Super Square by Integershift

[raw]
made by Integershift for LD34 (JAM)
Welcome to Super Square!
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In Super Square, you play as Super Hexagon's ugly and much less popular 2nd cousin!
Prepare yourself for anger as you play the incredibly unfair and difficult game, now with 2 modes!

IN Obstacle you avoid the incoming obstacles on the sides.
IN Freefall you avoid the falling hexagons.

Made in 12 hours by @Integershift

MUSIC TRACKS
1. Yay
2. Martian
3. Signal
4. Trap
5. Up

Ratings

Coolness 42% 1648
Overall(Jam) 2.87 892
Audio(Jam) 3.29 369
Fun(Jam) 2.86 758
Graphics(Jam) 2.77 828
Innovation(Jam) 2.68 808
Mood(Jam) 2.65 864
Theme(Jam) 2.91 964

Feedback

sugarbyte
15. Dec 2015 · 00:55 UTC
Well, you did say it would make me mad.

I liked the music and it looks pretty polished... well, the first little bit that I saw... over, and over, and over again!
fluidvolt
15. Dec 2015 · 00:56 UTC
This was charming :) I like the cheesy pitched-down voices -- very '90s! I didn't really understand when i was controlling the square size but other than that it plays fine. Good work on this.
Blobo
15. Dec 2015 · 00:57 UTC
Intersting concept, however the random generation can screw you over by putting two obstcles that extend past eachother, making it impossible to dodge no matter what your size is.
mclewis
15. Dec 2015 · 04:31 UTC
This was really fun! Simple and addicting gameplay. Unfortunately there were parts generated that were impossible to get through.
gkxd
15. Dec 2015 · 04:35 UTC
I don't see the point of changing your size. Since you want to avoid everything, is there any reason for being larger?

Also, it seems that you're missing the "A" and "D" keys under the "Control Square With" in the instructions screen.

The graphics were simple, but clean, and the music was good.
sathorn
15. Dec 2015 · 04:37 UTC
Nice game, but it's always pretty easy until you randomly get an impossible obstacle.
TaoPhoenix
15. Dec 2015 · 09:49 UTC
Yeah, per sathorn and the others, this is a prime candidate for a Post Compo version. I'd think some kind of width addition check in pairs should work.

And I just rolled my critter to very small and left it that wsy. I didn't see any incentive to get bigger.
NirabazGAMES
15. Dec 2015 · 16:57 UTC
Good game! Beautiful music. Interesting gameplay. But sometimes it becomes impossible to play because of the very narrow holes.
ThreeLivesGames
16. Dec 2015 · 00:10 UTC
Fun game but I didn't really enjoy the music, but that's just my taste.
esayitch
16. Dec 2015 · 15:14 UTC
I liked the overall style of this, but like others didn't really understand why I would wanna be anything but the smallest thing possible xD

When I died it was because two obstacles were ramming into each other and there was no way to get through :(

Game was pretty good, good luck!