{"author_link":"\/users\/yorsh","author_name":"Yorsh","author_uid":1039038,"comments":[],"format":"md","images":["ld54\/wayback-placeholder.png"],"links":[{"url":"https:\/\/yorsh.itch.io\/textures-failed-to-load-disk1","text":"Link"},{"url":"https:\/\/yorsh.itch.io\/textures-failed-to-load-disk1","text":"Link"},{"url":"https:\/\/github.com\/AntoineCollot\/LD54_LimitedSpace","text":"Link"}],"metadata":{"g_key":"66581","g_author":"1039038","g_event":"LD54","g_eventkey":"117","g_subevent":"COMPO","g_urlkey":"285441","g_title":"textures_failed_to_load","g_status":"WAYBACK","g_place":"7","g_commentcount":"0","g_site2_node_id":"374857","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"374857","n_urlkey":"285441","n_parent":"371459","n_path":"\/events\/ludum-dare\/54\/textures-failed-to-load","n_slug":"textures-failed-to-load","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"39038","n_created":"0","n_modified":"0","n_version":"1165482","n_status":"WAYBACK"},"node":{"id":374857,"parent":371459,"_superparent":9,"author":39038,"type":"item","subtype":"game","subsubtype":"compo","published":"2023-10-01T21:55:30Z","created":"2023-09-28T23:58:16Z","modified":"2023-10-22T17:09:20Z","_trust":10,"version":1165482,"slug":"textures-failed-to-load","name":"textures_failed_to_load","body":"uh oh, something went wrong :(\nIt seems the memory space of your computer is very limited. Textures failed to load, but at least the game is somewhat playable...\n\n![Gameplay2.gif](\/\/\/raw\/e78\/9\/z\/5cf4e.gif)\n\n## How to play ?\nAt the start, the game looks bugged on purpose. You will soon enough find RAM items which will grant you the ability to load the textures.\n\n* Move with **WASD** or **Arrows**\n* Aim and fire with **mouse**\n* Once you have RAM, click the icon or press space to enter RAM allocation mode.\n* Click any unloaded (white) texture to load it.\n* Click anywhere to resume playing\n* Press **R** to restart the level if you are stuck!\n\n![Character_Runx2.gif](\/\/\/raw\/e78\/9\/z\/5cf75.gif)\n\n## Solution if you are stuck (Spoilers!)\n\n**Level 0000:** Fire at the northen wall, it will break it. Then try to walk through it (even tho you can't see any changes, as the texture isn't loaded).\n\n**Level 0001:** Kill the 3 monsters, it will open a gate at the top (you still can't see the gate, just walk to the wall)\n\n**Level 0010:** The 4 white blocks at the end of the level are toggles. Fire at each of them to turn them on, then the door is right in between them.\n\n**Level 0011:** Pick up the 2 RAM items, and use one on the walls (if not done already). At the very end of the level, you can see a breakable wall at the top.\n\n**Level 0100:** Kill everything\n\n**Level 0101:** Use a RAM item on the digit blocks, and another on the friendly robot in front of the door (don't kill him). He says 42, so enter 42 in binary with the digit toggles (00101010).\n\n**Level 0110:** Pick up the 2 RAM items and break the wall at the top.\n\n**Level 0111:** Use a RAM item on the option menu on the top right corner. In the settings, you can enable the translation of friendly robots. I wonder if he says anything important ?\n\n![Enemy0.gif](\/\/\/raw\/e78\/9\/z\/5cf7d.gif)\n\n**Thanks for playing!**","scope":"public","node-timestamp":"2023-10-02T01:40:26Z","meta":{"author":[39038],"allow-anonymous-comments":"1","link-01":"https:\/\/yorsh.itch.io\/textures-failed-to-load-disk1","link-01-tag":[42336],"link-02":"https:\/\/yorsh.itch.io\/textures-failed-to-load-disk1","link-02-tag":[42337],"link-03":"https:\/\/github.com\/AntoineCollot\/LD54_LimitedSpace","link-03-tag":[42332],"cover":"\/\/\/content\/e78\/9\/z\/5cf3d.png","grade-07-out":"1"},"meta-timestamp":"2023-10-22T17:09:20Z","path":"\/events\/ludum-dare\/54\/textures-failed-to-load","parents":[1,5,9,371459],"files":[],"files-timestamp":0,"love":0,"comments":42,"comments-timestamp":"2023-10-14T16:40:41Z","grade":{"grade-01":40,"grade-02":40,"grade-03":40,"grade-04":40,"grade-05":40,"grade-06":40,"grade-08":40},"magic":{"cool":95.678690233018,"feedback":59,"given":31.125,"grade":40,"grade-01-average":4.329,"grade-01-result":7,"grade-02-average":4.184,"grade-02-result":15,"grade-03-average":4.421,"grade-03-result":13,"grade-04-average":4.329,"grade-04-result":38,"grade-05-average":4.329,"grade-05-result":21,"grade-06-average":4.118,"grade-06-result":16,"grade-08-average":3.934,"grade-08-result":40,"smart":4.1808933374319},"_wayback":{"timestamp":"20240511012348","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/380416+371709+379083+373494+375992+380102+373407+372528+379995+378782+372095+379036+373286+374857+378998+371829+373293+379483+379832+376032+380252+378964+380314+371512"}},"text":"uh oh, something went wrong :(\nIt seems the memory space of your computer is very limited. Textures failed to load, but at least the game is somewhat playable...\n\n![Gameplay2.gif](\/\/\/raw\/e78\/9\/z\/5cf4e.gif)\n\n## How to play ?\nAt the start, the game looks bugged on purpose. You will soon enough find RAM items which will grant you the ability to load the textures.\n\n* Move with **WASD** or **Arrows**\n* Aim and fire with **mouse**\n* Once you have RAM, click the icon or press space to enter RAM allocation mode.\n* Click any unloaded (white) texture to load it.\n* Click anywhere to resume playing\n* Press **R** to restart the level if you are stuck!\n\n![Character_Runx2.gif](\/\/\/raw\/e78\/9\/z\/5cf75.gif)\n\n## Solution if you are stuck (Spoilers!)\n\n**Level 0000:** Fire at the northen wall, it will break it. Then try to walk through it (even tho you can't see any changes, as the texture isn't loaded).\n\n**Level 0001:** Kill the 3 monsters, it will open a gate at the top (you still can't see the gate, just walk to the wall)\n\n**Level 0010:** The 4 white blocks at the end of the level are toggles. Fire at each of them to turn them on, then the door is right in between them.\n\n**Level 0011:** Pick up the 2 RAM items, and use one on the walls (if not done already). At the very end of the level, you can see a breakable wall at the top.\n\n**Level 0100:** Kill everything\n\n**Level 0101:** Use a RAM item on the digit blocks, and another on the friendly robot in front of the door (don't kill him). He says 42, so enter 42 in binary with the digit toggles (00101010).\n\n**Level 0110:** Pick up the 2 RAM items and break the wall at the top.\n\n**Level 0111:** Use a RAM item on the option menu on the top right corner. In the settings, you can enable the translation of friendly robots. I wonder if he says anything important ?\n\n![Enemy0.gif](\/\/\/raw\/e78\/9\/z\/5cf7d.gif)\n\n**Thanks for playing!**","title":"textures_failed_to_load","wayback_recovered":true,"wayback_source":{"timestamp":"20240511012348","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/380416+371709+379083+373494+375992+380102+373407+372528+379995+378782+372095+379036+373286+374857+378998+371829+373293+379483+379832+376032+380252+378964+380314+371512"}}