{"author_link":"\/author\/binary_gambit\/","author_name":"Binary Gambit","author_uid":"20783","comments":[{"author_name":"fluidvolt","author_uid":"26913","time":"Dec 15, 2015 @ 5:52am","epoch":1450158420,"text":"This game makes me feel dumb :) I keep taking wrong turns because I confuse myself and don't think relative  to the bot! That's on me though. I like how this looks, some sound and music and this could get really cool. Nice job on this!"},{"author_name":"Binary Gambit","author_uid":"20783","time":"Dec 15, 2015 @ 9:12am","epoch":1450170420,"text":"Thanks for playing.. your game was also fantastic! The idea was to confuse the play a little bit so they need to think from a different perspective."},{"author_name":"MisterMortal","author_uid":"62112","time":"Dec 15, 2015 @ 3:36pm","epoch":1450193460,"text":"It's more difficult than it seems :D Good game"},{"author_name":"the-arrival","author_uid":"47053","time":"Dec 15, 2015 @ 7:36pm","epoch":1450207860,"text":"interesting much fun it is even that the queueing mechanic is not in the game in the end. cutting corners and getting faster kept me going for a while. The Pixel art is really cool though!"},{"author_name":"ohmaigawd","author_uid":"60756","time":"Dec 17, 2015 @ 12:57pm","epoch":1450356720,"text":"I like the graphics, I just wish the controls were easier. But overall good game"},{"author_name":"x92rwzb","author_uid":"49792","time":"Dec 17, 2015 @ 12:58pm","epoch":1450356780,"text":"I thought my game was hard but this is harder."},{"author_name":"local minimum","author_uid":"24765","time":"Dec 21, 2015 @ 6:56pm","epoch":1450723860,"text":"I played for quite a while (think I got around 50 crystals before giving up). The main problem really is that it is very hard to know if you missed some and to remember on what level they might have been. Especially since the 'level id' was easy to miss (only noticed it after about 30 levels). In fact I only understood the concept of the hue and that the portals told me which direction I was going based on their color. All these things could have been helped by having difficulty-modes. Start out by giving the player 8 colors to collect. Next difficulty, give them 16. And so on. 64 is a big commitment from the player and since the player will be a bit lost in the beginning backtracking and getting everything right makes it even more so. Other than that, I liked the controls. The game could have done with some music and effects. Consider porting to mobile devices?"},{"author_name":"Tselmek","author_uid":"48996","time":"Jan 2, 2016 @ 1:26am","epoch":1451697660,"text":"Fun concept but the gameplay quickly feels a little repetitive, especially when you know you've gotta find 64 crystals. Could definitely benefit from audio feedbacks."}],"images":["ld34\/20783-5022685c77abb6d004464c1a67ead6e9.jpg","ld34\/20783-3f7dcf10bda493d74b4df8833de55246.jpg","ld34\/20783-fd52dd45bd0257d32099fb3f8644a28e.jpg"],"links":[{"url":"https:\/\/goo.gl\/AQ9P2o","text":"Linux (.love)"},{"url":"https:\/\/www.dropbox.com\/s\/1gwm5642uft8dcf\/huebot_final.zip?dl=1","text":"Windows (.exe)"},{"url":"https:\/\/goo.gl\/SbCFYR","text":"Timesheet"},{"url":"https:\/\/goo.gl\/X7ecAS","text":"Art Spec"},{"url":"http:\/\/goo.gl\/C2FeIc","text":"Albans Portfolio"}],"metadata":{"g_key":"6703","g_author":"20783","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"6695","g_title":"Huebot Mazerunner","g_status":"UCHK1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/20783-shot0-1450123006.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/20783-shot1-1450123006.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/20783-shot2-1450123006.png-eq-900-500.jpg"],"text":"Huebot Mazerunner is a game about a cute robot stuck in some sort of maze of mazes.\r\n\r\nHOW TO PLAY: \r\nPress Left (when Huebot is stationary) to walk down the left most path.\r\nPress Right (when Huebot is stationary) to walk down the right most path.\r\nIf there is only one option Huebot will automatically walk.\r\nIf there are three exits to an intersection, you cannot go straight.\r\n\r\nCollect the crystals to suck the color from a level.\r\nUse the portals to explore the world.\r\nWin by collecting all 64 Crystals.\r\n\r\nConcepts I wanted to explore:\r\n*Procedural Color Palettes\r\n*Maze of Mazes (Bridged Eller Maze Stacks)\r\n\r\nWhat went right:\r\nGreat artist who was easy to work with\r\nImplemented gameplay within first 7 hours\r\nHeaps of time for regular life, eating and sleeping\r\n\r\nWhat went wrong:\r\nLots of light globes in my house blew up, which meant working in the daytime\r\nImporting old dirty code I found from old projects was not as smooth as hoped\r\nThe last gameplay mechanic not implemented (queuing orders)  \r\n\r\n","title":"Huebot Mazerunner"}