One Man Spaceship by MrDave
I went for the topic Two Button Controls. In this game you use up and down to move the lever up and down (it will automatically move left if it can).
Controls:
- W and S or
- Up and Down or
- Mouse left and Mouse right or
- Z and S
(It will move left and right automatically)
Weapon List:
Shield – The shields block all incoming damage for a very short period, they are needed for all levels.
Front Guns – These are great all-purpose guns but only attack targets on the right side of the ship.
Rear Guns – These are great all-purpose guns but only attack targets on the left side of the ship.
Reset Cooldowns – All of the weapons have a cooldown to stop them being triggered for a while after they have been activated, this allows you to remove the cooldowns on everything else so you can use them again.
Cannon – This is a high powered shot but has very slow rate of fire.
Beam Gun – The beam does damage to everything underneath it but doesn’t move, making it great for slow moving targets and groups.
Release Missiles – The missiles slowly build up over time and the button releases all that have built up, making it great if it hasn’t been triggered for a long time.
Controls:
- W and S or
- Up and Down or
- Mouse left and Mouse right or
- Z and S
(It will move left and right automatically)
Weapon List:
Shield – The shields block all incoming damage for a very short period, they are needed for all levels.
Front Guns – These are great all-purpose guns but only attack targets on the right side of the ship.
Rear Guns – These are great all-purpose guns but only attack targets on the left side of the ship.
Reset Cooldowns – All of the weapons have a cooldown to stop them being triggered for a while after they have been activated, this allows you to remove the cooldowns on everything else so you can use them again.
Cannon – This is a high powered shot but has very slow rate of fire.
Beam Gun – The beam does damage to everything underneath it but doesn’t move, making it great for slow moving targets and groups.
Release Missiles – The missiles slowly build up over time and the button releases all that have built up, making it great if it hasn’t been triggered for a long time.
| Web (html5) | http://www.davetech.co.uk/ludumdare34 |
| Windows (exe) | http://www.davetech.co.uk/ludumdare34download/exe |
| Source (gmz) | http://www.davetech.co.uk/ludumdare34download/gmz |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=49905 |
Ratings
| Coolness | 68% | 3 |
| Overall | 3.87 | 83 |
| Audio | 3.93 | 40 |
| Fun | 3.91 | 48 |
| Graphics | 3.29 | 379 |
| Humor | 3.88 | 36 |
| Innovation | 3.96 | 65 |
| Mood | 3.33 | 246 |
| Theme | 4.13 | 133 |
Very good submission overall
Well Done!
Very good use of the control limitation.
The gameplay is solid. The graphics are nice and appropriately cartoony.
I love the concept of an entire spaceship being controlled by one enormous gear stick. Great game. :D
You, sir, win the award for most awesome sound effects ever. Kudos!
But besides the sound effects, the gameplay was very elaborate, you followed the team well and handled limited resources brilliantly. KUDOS!
also - "YAAAY!" :D
Everything feels very polished. If I have to mention one point, it would be that it feels that "two button controls" kind of limit this game. Maybe you could do a post-compo version of it where you control the commander in the cockpit heading from one control to another as a time management game.
Love the game, interesting manual gear controls.
Sounds are epic..
Funny audio, cool game, and nice difficulty curve. However, by the end I was just randomly activating everything and hoping for the best xD
Good luck, great entry!
I like the concept very much!
Neat idea! well done!
I loved how floaty the gears were because it made it slightly frustrating to select something..which is a weird thing to say.