Package Pushers Inc. by nanolotl

Push some packages.
WASD to move
Space to jump
R to restart
F4 for fullscreen
Esc to free the mouse
| Link | https://nanolotl.itch.io/package-pushers-inc |
| Link | https://nanolotl.itch.io/package-pushers-inc |
| Original URL | https://ldjam.com/events/ludum-dare/53/package-pushers-inc |
Ratings
| Given | 3🗳️ | 2🗨️ |
Anything I would add would be some accessibility tweaks such as text readability, (the fontface is thin and the style lacks a little clarity. Maybe a drop shadow would help!)
Literally all that I felt like it was missing was a simple gradient on the skybox and some music.
You should **absolutely** finish up this game and sell it on Steam for a couple of bucks. It could be a hit. You owe it to yourself to try. Reach out to me if you need any help. @FrabjousStudios on Twitter.
FYI: I was able to play this on a Macbook via Crossover and everything ran perfectly well.
Difficulty escalation in the first few levels is kinda crazy. It took me a while to figure out that I could break blocks and place them in the second level since there was no explanation of it. The exploration required in the fourth level had me stumped for a while, but it felt really good to discover it. Overall I love the puzzles and the aesthetic/vibe of it.
Funny bug: whenever I alt-tab and move my mouse to the other monitor, the camera starts going completely crazy.

Graphics were great for compo, and the sound effects did there job. Would really have loved just a little bit of music or ambient noise to really pull everything together. I can recommend beepbox.co for something to slap some music together quicky in case you haven't heard of it.
Definitely one of the most satisfying games I've played this jam. Have fun out there!
Congrats on making such a complex game for the jam.