Post Haste by LDJam user 83619

[raw]
made by LDJam user 83619 for Ludum Dare 53 (JAM)

Post office worker simulator

WASD to move, E to interact/pick up, LMB to throw

https://www.youtube.com/watch?v=M9NLHf8Sjts

Check the game’s music on soundcloud https://soundcloud.com/naz_bal/post-haste-1-st-day

Programmer — @manlok

Game-designer — @saint-nemo

Music composer — @nazar-balutin

Mix engineer — @alexey-tukbaev

Ratings

Given 31🗳️ 10🗨️

Feedback

simmo
02. May 2023 · 12:21 UTC
Very fun and unique! The only thing that was missing was being able to interact with the bell on the desk :upside_down:
katamary
02. May 2023 · 20:04 UTC
Awesome game! I completed two days and the third day I had four mistakes out of four! I had a lot of fun! Thank you!
Profugo Barbatus
04. May 2023 · 14:15 UTC
That was pretty fun! I liked the wiggly arms and figuring out the package puzzles - completely whiffed my first day by pressing the red button on the scanner to 'send' but that was probably just me ignoring the instructions. Really good use of the theme, and a novel take on exactly how to implement it.
x16
04. May 2023 · 14:41 UTC
I like the game! It was pretty interesting to check the id, color, and sometimes guess what the customer needed (when he gives you not the full info). Wish there was a hard mode with a timer because people don't like to wait much for their parcel in the real world! :)
Rjdrag
04. May 2023 · 16:48 UTC
This was pretty solid. It took a second to figure out, but then I was doing fine. The rubber arms were a bit odd, lol. I liked that the info you were given was inconsistent.
XeduR
04. May 2023 · 16:56 UTC
Cutesy and fun. I liked the game, but I wish the customer speech bubbles would have been a bit more prominent and/or easier to read.
🎤 LDJam user 83619
04. May 2023 · 17:19 UTC
Thanks for the feedback!

@x16 Time pressure mechanics were in the original concept, but sadly fell victim to the feature cut

Also bless @saint-nemo for the rubber arms idea
SuziMM
04. May 2023 · 19:33 UTC
had a lot of fun playing this game. The rubber arms sometimes take too much of attention but still it's fun.
3ggplant
08. May 2023 · 03:57 UTC
Overall really good, but I think it would be a lot better if the game could tell me what the mistake was instead of just the Ok or Fail text on the screen. I also found a bug (?) where boxes collide with the player and sent me across the room, and sometimes the dark blue coloured boxes on dark shelves under shadow aren't visible.
Alexander Tan
10. May 2023 · 07:57 UTC
Super fun and interesting. The controls are simple and yet its still so fun
Usenrame
11. May 2023 · 22:20 UTC
music composer is a genius
Tul Games
13. May 2023 · 12:42 UTC
The game is great, very fun and the graphics are amazing for a game jam!
jk5000
17. May 2023 · 17:42 UTC
I like the visuals and the music. The gameplay idea is really fun. I think a simple in game tutorial could have made the game a bit easier to play. But overall a pretty good little jam game. Well done.
arron-fowler
19. May 2023 · 07:34 UTC
I really missed a bit more of a tutorial. It took a long time for things to feel like they had fallen into place in my mind. It was more frustrating than fun to work it out. Can't fault the ambition here though. It looked and sounded great and lots of good work was on show here.
digital bacon
19. May 2023 · 22:57 UTC
Nice game! The noodly arms are a bit disconcerting. Would've been nice if the end-of-day screen had told me what mistakes I'd made, rather than just a count of the number of mistakes. Great work.