Deep State by LDJam user 385017
I know that it's probably not a good moment for making game in such period of time, but i had this idea for a very long time and i think that it is one of the most interesting parts of human history.
Decide results of different middle east conflicts. Change history and see how your decisions change map.
In future i'll add more conflicts and more decisions, but what you'll see in game is all what i have for a moment. Thank you for your attention.

There is no content after: 1) Six Day war (Arab States triumph) 2) Six Day war (Stalemate) -> War of Attrition (all decisions) 3) Six Day war (Israel's triumph) -> Arab uprising (all decisions)
Update: Added end game screen
| Link | https://polygraph.itch.io/deep-state |
| Link | https://polygraph.itch.io/deep-state |
| Link | https://polygraph.itch.io/deep-state |
| Original URL | https://ldjam.com/events/ludum-dare/55/deep-state |
Ratings
| Overall | 1202th | 2.568⭐ | 24🧑⚖️ |
| Fun | 1207th | 2.19⭐ | 23🧑⚖️ |
| Innovation | 655th | 3.286⭐ | 23🧑⚖️ |
| Graphics | 1065th | 2.318⭐ | 24🧑⚖️ |
| Audio | 745th | 2.5⭐ | 21🧑⚖️ |
| Humor | 1005th | 2.167⭐ | 20🧑⚖️ |
| Mood | 1159th | 2.5⭐ | 22🧑⚖️ |
| Given | 39🗳️ | 21🗨️ |
Second pass I chose "Arab States Triumph" for the first war (Six-Days War) and supposedly that means peace for eternity??
Third pass I chose "Israel Triumphs" and the second war's options only had one choice that worked.
Not sure if any of this was intentional or just bugs as a result of it being a game jam.
In any case, I can appreciate the effort. Simulating global conflict is difficult, much less in 72 hours.
Innovative idea I guess, but otherwise a bit too rough. Sorry :/