History Towers by retrome
Warning
Game contains screen shakes.
How to play
Controls
Tap, click or press [Space].
Main goal
Build towers using blocks on time.
Screenshots


Authors
- Graphics, 2D: @afi-olya, zadanje7 AT yandex DOT ru.
- Graphics, 3D: @odronin, odronin AT gmail DOT com.
- Programming: @retrome, alexander.retro AT gmail DOT com.
- Game Design/Testing: together.
Assets used
- Unity: https://unity.com/ru
- Strofe: https://www.strofe.com/
- 75 CC0 breaking / falling / hit sfx by rubberduck: https://opengameart.org/content/75-cc0-breaking-falling-hit-sfx
| Link | https://drive.google.com/file/d/13nE9n5IECNWb5ZrlOdPzywaeLr3QSv_b/view?usp=sharing |
| Link | https://ludum-dare-49.vercel.app/ |
| Original URL | https://ldjam.com/events/ludum-dare/49/history-towers |
Ratings
| Overall | 1084th | 3.26⭐ | 27🧑⚖️ |
| Fun | 1085th | 3.1⭐ | 27🧑⚖️ |
| Innovation | 1481th | 2.32⭐ | 27🧑⚖️ |
| Theme | 779th | 3.5⭐ | 27🧑⚖️ |
| Graphics | 838th | 3.5⭐ | 27🧑⚖️ |
| Mood | 1153th | 3⭐ | 27🧑⚖️ |
| Given | 23🗳️ | 33🗨️ |
Понравились барышни, что вместо парашутов использовали платья.
This game is complete and looks good and polished though. I liked the details of different eras, although at the last era I had to concentrate on the tower and not the sights when I completed it :D
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@blazeveer , glad to see you on Ludum Dare! :thumbsup: It's great that you played original game too, and also that you liked the characters. | Рад видеть тебя на Ludum Dare! :thumbsup: Здорово, что ты тоже играл в оригинальную игру, а также что тебе понравились персонажи.
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@jupiter-hadley , nice to meet you again and thank you for your pleasant video! :blush:
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@tomssuli , hello again! :wave: Thank you for remarks about idea, sound and polishing. Glad that you liked details of different eras and that you noticed about concentration.
Прикольная игра, этакое медитативное строительство избушек на курьих ножках. Мне понравилось внимание к деталям: домики на заднем фоне, стилистика "избушек" и, видимо, Василисы Прекрасные в качестве жильцов-парашютистов. Это оживляет игру, делает ее более интересной.
@c0nt , hello! :wave: Thanks for your comment! Nice to hear about fun aesthetics!
@mynespyro , hello! :wave: Thank you for comment and remark about usage of unstability - interesting point of view!
@weine , hello! :wave: Thank you for comment, remark about impression of the big heights - glad it is noticeable, and for remark about sense of progress - will try to pay more attention to this in the future!
@xpoho , hi! :wave: Thank you too, guys! Glad you noticed that details and characters made our game more alive! | Привет! :wave: Вам тоже спасибо, ребята! Рад, что ты заметил, что детали и персонажи делают нашу игру более живой!
I was very impressed by the physics of the swing and the movement of the building as the ground shook. Everything felt very nice and smooth. The camera shake with the buildings moving gave me a good sense of height, risk and danger, which adds to the mood and theme.
There were several cool things about the visual aesthetics. The 3D house blocks look nice and the 2D sprites, clouds and buildings in the background were a good touch. I also like how the 2D sprites came in different colours. However, I do agree with some of the comments here, there is no visual theme, and so it felt like there were different visual elements that didn't harmonize.
Overall an enjoyable game. I applaud the developers for trying something new with mixing 2D and 3D visuals.
What a nice and polished game! The feeling of the buildings popping into place is very satisfying, and all of the little graphical touches you added really bring it all together. I like how the characters flying in not only improved the feel of the game, but also due to them being 2D compared to the game elements' 3D, they weren't distracting and annoying, and added to the environment whilst building the buildings.
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@marvin-chong , hello :wave: Thank you for kind and detailed feedback! Glad you noticed about sense of height, graphics aesthetics and harmonization. And thanks for the support!
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@aatala , hello :wave: Thanks for playing and ideas on how to improve the game!
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@peace-of-cake-games , hello :wave: Glad you found popping buildings into places satisfying! And thank you for an interesting perspective on combination of 2D and 3D elements!
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@awildekans , hello :wave: Thank you for the feedback and support! Glad you noticed about art style fitting the concept and quick getting old!
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@chairshot-games , hello :wave: Thank you for support and for the remark about difficulty! Glad that you found the sound satisfying!
However I do think that with the randomization it would be a pretty fun game. I liked the music and the graphics :)
https://www.youtube.com/watch?v=lIsLRrSsPUk
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@pfs , hello :wave: Thanks for playing and for constructiveness! Will keep in mind your idea about randomization against boredom. Glad you liked the music and the graphics!
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@basset-romain , hello :wave: Thank you for playing and for support! Yeah, we will try to find balance between polishing, practicing and originality next time!
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@molpe , hello :wave: Thank you for playing and for a great video - it is valuable to see playing experience as it is! Glad that you detailed the note about modern tower blocks! And sorry for the lack of restart button - will keep that in mind for future.