Devotion - A fairytale by LDJam user 5243
A game about finding a way to show devotion to something bigger. If you find yourself stuck, I've provided a walkthrough where you can show the solutions step by step here:
| Link | https://games.kothe.nu/ld55/ |
| Link | https://github.com/daandruff/Ludum-Dare-55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/devotion-a-fairytale |
Ratings
| Given | 23🗳️ | 25🗨️ |
Also good work with sounds, it's almost like you can touch those items.
I like a lot the simplicity of this puzzle (not gonna lie i was sitting 10 minutes on the moment with a book):'D
@pupirka Thank you! I've added a link to a walkthrough if you find yourself stuck. (You can reveal only as much info you need)
@bonemane Thanks! I wrote it without any "engine" (I'd say the browser is as of an engine as many other things). It's pure JavaScript without any frameworks. Graphics are made in Blender with a post compositing setup I built and then some manual touchup.
By the way, how could I unlock the last question mark item?
@fredrik-andersson Nothing wrong in getting a bit of help. Thank you
@justuspan There is a walkthrough linked that you can take a look at. It unlocks if you just wait a couple of seconds after satisfying the beast :)
I really like the puzzles and the style of interaction, the game expects you think and examine things closely. And it keeps surprising you.
Awesome work! <3
I had to check solution guide to get through the sign stage, but the idea is quite fun!
It's also very interesting to put yourself in the position of a cultist and wonder : to what extreme can I subject myself for devotion / for my belief etc.
Pretty cooolllll
I love the game, and the cult-y vibe.
I had to use the walk-through to open the book, since I didn't understand I could click on the screen, to make stuff do something. I think the game teaches me that I couldn't do that, by f.ex. not having me click on the candles to light them with the matches. In the beginning it seems like thing only happens when I use items, so I didn't think to click the book hinges.
Great game, perfectly sized for a jam
@mremmele @ilinx @robowarrior1982 @ghettobastler Thank you very much and thanks for playing!
@ooboob Thanks for trying it out! Yea, the music was maybe the thing I was most disappointed with. Might have worked better with only wind ambience. The fact that you came to the book tells me that you actually interacted with the note in the center before that. That was the point of the note, to mainly teach the player that you can click stuff in front of you. But alas, I should have pointed that out in a tutorial-pompt as well :)
I think the candle tripped me up as I didn't see the second on placed down.
The music and sfx's were so good to set up the mood
Love it, great work!
Amazing experience! Good luck with your future projects!
I did have to look at the hint for the book because I wasn't quite sure what I could interact with.
Awesome job!
The walkthrough was helpful. I was so stuck after the knife because I didn't realize I could click on the stuff on the table. Once I understood that, the rest of the game was just the right level of difficulty.
The length was perfect, too. It had enough content to feel like there was something to discover, but it didn't overstay its welcome.
And great color palette choice!
Really cool game :3
The mood is there, it felt like I was summoning demons in my cosy bedroom.
Very good submission !
This game felt incredibly well thought out, from the choice of art style to the sound design.
Each step towards increasing devotion made sense and while some took a fair bit of time to figure out, eventually reaching that Ah Hah! moment felt very satisfying!
Great work!
Minor nitpick: it says "ulocked", not "u**n**locked".
I'm genuinely a little sad that I decided to look for a hint instead of trying to figure out the book myself.
(It seems like other people get caught up at the same place, too; maybe the candles could have been placed one-by-one, to suggest fine interaction and solve two birds with one stone? But I almost feel unworthy of suggesting any part be changed!)
This game deserves to win. :heart:
You really nailed the atmosphere, I got caught up instantly.
Really wish there was more.
The art, colors, sounds, and gamemplay. Great entry!
It also seems like I stuck at the book level, never managed to understand what to do then
The puzzle solving has similar vibes as old classics like Monkey Island. It gets a bit brute-force'y at times but what I liked about this entry was that there was never too many options available for the player to discover. When the options are so limited, it makes solving the puzzle a lot easier - almost like there was no puzzle at all. I have often called this "restricting the puzzle space".
Overall, well done!
Outstanding graphics and atmosphere, too!
Spoilers : (You should make the top corner of the book easier to click)
Hope you get to do more in the future since I can see this on steam and being popular if it was longer!
Congrats on COMPO submission, that's a huge work!

It was a simple puzzle, but I liked it. I got lost for a few moments, but I managed to finish.
Congratulations
Above all this is a well polished work with legendary art and best atmosphere I've ever seen!
Good job!