Reap What You Blow by LDJam user 12502
A game of reaping souls, but this time with a leaf blower and a rolly-chair! splash.PNG
It isn't communicated well in-game but the second door you encounter is a time trial. It closes after a bit so be prepared to rush. There was meant to be a ticking sound so you would know to hurry before the door closes on you, but I was unfortunately out of time before I could implement most of the sound. When the door shuts the keycard panel spits the key back out for you to try again
Solo Compo game. Engine: Unity Models: Blender Textures/icons: Krita
Ratings
| Given | 13🗳️ | 2🗨️ |
Very appealing game.
I do agree with previous comments that the movement feels a bit to difficult to be satisfying. Since we already have the complication of needing to blow from place to place I think you could make the controls snappier and still maintain a good level of challenge. Given a little longer to dial it in, I think the core mechanic has a lot of potential.
I can't rate your game for some reason... :(
@tanguylcr Thank you for playing to the end! I'm glad you liked the concept, I MIGHT see about polishing this into more of an arcade fighter if I can find time.
@osh-studio Yup! Making 3D models is my main hobby, so I'm glad you like the art despite how rushed it all was lol
@bobbo Don't worry about it, thank you for playing!
@noeloskar Thank you! I might mess around with this concept more in the future, so I'll definitely be sure to make the turning more responsive if I stick with keyboard movement
Some music and SFX would have helped, maybe could have made the game a little longer too but of course i understand thats not always possible within the time limit.
Great entry <3
Fun game, good job!
Great potential, nice prototype! :)