CrystalLine by graebor

Twist your line of crystals into matching sets, and go for the high score!
Getting two or more matches in a row will blast away all crystals of that color, so watch out for big combo opportunities.
Controls are just the arrow keys (or WASD, gamepad should work as well)
Made as a solo project, my first jam using Godot. Had a lot of fun doing it!
| Link | https://graebor.itch.io/crystalline |
| Original URL | https://ldjam.com/events/ludum-dare/54/crystalline |
Ratings
| Overall | 50th | 4.227⭐ | 24🧑⚖️ |
| Fun | 28th | 4.295⭐ | 24🧑⚖️ |
| Innovation | 8th | 4.591⭐ | 24🧑⚖️ |
| Theme | 121th | 4.318⭐ | 24🧑⚖️ |
| Graphics | 591th | 3.591⭐ | 24🧑⚖️ |
| Audio | 192th | 3.818⭐ | 24🧑⚖️ |
| Humor | 600th | 2.816⭐ | 21🧑⚖️ |
| Mood | 716th | 3.357⭐ | 23🧑⚖️ |
| Given | 16🗳️ | 15🗨️ |
The sounds are fitting but a bit lacking, same with the music. As i wa playing more i came up with a lot of small things that could be tweeked/changed, overall a great fun game :)
This is totally the sort of game I like : puzzles, logic, a 2D grid. It's not a Match-3, it's a "Match 2²" and I love the mechanics and the concept !
I thought first that the combo would work only if I matched the same color twice, but it works with any colors.
About balancing: maybe destroying all the elements of one type when doing a combo is a little overkill. I used this special power a lot, and did not feel the game was becoming more and more difficult. I even thought I could continue like that forever (I was wrong, I filled all the game area).
This game concept needs more depths: special objects, special powers, quests, scenario mode, etc.
Oh, just one little bug: when I bump into a border, it still triggers the crystal generation. For example, I pushed left arrow as I was completely on the left, I did not move, but a crystal appeared.
Best LD54 game I've played so far. Thank you !
After playing it 'fairly' I tried to cheat (or maybe it is a genious idea who knows) and create a long snake to drag with me as I had less and less space to wiggle and try to pop crystals while i dragged the whole map with me lol
It kind of worked but I couldn't make more than 250 in the small time frame I played the game. Well done!
At some point I stop thinking and just try to run down (didn't work..)
Great concept, really vell done
maybe add bomb or other things (bonus that you can keep for a specific moment) in order to make it a bit easier.
Scored 108 at 720 turns~
For longlevity, perhaps some 'screen clearer' mechanics would have been interesting?
Regardless, nice job!