Do Not Weep At My Grave by LDJam user 251967


A gameboy style adventure game about a Reaper and a young girl going on a mystical journey together.
I wanted to make something story-driven and emotional with simple but effective graphics.
Using: Game Maker, Aseprite.
| Link | https://taikinaaa.itch.io/do-not-weep-at-my-grave |
| Link | https://taikinaaa.itch.io/do-not-weep-at-my-grave |
| Original URL | https://ldjam.com/events/ludum-dare/53/do-not-weep-at-my-grave |
Ratings
| Given | 65🗳️ | 5🗨️ |
But I am not sure with the controls.
The game itself I found charming. Good work!
The story was honestly kind of generic: the Grim Reaper escorts a woman named Sarah to the afterlife. We don't get any information about how she died, except that it was probably some kind of sickness, nor do we get anything about her family members. What relationship did they have to her? What has happened in the lead up to Grim Reaper's arrival? How do the other characters feel, seeing the embodiment of Death in their home? Specific details like these are what make stories interesting, and this one didn't really have many of those.
BUGS(?):
When I tried walking with WASD, it triggered animations with some fox-like character completely out of the current visual style, I assume that's a bug that has to be corrected. I have also found an inventory when pressing E, with a... sword and evade ring?