Postman by LDJam user 337697
Get ready to deliver some packages with Postman Cat! Hop on your trusty scooter and zip through the neighborhood as you pick up and drop off packages to your feline friends. Time is of the essence, so you'll need to move fast to beat the clock and earn those extra points. With each successful delivery, you'll feel the thrill of the wind in your whiskers and the satisfaction of a job well done. So what are you waiting for? Let's get scootin'!
Controls: - Use WASD or arrow keys to control the scooter.
Powered by Unreal Engine 5.
UPD: In the version 1.1 (which also uploaded to itch.io) I have fixed bug with timer and tuned the scooter controls a bit.

| Link | https://4sandwiches.itch.io/postman |
| Original URL | https://ldjam.com/events/ludum-dare/53/postman-2 |
Ratings
| Given | 50🗳️ | 62🗨️ |
Great work overall, congratulations!
It's beautiful, did you make the art yourselves ? If so, impressive I love it, else you should consider opt out of the Graphisms category ! ^^
The gameplay is simple but good, the only frustrating thing is getting stopped when touching any road border.
I think if you added all the packages to the map as well as their locations and have us work out the fastest way to deliver all of them it would be more interesting and fun (not to say its not interesting or fun).
@revetoon Almost all graphics was made by @sarry (with little exceptions)
I love the graphics and music!
Even if the rotation is hard to manage at the beginning it was fun to learn and improve to control the car.
The only issue I have is I got a game over because of a bug I think. When I start a level with 9 packages to deliver during the three first seconds I lost 2 lives because there are some packages who instantly failed.
The delivery bike controls felt a bit too sensitive and fast, I think making it slower and dummy would act nice with the art of the game and add a bit more challenge.
I am also not a big fan of the road collision, I always bumped into invisible walls :)
It took just a bit of time to get used to controls. Felt to me like left-right is too sensitive and, combined with unforgiving curbs and narrow streets, I got stuck on the side of the road many times. But after I got used to the sensitive turning, it was fun to navigate and try to beat the clock.
Once or twice I encountered something that might be considered a timer bug. I got a new package with such a short pick-up time and so far away that even with the fastest and most perfect driving, it would be impossible to make it in time before it spoiled.
Overall, great jam entry and a definite + for the kitty :smiley_cat:
I only stopped playing because of a bug (I guess), because I started a new level (9 deliveries) and instantly all the delivery timers went off (game over) :O. I think there is another bug when it's too late to deliver a package, the time goes negative and I can deliver it anyway.
And as some people said before, I think the controls are too sensitive and the road edges break up the experience a bit.
I really enjoyed it, good job guys!
I like to play Unreal Engine games, it's my engine too :)

Really good graphics, music was fitting, the game is JUICY! It was also really cool to see someone create a game with pretty much the same concept as me but with such a different take and feel! Great minds think alike!
anyways, great job!
Good work team!!! 😺👏