Give and Take by Move127

[raw]
made by Move127 for LD34 (COMPO)
***********I suggest that you download the game if you want to play free mode. Free mode is pretty much unplayable in the web version*******

***********Check the guide in game if you are unsure of what you are supposed to do. Press space to open the menu and then click on guide.*******

Known Bugs:
An error will sometimes occur when you try to destroy a building or farm. I know what is causing it, but I won't fix it until after the competition. I have, however, uploaded a version that will let you keep playing after the error occurs.

Controls:
Left-click = give
Right-click = take
Space/Esc = open menu
If you're playing on the LD page, it is best to hit both fullscreen buttons. That way your space bar won't be interfering with the webpage.

Give and Take is a god game where the player is restricted to only two actions, giving and taking. When the player takes something from the world they must give it back before they can take something else.

I had this idea during a past LD, but the theme never matched it very well. With the dual theme this time, I thought it would be perfect. Not only are there only two actions in the game, there is an element of growth as well.

I like the idea of games with very few rules creating a lot of complexity. While this game has a lot of stuff going on, the underlying mechanics are easy to grasp.

There is a guide in game that has some information on the kinds of tiles and objects, but it is not complete. I thought it would be nice to leave a lot of discovery for the player.

Things I'd like to add in the future that I didn't have time for during LD:
Factions of people that war with each other
individual animal species
weather

Due to the large variety of possible worlds I thought it would be cool for people to share screenshots of their worlds. If you share a screenshot on twitter with #GiveandTakeLD, then I will try to respond with a heartfelt thank you.

Ratings

Coolness 100% 1
Overall 3.50 278
Audio 3.02 313
Fun 3.11 519
Graphics 2.96 558
Humor 2.50 413
Innovation 3.71 161
Theme 4.11 147

Feedback

pparke
14. Dec 2015 · 03:44 UTC
I like God games, I like A-life, this seems to be a little of both so it makes me happy :) Still confused as all heck though but it's an interesting confusion.
gallerdude
14. Dec 2015 · 03:44 UTC
Cool idea! Very fun overall. Audio is servicable.
OccamsRazor
14. Dec 2015 · 03:45 UTC
Wow, that was extremely cool! I loved the interpretation of the theme, and the amount of complexity you managed to get out of it. Really well done, I'm impressed!
sorlok
14. Dec 2015 · 03:46 UTC
Very fun! Has a feel sort of like Act Raiser? I liked the way that things grew without your control, so the whole system kind of evolved while you tried to manage it. Would like to see this "grow" into a bigger game!
fishtrek
14. Dec 2015 · 03:52 UTC
not sure if i understand how to get good at this, but i appreciate how different it is haha
mactinite
14. Dec 2015 · 03:56 UTC
This is awesome, I love seeing the growth and life happening. My only complaint is that after I set up the initial conditions, everything seems to happen on it's own and without any real problems. Making it less of a game and more of a fishbowl. Still awesome nonetheless.
freddyw9
14. Dec 2015 · 04:38 UTC
It's a little confusing, but still really neat.
internetpaulicy
14. Dec 2015 · 04:39 UTC
This is fun. This is perfect for a touch screen.
jcmonkey
14. Dec 2015 · 04:43 UTC
a nice game, reminded me of populous
zatch
14. Dec 2015 · 04:45 UTC
Very relaxing to play and a great feel overall. Well done!
eerongal
14. Dec 2015 · 04:46 UTC
Interesting game, though it seems my clicks sometimes dont do anything...
Kortuga
14. Dec 2015 · 04:46 UTC
This is really cool, it was hella satisfying once I realized how to work the resource distribution. It threw some errors while I was playing, though, specifically when attempting to murder people.
thirteenthspiral
14. Dec 2015 · 04:49 UTC
I'm confused on how to actually get anywhere in this game, but it was still very interesting and somewhat fun :D Good job!
[email protected]
14. Dec 2015 · 04:59 UTC
Rules are a little too hard to figure out. But this is definitely my type of game! Great job
siege
14. Dec 2015 · 05:08 UTC
Interesting. Hard to tell what's happening, but interesting nonetheless!
Elenesski
14. Dec 2015 · 05:21 UTC
overall fun idea.
Fanttum
14. Dec 2015 · 05:49 UTC
A fun game, and while not much too it right now, I could see a lot of ways this could be expanded. Cool idea.
salmonmoose
14. Dec 2015 · 06:26 UTC
I will pay you money if you greenlight this title (at a much grander scale of course).
Chubb1337
14. Dec 2015 · 06:42 UTC
I didn't quite understand it at first, but then I read the guide and it all made sense. I even had two towns with farms on my island ^^ Nice little game and I love the music
blohod
14. Dec 2015 · 07:17 UTC
wow, played for ages
ShadedVertex
14. Dec 2015 · 11:15 UTC
It's amazing that you finished this in 48 hours. Then again, you're using Unity :P

Still, I love the idea of just letting the world develop on its own, occasionally pushing it like you would push a kid on a swing. Does that make sense? Nah, forget it. Still, awesome game!
5you
14. Dec 2015 · 12:11 UTC
Didn't really figure out the graphism (what is the light blue ?) but had fun playin god!
Good concept, music and introduction! I would have given a good mood note if it was availiable.

