ARCHAEA TERATA by invi

[raw]
made by invi for LD36 (JAM)
Archaea Terata / Ancient Monsters

WASD - Move
Left Mouse Button - Shoot
Right Mouse Button - Blink
E - Recall
Q - Bomb

Does the controls sound familiar? The original intention here was to design an experience around Overwatch's Tracer abilities. The game was meant to be level-based with puzzles to solve and timed obstacles to overcome, however I had to abandon those ambitions due to time constraints. So as it is, the Recall ability is pretty much useless.

Enjoy! :)

Feedback

justinooncx
29. Aug 2016 · 19:01 UTC
Very well polished as usual! Collisions are pretty buggy, though, as 2/3 times I played it, I managed to clip through the wall and out of reach of the monsters. (First time, I died in 2 seconds since I couldn't figure out what to do.) Otherwise, damn fun to play, everything's very visceral with nice feedback.
spatanz
30. Aug 2016 · 03:24 UTC
Game graphics and audio was very polished. The visual effect was hooked my attention.
I played 4-5 times, and I manage to glitch outside the wall, end up I can break my own records :D
I love this game, everything looks great and professional.
steph88
30. Aug 2016 · 06:25 UTC
Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
publicidadeba
30. Aug 2016 · 19:25 UTC
one of the most polished visual so far, gameplay fun as fuck and pretty consistent sound. 5/5
Jupiter_Hadley
09. Sep 2016 · 18:17 UTC
Lovely looking, fun game! I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :) https://youtu.be/QlYKcvCr0YM