Escape the Closet by TheWinrawr

[raw]
made by TheWinrawr for Ludum Dare 54 (COMPO)

locker_front.png A horror game where you are operating the world's most primitive computer

Controls

Mouse to click Keyboard to type

Tools used

Engine

  • Godot

Graphics

  • Aseprite

Audio

  • FL Studio
  • BFXR
  • Audacity
  • A microphone
  • My breathing

Ratings

Overall 10th 4.273⭐ 24🧑‍⚖️
Fun 74th 3.857⭐ 23🧑‍⚖️
Innovation 20th 4.364⭐ 24🧑‍⚖️
Theme 11th 4.5⭐ 24🧑‍⚖️
Graphics 29th 4.273⭐ 24🧑‍⚖️
Audio 14th 4.136⭐ 24🧑‍⚖️
Mood 4th 4.409⭐ 24🧑‍⚖️
Given 14🗳️ 25🗨️

Feedback

o_sim
02. Oct 2023 · 20:22 UTC
Amazing atmosphere. It is also cool that you have limited space in both the closet and the commands :)

Other than that, I think it could be cool if you had to turn the flashlight off in front of the monster or some other way for the monster to get you to keep you on your toes.

edit: ok, I didn't know the monster could get you when you make noise; before I only tried making noise at the beginning, when the monster is not that hungry yet :)
Lakea
03. Oct 2023 · 11:08 UTC
Interesting little game, very enjoyable and a great entry
Ameize4
03. Oct 2023 · 11:23 UTC
Wow this game is awesome! Perfectly fits the theme of jam and i have tons of emotions with it!
ofiro
03. Oct 2023 · 11:23 UTC
Top notch!

My favorite so far. Took me a few tries until I figured to hide my stuff when the thing approaches (thought it was a speed based thing). The mood is set really well, and the first person perspective + camera angle + freaked breathing make this feel claustrophobic, as I assume you intended :)

Awesome job :)
livinamuk
03. Oct 2023 · 11:38 UTC
That was sick. Took me and a friend a lot of thinking to work through, although we got stuck after loggin in. No matter what we did the monster would kill us quicker than we could type the commands, sometimes within a few seconds. Is that right?
🎤 TheWinrawr
03. Oct 2023 · 11:47 UTC
@livinamuk You just have to make a little less noise when you see the monster :)
LDJam user 373725
03. Oct 2023 · 13:43 UTC
Cool game and very intesting usage of the theme "Limited space".

Puzzle part of the game was interesing for me, however it might be very niche (but it is not a problem at all). Also this game forced me to fix a problem with key duplication on my keyboard :)

Horror part of the game is also used very clever. First time it scares you very unpredictably, when you fully concentrated at puzzle solving. And then you cannot relax because you are in expectation of another.

Great combination of two of these genres!
Rusya_Ink
03. Oct 2023 · 14:09 UTC
An interesting concept, I was especially pleased with the interpretation of "limited space".
The feeling of the game is very holistic.
Of the comments, I can only point out the repetition of shaking the screen (it seemed original to me the first couple of times, but later it began to get boring)
Overall, it’s very cool, I liked playing it and would like to continue if game will be fully developed.
cheesepencil
03. Oct 2023 · 16:46 UTC
wow epic mood!
Sleepy Caveman
04. Oct 2023 · 05:25 UTC
Wonderful atmosphere! It's like a TIS-100 meets Alien Isolation. Is it possible to actually 'lose'? I made it to the end (slowly) but didn't do any avoiding.
WeeFairyFabi
04. Oct 2023 · 20:04 UTC
The mood is just incredible. This initially reminded me of FNAF vibes in the best way~ I just love this interpretation of limited space!
Defrag
05. Oct 2023 · 03:29 UTC
I felt very smart working through this. It took me a while longer than I normally would spend onboarding with a jam game, but I stuck around long enough to solve a couple of the problems. I liked that the problems aren't immediately obvious, and that I had to deduce the solution from the tools presented to me. This type of game probably isn't exactly my cup of tea, but I am really impressed by what you pulled together in just a weekend. To code a game about coding also seems a little mind-blowing to me.
MozokEvgen
05. Oct 2023 · 17:06 UTC
That Was Awesome!)

Good use of theme. And great atmosphere. First time I saw monster I freeze immediately.

I'm not quite sure how monster reacts to my actions. Because I tried typing while it walks by and nothing happened in the beginning.
Endurion
05. Oct 2023 · 18:49 UTC
What an experience! This was a really clever game. Limiting the command length was genius :)
Would the monster ever break through?
Lou Bagel
05. Oct 2023 · 22:29 UTC
I was so annoyed at first . . . and then I felt so smart :)
Paul-Maxime
05. Oct 2023 · 23:49 UTC
I got too scared to finish the game. 10/10.
shaner421
06. Oct 2023 · 02:56 UTC
This game was so freaking cool, loved the atmosphere and it genuinely jumpscared me pretty good! I loved how streamlined and focused the gameplay was, and it was a really well designed puzzle. Really no notes, one of the best ludum dare games I have played.
JKazuk
06. Oct 2023 · 05:43 UTC
Without a doubt my favourite ludum game. Nailed absolutely everything from the atmosphere to the audio to the coding gameplay. 10/10
Gerardufoin
06. Oct 2023 · 16:38 UTC
Super cool game, you nailed the ambiance. The application of the theme to both the command line and the actual setting is quite smart.

Good use of a restricted amount of commands and a pretty nice progression of the gameplay.

I did not die, but from the comments I have read it seems my natural reaction to seeing a monster in a horror game (stopping everything) was the right one, hehe. Not sure what the flashlight was for however? Didn't kill me to flash the monster so I just flashed it every time it popped up just in case. (It does not have eyes though... So I guess it may have been pointless)

Congrats on your jam!
chompdev
22. Oct 2023 · 23:22 UTC
Congrats on the high Mood score! This one is really spooky and I love not knowing exactly will give away your position and being very careful when the monster is around. Definitely gave me Alien Isolation vibes. This is sort of like the horror version of Quadrilateral Cowboy, and I bet you could make a really cool full game out of this if you leaned into that niche. Nicely done - you should be proud of this one!
Akhnum
29. Apr 2024 · 12:37 UTC
At the heart of https://whimsygames.co/services/android-game-development/ is a dedication to creativity, originality, and imagination. The company's design philosophy revolves around creating games that evoke emotions, spark curiosity, and provide players with memorable experiences they'll cherish long after the game is over.