GridBlocked by LDJam user 306251
READ THIS: Press F5 to restart the current level. You might need this because the drag 'n' drop functionality is janky and can crap itself. Also, you can press the 1-4 keys to go to the corresponding level.
You just got a bunch of fun weapons, but you can't play with them until you fit them all into your inventory. Until then, you're GridBlocked! Play a game focused entirely around everyone's favorite part of games like Diablo, Resident Evil, and Deus Ex! Wait, no one likes that part of those games? Well, play my game anyway!
Engine: GameMaker Studio 2
Music Creation: Wolfram Tones
Font Used:
https://www.1001fonts.com/neuropol-font.html
OpenGameArt Assets Used:
https://opengameart.org/content/sci-fi-infobox
https://opengameart.org/content/sci-fi-box
https://opengameart.org/content/weapon-1
https://opengameart.org/content/shuriken-0
https://opengameart.org/content/knife-3
| Link | https://killerbhive.itch.io/gridblocked |
| Original URL | https://ldjam.com/events/ludum-dare/54/gridgame-working-title |
Ratings
| Overall | 1053th | 2.891⭐ | 34🧑⚖️ |
| Fun | 935th | 2.938⭐ | 34🧑⚖️ |
| Innovation | 957th | 2.813⭐ | 34🧑⚖️ |
| Theme | 243th | 4.109⭐ | 34🧑⚖️ |
| Audio | 587th | 3.016⭐ | 33🧑⚖️ |
| Humor | 480th | 3.074⭐ | 29🧑⚖️ |
| Mood | 934th | 2.948⭐ | 31🧑⚖️ |
| Given | 24🗳️ | 45🗨️ |
For your next jam, you can 'level up' the audio by making a loopable track, so that it doesn't sound like it ends and begins again, but just plays continuously into the eternities..
Nice job!
There's just one problem.. you can put item on top of other items and don't have to actually solve the puzzles.
The grid could be darker/transparent so it does not interfere with the background/sprites. Feel free to add more levels :wink:.
@sudocoffee I have more ideas for blocks like an X-shaped block with cross swords. I plan to work some more on this game, and I have ideas for more blocks.
@flying-dog-fish Yes, there's a problem with the drag 'n' drop functionality of the game that allows items to be placed on top of each other. Also, the box just checks how many pieces are in it to determine whether the puzzle is solved. This would work okay if the drag 'n' drop code worked properly. Hopefully I can figure out the problem when I work on this some more.
@john-saba, @supersayafynn, @dan-burns, and @johnsensei, Thank you (and everyone else) for your kind words.
The only point of feedback I would offer is to make the grid lines more transparent so that the weapons in the grid stand out more.
Great job!
The game is simple and really quick to finish.
Had a lot of fun going through the different levels. The final one was when it all came together, figuring out the optimal way to place those crowbars, but I managed to get that extreme joy when you only have bombs left and it all works out. Very cool, great job!
The concept is neat, I didn't mind the short length. I like games with no fillers. The last two levels were enough to showcase that it can actually make for interesting puzzles. The dark audio was coherent with the setup text on the itch.io page mentioning Deus Ex, and just like that we have a mood. The sprites and font too, now that I think of it.
Good job on all sides!
Really cool, but too short. I wish there was more levels.
Also, I got stuck because clicking on objects sometimes make them go out of the grid.
