ah, I have to enter this combination now!"
This reminds me a lot of a brilliant game called [Nest, by Jonathan Whiting](https://jonathanwhiting.com/ld/37/). I think you're sitting on something that could be equally special, if you clean it up a little.
It took me a while to figure it out but it was... a satysfying process, kinda part of the whole game experience. Unpolished games are always kinda mysterious and here that mystery fits the whole game really well. It reminds me of those - I don't remember the name but I belive it was "Unknown Developer" series of games - viral games that plenty of people wanted to figure out and each person discovered a differed thing. It really gives me a vibe of those, they also didn't have an escape button and such so even if you didn't aimed for that, that's how I felt playing.
It could be more polished, of course, but I'd personally push it towards that mysterious part rather than expaining everything right away.
Anyways, great work!
Awesome concept and nostalgic graphics,
A timer on screen would've been nice, and a way to reset the game without Alt+F4ing it :laughing:
Great game!