Check out Digicross, playable in solo/multi/coop :
http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=46758
Jeroenimoo0
14. Dec 2015 · 12:29 UTC
The graphics were very cute.
jackyjjc
14. Dec 2015 · 12:42 UTC
I love god games! It is very interesting to try out different interactions but sometimes I don't know what I am doing. For example I have no idea what AV is. Eventually I got stuck because I don't have the place to place the mountain and the town seems to stop growing for some reason. It is fun though I enjoyed the game.I guess it should let the player to discover the interactions between object but it should at least show me what the object is.
danbolt
14. Dec 2015 · 15:19 UTC
A lot of fun just to mess around. Really good usage of the themes for direction.

I felt a little bad making the people become believers by hurting them, funny enough. The game is a bit of a statement in itself, lol.
TheSteveIAm
14. Dec 2015 · 16:23 UTC
Great idea, things happen so fast it's hard to really appreciate the effects of your intervening though
nunesbarbosa
14. Dec 2015 · 16:36 UTC
Very confusing.. o.O
click, click, things happen.. why?
justinooncx
14. Dec 2015 · 17:24 UTC
I haven't wrapped my head around how to navigate this properly, but there's something oddly satisfying about fostering human life from a single volcano. Bravo!
Pete_H
14. Dec 2015 · 19:59 UTC
Love the idea. Also a bit confused as to whats going on! But was enjoying myself haha! Did get a crash after a few quick clicks :(
Gornova
14. Dec 2015 · 22:41 UTC
I love the idea and execution, perfect in theme, well done!

For who don't understand what is going on: just explore combinations, this is key point of the game!
XbooperxdX
15. Dec 2015 · 00:50 UTC
Dont really understand what to do.
Blobo
15. Dec 2015 · 01:53 UTC
I really tried with this one. the pictures looked amazing, but every time i just made volcanoes, and then eventually i couldn't do anything at all, so i was left with a bunch of stone and mountains. real shame too because the pictures look awesome. also, i'm not sure what the other symbol i got was. it kinda resembed a tribe maybe? it had a food counter on it whatever it was.
Dyn
15. Dec 2015 · 02:19 UTC
Awesome idea! Like this game. Requires sometime to figure out what it going on)
MakerArt
15. Dec 2015 · 02:29 UTC
It look like old colonisation! And played like B&W!
It freez me, i must was other games. ;)
newbeings
15. Dec 2015 · 03:03 UTC
i love that song
Modoc73
15. Dec 2015 · 03:23 UTC
Nice idea. Good concept. Liked the music too. Good job.
Jimbly
15. Dec 2015 · 03:58 UTC
That was fun =). I got an exception when trying to drop water into the middle of my town. Maybe I shouldn't do that...
Acerio
15. Dec 2015 · 04:27 UTC
Love the concept, even though I'm very lost on what I'm doing lol
Tyler
15. Dec 2015 · 04:44 UTC
Good use of both themes! I found it a bit difficult to figure out how to get everything to work, but it worked well in the time constraints.
dalbinblue
15. Dec 2015 · 06:26 UTC
This is a very interesting game. I actually really like how hands off it can be. You only have to perform a few actions to get things going (it's a lot like Sim Earth, a little bit of tweaking, and not much micro managing). I did get an exception twice using the web build, both times while taking an item (once was a mountain, the other was a church). Unfortunately debug support wasn't turned on so I couldn't get you an specifics on the error.
3rdChance
15. Dec 2015 · 09:56 UTC
i really do like this :D
KaiseanGames
15. Dec 2015 · 10:19 UTC
Interesting game, I must say. :) Didn't get how each tile works, but I had fun none the less.
Silvio
15. Dec 2015 · 10:29 UTC
nice
Evgenii Petrov
15. Dec 2015 · 12:22 UTC
Very interesting game, actually spent quite some time watching how the land grows, etc. Well done!
Flip120
15. Dec 2015 · 13:52 UTC
good idea, it is a little confusing but i like it
peterthehe
15. Dec 2015 · 16:55 UTC
A nice entry. I loved the intro.
Namek
15. Dec 2015 · 18:04 UTC
Performance is pretty bad :(
UrbanHelsing
15. Dec 2015 · 18:30 UTC
This game was amazing! Best of the ones I've tried.
_HopFrog
15. Dec 2015 · 20:04 UTC
It's honestly a bit complicated for me. But very interesting for sure!
Zeezgames
15. Dec 2015 · 22:01 UTC
I honestly wasnt sure about this type of game and kinda didnt know what to do half way through but that music omg i loved it :) makes me way to get a little keyboard lol


ye i think with the additional features you mentioned this would turn into a great game would be good to see it fully done

