History Towers by retrome

[raw]
made by retrome for Ludum Dare 49 (JAM)

Warning

Game contains screen shakes.

How to play

Controls

Tap, click or press [Space].

Main goal

Build towers using blocks on time.

Screenshots

222.png

333.png

Authors

  • Graphics, 2D: @afi-olya, zadanje7 AT yandex DOT ru.
  • Graphics, 3D: @odronin, odronin AT gmail DOT com.
  • Programming: @retrome, alexander.retro AT gmail DOT com.
  • Game Design/Testing: together.

Assets used

  • Unity: https://unity.com/ru
  • Strofe: https://www.strofe.com/
  • 75 CC0 breaking / falling / hit sfx by rubberduck: https://opengameart.org/content/75-cc0-breaking-falling-hit-sfx

Ratings

Overall 1084th 3.26⭐ 27🧑‍⚖️
Fun 1085th 3.1⭐ 27🧑‍⚖️
Innovation 1481th 2.32⭐ 27🧑‍⚖️
Theme 779th 3.5⭐ 27🧑‍⚖️
Graphics 838th 3.5⭐ 27🧑‍⚖️
Mood 1153th 3⭐ 27🧑‍⚖️
Given 23🗳️ 33🗨️

Feedback

Baturinsky
04. Oct 2021 · 14:47 UTC
Looking good. Two nitpicks. First - sprite and 3d graphic styles do not match. Would work better maybe with cell shading 3d. Second - no variety in gameplay.
BlazeVEEr
05. Oct 2021 · 08:25 UTC
Забавная адаптация игры из кнопочных телефонов. :)
Понравились барышни, что вместо парашутов использовали платья.
Jupiter_Hadley
05. Oct 2021 · 10:52 UTC
Very cute graphics! I included it in my Ludum Dare 49 compilation video series, if you’d like to take a look. :) https://youtu.be/IO7T3gBWVBc
Tomssuli
05. Oct 2021 · 19:29 UTC
I've played a bunch of games similar to this, so the idea is pretty used. Sounds were quite minimal, but also not offensive.

This game is complete and looks good and polished though. I liked the details of different eras, although at the last era I had to concentrate on the tower and not the sights when I completed it :D
🎤 retrome
09. Oct 2021 · 04:54 UTC
@baturinsky , hello :wave: and thanks for remarks about graphics and gameplay! It was our first experience in combining of 2D and 3D graphics, so advice about cell shading is valuable.

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@blazeveer , glad to see you on Ludum Dare! :thumbsup: It's great that you played original game too, and also that you liked the characters. | Рад видеть тебя на Ludum Dare! :thumbsup: Здорово, что ты тоже играл в оригинальную игру, а также что тебе понравились персонажи.

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@jupiter-hadley , nice to meet you again and thank you for your pleasant video! :blush:

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@tomssuli , hello again! :wave: Thank you for remarks about idea, sound and polishing. Glad that you liked details of different eras and that you noticed about concentration.
CozyGamePals
09. Oct 2021 · 16:22 UTC
OOh what a satisfying little game. I love how simple it is to understand and play. The click sounds when blocks land is so perfect. Great work!
C0nt
09. Oct 2021 · 17:27 UTC
I definitely have played something similar before. The aesthetics were fun though.
Mynespyro
09. Oct 2021 · 17:33 UTC
Fun little Game. The Gameplay was cool. Would have made the unstability of the tower more the focus then the timer.
Weine
09. Oct 2021 · 17:37 UTC
Nice little idle-clicker. I think you used the camera motion and background graphics well to give a good impression of the big heights. On the down side it felt a little bit too easy and repetitive, with no major sense of progress.
xpoho
09. Oct 2021 · 18:19 UTC
Ребята, привет! Спасибо большое за поддержку! ^_^

Прикольная игра, этакое медитативное строительство избушек на курьих ножках. Мне понравилось внимание к деталям: домики на заднем фоне, стилистика "избушек" и, видимо, Василисы Прекрасные в качестве жильцов-парашютистов. Это оживляет игру, делает ее более интересной.
🎤 retrome
16. Oct 2021 · 04:43 UTC
@cozygamepals , hello! :wave: Thank you for your kind comment! Glad that you found the game satisfying!

@c0nt , hello! :wave: Thanks for your comment! Nice to hear about fun aesthetics!

@mynespyro , hello! :wave: Thank you for comment and remark about usage of unstability - interesting point of view!

@weine , hello! :wave: Thank you for comment, remark about impression of the big heights - glad it is noticeable, and for remark about sense of progress - will try to pay more attention to this in the future!

