Wizard and The Sun by HolyBlackCat
________________DESCRIPTION________________
Puzzle/parkour platformer about a Wizard with an interesting fantasy plot.
Use your trustworthy teleportation staff to navigate through 14 levels in 2 different settings: dungeon and lava.
REMEMBER, YOU CAN SHOOT WHILE JUMPING
_________________FEEDBACK__________________
Please leave your feedback, it valuable!
Also, please report any bugs, and if you do so, provide full error logs.
______________HELP I'M STUCK_______________
Well, I made a walkthrough for you!
http://web.archive.org/web/20190317152852im_/http://ludumdare.com/compo/wp-content/uploads/2015/12/wats_walkthrough.png
It includes solutions for 5 most difficult puzzles.
_____________WHERE IS THE THEME____________
The Sun grows, that's where!
Also, temperature grows.
And difficulty grows insanely fast. :D
_________________CHANGELOG_________________
5. Fixed "Rendering queue overflow" crash on some resolutions on second lava level. Removed OpenGL 3.3 version.
4. Added OpenGL 2.1 support.
3. Fixed staff selecting slightly incorrect destination when bolt hits a wall.
2. Fixed incorrect lava graphics on level 13.
1. Added missing book image to the last intro page. Tweaked book image on the first ending page.
0. Uploaded
Puzzle/parkour platformer about a Wizard with an interesting fantasy plot.
Use your trustworthy teleportation staff to navigate through 14 levels in 2 different settings: dungeon and lava.
REMEMBER, YOU CAN SHOOT WHILE JUMPING
_________________FEEDBACK__________________
Please leave your feedback, it valuable!
Also, please report any bugs, and if you do so, provide full error logs.
______________HELP I'M STUCK_______________
Well, I made a walkthrough for you!
http://web.archive.org/web/20190317152852im_/http://ludumdare.com/compo/wp-content/uploads/2015/12/wats_walkthrough.png
It includes solutions for 5 most difficult puzzles.
_____________WHERE IS THE THEME____________
The Sun grows, that's where!
Also, temperature grows.
And difficulty grows insanely fast. :D
_________________CHANGELOG_________________
5. Fixed "Rendering queue overflow" crash on some resolutions on second lava level. Removed OpenGL 3.3 version.
4. Added OpenGL 2.1 support.
3. Fixed staff selecting slightly incorrect destination when bolt hits a wall.
2. Fixed incorrect lava graphics on level 13.
1. Added missing book image to the last intro page. Tweaked book image on the first ending page.
0. Uploaded
| Windows | https://bitbucket.org/HolyBlackCat/ld48/downloads/Wizard%20and%20the%20Sun.zip |
| Windows + Source (C++ & SDL & OpenGL & GLEW & OpenAL & zlib) | https://bitbucket.org/HolyBlackCat/ld48/downloads/Wizard%20and%20the%20Sun%20-%20Source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=39241 |
Ratings
| Coolness | 100% | 1 |
| Overall | 4.04 | 40 |
| Audio | 3.38 | 176 |
| Fun | 4.08 | 19 |
| Graphics | 3.88 | 136 |
| Humor | 2.89 | 246 |
| Innovation | 3.74 | 143 |
| Mood | 3.80 | 77 |
| Theme | 2.77 | 907 |
But overall, very impressive work :) I really love the little cutscenes, fitting right with the music.
The Sun grows, that's where the theme is.
My only complaint is that, so far (I'm kind of stuck in a level), I have yet to see the themes applied. Besides "The sun is growing" and "you use two buttons and the arrow keys" there isn't much yet. Will be pleasantly surprised and will change my vote if I'm wrong, though.
Seriously, this better win something.
Aside from that i liked the game! Oh but what about the theme ? I can't see it.
Check out Digicross, playable in solo/multi/coop :
http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=46758
got stuck at the same place than 5you though, I'm not very patient with puzzle games :p
I can't accept the theme being in the intro only though.
Great game overall :)
Segmentation Fault
Little nitpick: should say you can walk "through" spikes since you can't really walk *on* them. Other than that the text is pretty solid.
The theme connection is a bit weak, but still probably my favorite entry so far. :)
The game is very cool, creative and fun. Very solid gameplay and controls, feels very complete for a 48h game. Reminds me of early 90s DOS games, which is awesome!
The only complaint I have is the theme. This is very subjective, but I feel the themes are poorly represented. IMO they should be more explicit.
Other than that, the game is solid, creative and entertaining. Looking forward for your next games. Well done :)
The only thing that I'm wondering about: there are a lot of tall/open levels. What's above/beyond? Do tower walls/lava end eventually?