Penta-mania by LDJam user 141701

[raw]
made by LDJam user 141701 for Ludum Dare 55 (COMPO)

In this turn-based game, you must fight against 50 waves of enemies, using a collection of limited movement and attack options.

Powerful moves such as a long-range laser or bomb will take many turns to charge, so plan wisely!

Play on 👿the web with Itch.io!🖤

Screenshot 2024-04-14 175530.png

Instructions:

  • The buttons on the bottom of the screen are used to trigger a move. The move must be fully charged (all green) before it can be used.
  • Once selected, left-click to confirm, right-click to cancel.
  • Press 'End Turn' in the bottom right to let the enemy move
  • Survive all 50 waves, then finish off the survivors to claim your victory

Tools

  • Godot 4.2.1
  • Krita 5.1.5
  • Inkscape 1.2.2
  • Audacity 2.4.1

Font:

  • BLOODY by james-fordyce

Ratings

Given 10🗳️ 19🗨️

Feedback

retrome
14. Apr 2024 · 16:50 UTC
Fun tactics! The increase in the difficulty is felt quite clearly. I like charge of actions indication. Noted a bug: "Attack" action sometimes doesn't affect enemies near you. Thanks for the game, good luck!
Sobigdrasil
14. Apr 2024 · 21:44 UTC
Woah this one got me, i'm not so good at tactic games but it was quite funny to dash around room from those creatures. Also, they make absolutely cute noises :3
aliflaliq
15. Apr 2024 · 08:04 UTC
very fun gameplay, i like turn-based games!
LocksmithArmy
15. Apr 2024 · 17:39 UTC
Very Clever, great job.
WubbaDuck
15. Apr 2024 · 17:52 UTC
:clap: Well done. I enjoyed this one. Nice strategy with the different enemy types and limited resources. The only issue I ran into is the movement getting stuck on the enemies. But other than that I had fun. Lasted until round 18 before getting swarmed!
pebkac
15. Apr 2024 · 18:22 UTC
This is a nice game! The graphics and haunting organ really put a mood on it!
LDJam user 382337
15. Apr 2024 · 18:22 UTC
Graphics are a highlight, but would've wished for a tiny bit more depth, but i get it. It's still super awesome work considering you did this alone in 48hrs! Was fun to play
djow
15. Apr 2024 · 18:23 UTC
Cool! Great idea! I thought at first it was to avoid them going to the center of the invocation, after I realized they were after me.
Owtuvammo
15. Apr 2024 · 18:29 UTC
This was alot of fun! I couldn't quite beat it, but this is one of my favorites so far!
I had a few minor QOL suggestions from a gameplay standpoint:

-Shortcuts keys for the different abilities (1, 2, 3, 4, etc) would be welcome.

-I found myself accidentally using an ability because I was clicking a different one. An adjustment that accounts for that would be really helpful.

-I got used to it, but some way of previewing enemy movement. Maybe this could even be a new ability if you like the idea of keeping that information a little hidden?

-My only real gripe was that I couldn't always tell if my move was going to cause me to hit an enemy. This got me killed several times. Some indication would be helpful.
Moonblast
15. Apr 2024 · 18:29 UTC
Interesting turn-based game, personally I especially like the strategy of attracting hate from monsters and then taking care of them in one go!
stmate03
15. Apr 2024 · 18:30 UTC
A little rough around the edges, however it's a really fun game, some things I noticed is you can cancel mid dash by selecting another power, the right click to cancel mechanic is a little finnicky when I select another item (it uses up the item), but visually and gameplay wise it's neat!
LDJam user 391120
15. Apr 2024 · 18:32 UTC
Very good game ! The atmosphere is great and the move possibilty with some items spawning is really great to try some tactic, well done ! I liked also the graphics and sounds :thumbsup:
🎤 LDJam user 141701
15. Apr 2024 · 19:01 UTC
Thanks for the really thorough feedback @owtuvammo! I'm glad you enjoyed it.

All of your suggestions are good. I like the idea of having an ability to gain more information about enemy movement (maybe for a turn or two?). I think having it ALWAYS open would make the game a bit too dry, but sometimes it would be very useful.
🎤 LDJam user 141701
15. Apr 2024 · 19:02 UTC
@benjamin-jaeger thanks for your review! Adding more depth was definitely on my todo list, but unfortunately I coded it terribly, so the more I added the more difficult it was to add more!