Well Done!!
Peekotus
15. Dec 2015 · 23:28 UTC
Audio is great and is a good god game.
oparisy
15. Dec 2015 · 23:31 UTC
I'm not saying I understood the whole idea but there's a very pleasant feeling of cellular automata and god game here which made me nostalgic of my Populous days.
h.attila
15. Dec 2015 · 23:57 UTC
Interesting idea. I couldn't always figure out the chain of events though.
dcRfj15
16. Dec 2015 · 01:29 UTC
Interesting game. This was a very creative interpretation of the theme. It was cool to see things combine in different ways to make the environment more varied. Great work!
I tweeted a picture of my world to #GiveandTakeLD
_benhumphries
16. Dec 2015 · 02:13 UTC
The game was confusing, but it was the kind of confusing that makes you want to figure out what's going on. Good job! I have wanted to make a game similar to this in the past, so I'm glad you uploaded your source. Thanks, and good job!
ondrejbalas
16. Dec 2015 · 02:16 UTC
Interesting game. It took a little while to figure out how to get the tiles to do what I wanted but once I got it, it was pretty fun.
adamyounis
16. Dec 2015 · 02:21 UTC
I enjoyed this sim. You did well to model all of those phenomena in such an abstract game, everything felt reasonably balanced. I'm not sure I understood fully how I was interacting with the system, some kind of indicator would have helped. If you expand on this game, consider a growing world map! I'd love to see this happening at 5x the size :)
bushmango
16. Dec 2015 · 04:10 UTC
Cool! Sorry about your village, a volcano was needed there...
adaFish
16. Dec 2015 · 05:01 UTC
Initially a little confusing, but the initial time investment was well-rewarded. Cool concept and a really unique take on the theme.
Neil
16. Dec 2015 · 12:58 UTC
Sounds intriguing, but I don't really get how it works.
gebirgsbaerbel
16. Dec 2015 · 13:32 UTC
It was very difficult to understand the game at first. But once I understood it, it was interesting. Unfortunately, it does nor really communicate well, what combines into what. That makes it difficult to steer the game.
Jupiter_Hadley
16. Dec 2015 · 16:45 UTC
Very well made game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/XuTLfsOkf7k
NoradZero
16. Dec 2015 · 22:54 UTC
Nice god-like game. Like other stated its hard to understand at first.
KunoNoOni
17. Dec 2015 · 00:56 UTC
That was a cool game. I plan on revisiting this one later. really liked how this incorporated both themes.
Krafty
17. Dec 2015 · 02:20 UTC
Pretty interesting game, I liked the idea but I was a little bit confused. A lot of fun trying to control everything though!
candlesan
17. Dec 2015 · 07:28 UTC
Strangely compelling even though I didn't always know what I was doing!
Baecun
17. Dec 2015 · 11:48 UTC
This game is amazing, I really hope with all my heart that you keep working on this, I'd love to play a finished version. The only thing I really think is missing is a way to kill the little ungrateful shits... '0 belief' ...

P.S: The joke about how the bible begins was hilarious, good job man!
guoboism
17. Dec 2015 · 14:22 UTC
Likes:
God Game
Fits Theme
Simple Generates Complex
Pixel Art
deadpixl
17. Dec 2015 · 15:17 UTC
Interesting, but a bit confusing. Enjoyed what i could figure out.
antonuklein
17. Dec 2015 · 15:47 UTC
Awesome game, although I got way too confused playing it.
Sir Magic
17. Dec 2015 · 21:15 UTC
I got an exception in the web gl: ran out of memory
Pusty
17. Dec 2015 · 22:49 UTC
Had much fun playing it! Nice concept!
mockthebear
18. Dec 2015 · 05:33 UTC
Well, the game crashed XD
but in the second play i was able to create greens!! <3
Warboys
18. Dec 2015 · 14:16 UTC
I'm not 100% sure what's happening behind the scenes, but this is lovely. I like how it sort of grows a life of its own, allowing you to just watch it and be hypnotized :)
euske
18. Dec 2015 · 15:27 UTC
I couldn't figure out the growth rules, but it's very original. Good job!
Wevel
18. Dec 2015 · 23:59 UTC
Nice game, it would be nice to have the tool tip tell you what the type of a tile is.
EwChap
21. Dec 2015 · 02:49 UTC
Very interesting take on the theme and the god game genre.
Drauthius
22. Dec 2015 · 10:39 UTC
Interesting concept. I like it a lot, but no idea what's going on. I figured out that different tiles can become other tiles, but not why, nor what the people needed or wanted.
crucknuk
25. Dec 2015 · 21:38 UTC
Nice entry! I have been playing it for a long time to figure out how everything works. Then I read your description again to see there is a guide in-game and everything became clear haha. Well executed, good god-like game ;)
markusfisch
28. Dec 2015 · 12:05 UTC
Confusing but in a good way :) Very creative and funny!