Trashy Space Dice by LDJam user 372063
Drag dice into slots to collect garbage and increase your score. After every action, used dice and actions reset. and dice heat up from cosmic radiation.
If dice explode, they'll heat up other dice! Game ends if you lose all your dice, or if the screen fills up with so much junk the game becomes unplayable (the intended win state).
Made by Sarah Northway - my first time trying Godot.
SarahNorthway@gmail.com
NorthwayGames.com
| Link | https://drive.google.com/open?id=1Mu_0RRPpEkv2W7J-npmVzstT5niqbW6d&usp=drive_fs |
| Original URL | https://ldjam.com/events/ludum-dare/54/trashy-space-dice |
Ratings
| Given | 0🗳️ | 4🗨️ |
Download seems broken.
I tried launching it from Godot and it looked very nice, but I didn't have some C# thingy.
I hope I'll be able to play it some day!
Great game! Here is some feedback.
There are 2 shades of red shortly before the dice explode. Sometimes its the darkes one where the dice is also jittering, and sometimes the sahde beforehand or even before that. Maybe the answer to that lies in the UI, but the screen is so full that there is no chance to see whats going on there ;) (But thats by design)
When does the game ends, I have 250+ points and 25+ Actions and lots of dice on the screen, there is no more room! xD

Hope you had fun with Godot and great game!
One thing which was not very clear to me was how exploding dice affected other dice. I know they heat up other dice, but was this based on proximity? Or just randomness?
All in all I really enjoyed playing. Good job! :D
The game was very fun at first with joyful choices.
Then I hoped I could go on forever.
After 100 turns I was like 'ok done let's lose".
And I could never lose even while placing dices at random on stuff :-D
That didn't prevent me from liking the game concept and artn and that was fun to play.
Anyway, I'm honestly a little confused by the game because I don't know how to read, but I do know that I like rolling and placing virtual dice.