Live Organ Harvest! by Remco
Downloads only until I got the web-build fixed. Sorry!
Make your experiment live! The new, experimental grow-vats have patiently been making artificial veins, trachea and small intestines. Ready for the (organ) harvest! Some of the organs need to be connected, it's up to you and your trusty scalpel,
How to play: - Left click on the left side (donor-vat) to select the tissue. (Or drag + release for larger area.) - Right click to rotate your selected tissue. - Left click again to place! - Click the bin left under to get a new donor-vat if you run out of usable tissue. - You can place veins on top of each other and they will only replace the ones already there if they are of the same type.
Goals: - Brain and Heart need to be connected with the red veins. - Throat and Lungs need to be connected with the blue trachea. - Stomach and Large Intestines need to be connected with the (greenish?) 'small' intestines. - The blood going to the brain needs to be oxigenated: Cross over a blue trachea that is connected to the throat with a red vein. - The blood going to the brain needs to be enriched: Cross over a 'small' intestine that is connected to the stomach with a red vein
Score: - Try to use as little time as possible OR; - Try to use as little donor-vats as possible.
Fixes (breaking & QOL type bugs, allowed by the jam rules):
- Blood should need both air and food. Instead of checking for air, food was checked a 2nd time. (Winning the game even if air and blood didn't overlap).
- When going full-screen, the info-label didn't scale with the camera.
- On starting a 2nd game in the same session, colors of the source/sink organs (like brain/heart) where messed up.

Another way too easy one! :sweat_smile:
NOTE: Everything was done under the 'compo rules', except for the fanfare that plays when winning (public domain according to open-game-art) ... and, well, the whole 72 hours thing instead of 48.
Ratings
| Overall | 628th | 3.15⭐ | 22🧑⚖️ |
| Fun | 591th | 3⭐ | 22🧑⚖️ |
| Innovation | 267th | 3.525⭐ | 22🧑⚖️ |
| Theme | 513th | 3.525⭐ | 22🧑⚖️ |
| Graphics | 658th | 2.857⭐ | 23🧑⚖️ |
| Audio | 341th | 3.238⭐ | 23🧑⚖️ |
| Humor | 545th | 2.526⭐ | 21🧑⚖️ |
| Mood | 434th | 3.405⭐ | 23🧑⚖️ |
| Given | 17🗳️ | 25🗨️ |
P.S. Also you can click on the bin under the donor area to get a new field (but leave the 'patient' area).
It would have been nice to see some hints one what was currently already 'connected' and enriched.
The left side row of the recipient was also a bit hard to see.
Regardless, fun and grim, well done - two small intestines up!
I did have some issues loading it but that might just be due to my PC but perhaps it was suboptimal optimisation (it is a game jam after all)
Maybe if there were even more components to connect it would automatically get more complex? Like adding the nervous system which also needs to connect to the brain. I learned from another game jam that making a 3 to a 4 cranks up the gameplay a LOT.
Good job!