If I had a bit more time, I really wanted to add more enemies (and better defined waves), maybe bosses, and of course more items and move-sets.
Momod
15. Apr 2024 · 19:55 UTC
Really nice game! The gameplay is very addictive, I've played several times and I'll play again ! :D I also really like the mood of the game and the character design ! Great job !
Adrien Tremblay
16. Apr 2024 · 00:29 UTC
Fun game! The art was very nice. Wasn't a huge fan of the music though. And the game was a bit easy for my tastes! Great job though!
PandaPuffsForBreakfast
16. Apr 2024 · 01:47 UTC
I enjoyed this alot. I wishit all fit on my screen.
VortexB
16. Apr 2024 · 02:47 UTC
Very nice game. Creative style and a very nice base for an action economy system. With the right balaencing and a couple more mechanics to bind things together this could be really indepth! Great little turn based tactics game, well done!
crylica
16. Apr 2024 · 04:19 UTC
interesting format for a turn based game. a lot of interesting strategy with the enemy spawns and limited resources. good job!
byazzle
16. Apr 2024 · 05:53 UTC
Great little jam game and totally on point for the theme! The tactics were neat and execution was good 👍
Ronn Fever
16. Apr 2024 · 06:47 UTC
Very cool strategy game. Turning a monster swarming game into a turn based one is a fun concept, and well executed here! I really liked the dash move, plus being able to refresh all my abilities with the green powerup - certainly was a way to escape very bad situations! Pretty good assortment of powers. You could totally take this game further.
Impalpable
16. Apr 2024 · 09:09 UTC
I got really into this! I particularly like turn-based strategies, so I was going to like it but this game is very polished for a gam jam game, especially for compo! Fun gameplay, great art. XD The powerups and enemies were well balanced. The only thing to note is that I did keep accidentally clicking one of the abilities and it would use up the turn :( but that just means I needed to click carefully XD.
PromZona
16. Apr 2024 · 11:37 UTC
hard tactics! Liked all the sound and visual feedback that you give to player for actions. Super cool submission!

have a nice jam!
manabreak
16. Apr 2024 · 12:29 UTC
Ooh, I liked this one a lot. Reminded me of Jagged Alliance, and I'm a sucker for turn-based strategy / action games like that. Nice work. :)
FrankieWhispers
16. Apr 2024 · 14:51 UTC
Very well done turn base game. I had a lot of playing it.
OldDog
16. Apr 2024 · 15:20 UTC
very cool and funny game play,I spent a lot of time on this game and had a lot fun, love the game machine so much,wish for more content of this game, or more levels ,very nice work
Hot Noggin Studios
16. Apr 2024 · 16:09 UTC
The turn-based nature of this game is a nice mechanic! I played this game for a long time and then forgot to rate it! 😳 It was a bit hard for me to tell what abilities were available at first until I took a good look and noticed the buttons were greyed out.
CodeChomper
16. Apr 2024 · 19:12 UTC
That is a really solid entry! I liked how you made the player plan a few moves ahead and get in and out of range from the enemies. My only wish was that you could see how far the enemies could move before you ended your turn. That might have made it too easy though... I had fun, thanks!
Pigeonic
16. Apr 2024 · 21:38 UTC
Really fun turn-base combat! It was a bit difficult figuring out the laser's area of damage. Nice work!
Furtive Pygmy
17. Apr 2024 · 00:10 UTC
Loved the turn based aspect!
Great art and gameplay.
I think some more graphics for attacks would have added a lot to the game, really great entry though. I enjoyed it a lot!
LDJam user 342640
17. Apr 2024 · 02:51 UTC
Cute turn based game, really unique - I had a bit of trouble determining if an attack was going to hit or not, so maybe some enemy highlighting would have helped, but other than that it was really solid. Good job!
manicthenobody
17. Apr 2024 · 04:38 UTC
Very fun game. Closest I got to winning was dying with 0 turns left. As others have said, more conveyance of information would be nice, like the ability to hover over an enemy to see how far it can move this turn and highlighting of enemies who will be hit by attacks. It was often very difficult to guess what enemies along the path the laser was going to hit. (Also making the hitbox on the laser a bit wider would've been very satisfying.) I enjoyed the art a lot though. The vector graphics were very reminiscent of a lot of the classic flash indie hits.
🎤 LDJam user 141701
17. Apr 2024 · 10:30 UTC
That's pretty good @manicthenobody!

I've only managed to beat my own game once, and that's after I discovered some hacks haha. Apparently it's possible to "aim" with the Laser by swinging your mouse around as it's firing. This wasn't intentional, but allows you to clear more enemies than intended with it.
0x0961h
17. Apr 2024 · 13:03 UTC
Oooh, that's an interesting take on wave-based top-down shooters. I **actually** enjoyed the turn-based nature of it and it can definitely be made into something bigger with more cool stuff like skills, perks, upgrades. Some roguelite-ness so to say. :smile: Great job!
josang1567
17. Apr 2024 · 17:58 UTC
Very addictive and forces you to think about your next move quite a bit. I managed to reach almost 60 waves without realizing it once I got the hang of it. I simply love it! If you add a leaderboard, it would be even better because I could compete with my friends to see who gets further.