@xpoho , hi! :wave: Thank you too, guys! Glad you noticed that details and characters made our game more alive! | Привет! :wave: Вам тоже спасибо, ребята! Рад, что ты заметил, что детали и персонажи делают нашу игру более живой!
Cr1stal
16. Oct 2021 · 15:11 UTC
Good game, beautiful models, nice music
Marvin Chong
16. Oct 2021 · 15:19 UTC
Awesome game! The game was very easy to get into. Not only is it because of the simple controls, but because the swing at the top is a good indicator to the player that we should be dropping blocks on houses in a way that it wouldn't slip and drop.

I was very impressed by the physics of the swing and the movement of the building as the ground shook. Everything felt very nice and smooth. The camera shake with the buildings moving gave me a good sense of height, risk and danger, which adds to the mood and theme.

There were several cool things about the visual aesthetics. The 3D house blocks look nice and the 2D sprites, clouds and buildings in the background were a good touch. I also like how the 2D sprites came in different colours. However, I do agree with some of the comments here, there is no visual theme, and so it felt like there were different visual elements that didn't harmonize.

Overall an enjoyable game. I applaud the developers for trying something new with mixing 2D and 3D visuals.
aAtala
16. Oct 2021 · 15:36 UTC
It is a fun and well built game, but gets boring really fast, i think the levels should go by quicker andn not take 50 blocks to complete
Peace Of Cake Games
16. Oct 2021 · 15:57 UTC
Thank goodness for friction.... 😅

What a nice and polished game! The feeling of the buildings popping into place is very satisfying, and all of the little graphical touches you added really bring it all together. I like how the characters flying in not only improved the feel of the game, but also due to them being 2D compared to the game elements' 3D, they weren't distracting and annoying, and added to the environment whilst building the buildings.
AWildEkans
16. Oct 2021 · 16:03 UTC
Simple concept executed really well! Art style fits it really nicely and the timer forces me to just go for a move instead of thinking it through. Does quickly get old though. Overall nice work!
Chairshot Games
16. Oct 2021 · 21:53 UTC
Fun game! Good concept and I like how there are multiple styles of building. Good music too. Only suggestion would be to make it harder. The sound of the pieces snapping together is so satisfying. Great job!
🎤 retrome
17. Oct 2021 · 10:49 UTC
@cr1stal , hello :wave: Thanks for playing and for the comment!

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@marvin-chong , hello :wave: Thank you for kind and detailed feedback! Glad you noticed about sense of height, graphics aesthetics and harmonization. And thanks for the support!

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@aatala , hello :wave: Thanks for playing and ideas on how to improve the game!

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@peace-of-cake-games , hello :wave: Glad you found popping buildings into places satisfying! And thank you for an interesting perspective on combination of 2D and 3D elements!

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@awildekans , hello :wave: Thank you for the feedback and support! Glad you noticed about art style fitting the concept and quick getting old!

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@chairshot-games , hello :wave: Thank you for support and for the remark about difficulty! Glad that you found the sound satisfying!
Soul Grinder
17. Oct 2021 · 14:54 UTC
Nice building graphics, effects and sprite graphics too. Good idea for the theme, the buildings felt like they were going to topple a couple of times but didn't. Fun to play and would be cool to play on phone.
pfs
17. Oct 2021 · 15:18 UTC
I got a bit bored with just pressing space at the same time, there wasnt any randomization with swinging the blocks and so I didnt find it that challenging...
However I do think that with the randomization it would be a pretty fun game. I liked the music and the graphics :)
Basset Romain
17. Oct 2021 · 19:01 UTC
Nice job the game goes well with the theme and is very polished, too bad there is not something else that could make a gap between this game and all the similar ones.
Molpe
19. Oct 2021 · 07:18 UTC
I was SO CLOSE to finishing this! Very nice idea! :slight_smile:

https://www.youtube.com/watch?v=lIsLRrSsPUk
🎤 retrome
20. Oct 2021 · 13:49 UTC
@soul-grinder , hello :wave: Thank you for playing and commenting! Interesting note about toppling!

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@pfs , hello :wave: Thanks for playing and for constructiveness! Will keep in mind your idea about randomization against boredom. Glad you liked the music and the graphics!

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@basset-romain , hello :wave: Thank you for playing and for support! Yeah, we will try to find balance between polishing, practicing and originality next time!

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@molpe , hello :wave: Thank you for playing and for a great video - it is valuable to see playing experience as it is! Glad that you detailed the note about modern tower blocks! And sorry for the lack of restart button - will keep that in mind for future.