Snek Left by LDJam user 264873
Press any key to turn left. Help Snek wiggle through 25 tiny island mazes! Can you master the snake's constantly turning unstable direction?

| Link | https://play.fancade.com/615999797E89CDC8/ |
| Original URL | https://ldjam.com/events/ludum-dare/49/snek-left |
Ratings
| Overall | 13th | 4.407⭐ | 29🧑⚖️ |
| Fun | 4th | 4.554⭐ | 30🧑⚖️ |
| Innovation | 96th | 4.037⭐ | 29🧑⚖️ |
| Theme | 680th | 3.611⭐ | 29🧑⚖️ |
| Graphics | 63th | 4.538⭐ | 28🧑⚖️ |
| Audio | 145th | 3.98⭐ | 27🧑⚖️ |
| Humor | 387th | 3.52⭐ | 27🧑⚖️ |
| Mood | 369th | 3.759⭐ | 29🧑⚖️ |
| Given | 21🗳️ | 17🗨️ |
one of the cool games :D
my favorite level is level 15 where you can build piza tower :b
[IMG_20211003_190120.jpg](///raw/be8/04/z/43937.jpg)
Improved the gameplay and made it easier! Thanks!
Otherwise really outstanding game!
It's amazing how such simple gameplay can make for such a challenging and addicting game!
It's a good idea, a few good possibilities for soft monetization and it's gonna bring you some good money! :)
You didn't happen to have any concrete ideas for stuff people would actually like to buy, did you? ':)
I actually thought about adding coin pickups! (And players might buy a coin doubler?) But I'm not sure what Snek upgrades one would actually spend those coins on.
Honestly, double the number of levels and you could probably sell this on mobile or steam just fine.
My one complaint is that when the difficulty comes from not being able to see? Those levels feel like the least fun, and least satisfying to complete. It felt like pure luck if I came out the other side or not, rather than something I could master. But there were an impressive number of levels here, with good introductions for each new thing like the stairs - some good level design there!
Overall, really great entry, I liked this a lot!