Penta-mania by LDJam user 141701
In this turn-based game, you must fight against 50 waves of enemies, using a collection of limited movement and attack options.
Powerful moves such as a long-range laser or bomb will take many turns to charge, so plan wisely!
Play on 👿the web with Itch.io!🖤

Instructions:
- The buttons on the bottom of the screen are used to trigger a move. The move must be fully charged (all green) before it can be used.
- Once selected, left-click to confirm, right-click to cancel.
- Press 'End Turn' in the bottom right to let the enemy move
- Survive all 50 waves, then finish off the survivors to claim your victory
Tools
- Godot 4.2.1
- Krita 5.1.5
- Inkscape 1.2.2
- Audacity 2.4.1
Font:
- BLOODY by james-fordyce
| GitHub | https://github.com/SirLich/ldjam-55 |
| Itch.io | https://sirlich.itch.io/penta-mania |
| Original URL | https://ldjam.com/events/ludum-dare/55/penta-mania |
Ratings
| Given | 10🗳️ | 19🗨️ |
I had a few minor QOL suggestions from a gameplay standpoint:
-Shortcuts keys for the different abilities (1, 2, 3, 4, etc) would be welcome.
-I found myself accidentally using an ability because I was clicking a different one. An adjustment that accounts for that would be really helpful.
-I got used to it, but some way of previewing enemy movement. Maybe this could even be a new ability if you like the idea of keeping that information a little hidden?
-My only real gripe was that I couldn't always tell if my move was going to cause me to hit an enemy. This got me killed several times. Some indication would be helpful.
All of your suggestions are good. I like the idea of having an ability to gain more information about enemy movement (maybe for a turn or two?). I think having it ALWAYS open would make the game a bit too dry, but sometimes it would be very useful.
If I had a bit more time, I really wanted to add more enemies (and better defined waves), maybe bosses, and of course more items and move-sets.
have a nice jam!
Great art and gameplay.
I think some more graphics for attacks would have added a lot to the game, really great entry though. I enjoyed it a lot!
I've only managed to beat my own game once, and that's after I discovered some hacks haha. Apparently it's possible to "aim" with the Laser by swinging your mouse around as it's firing. This wasn't intentional, but allows you to clear more enemies than intended with it.