CosmoTrasher by LDJam user 299751

SAVE THE PLANET - CLEAN THE ORBIT
The Earth's orbit is filled with trash, you need to help clean some space there! Use this little robot to get rid of all the junk floating around the planet, but be careful and don't go over the limit, we don't want you to become a waste yourself.
DON'T FLY TOO FAR AWAY
Use the hook to move around by tying to asteroids, collect the garbage and bring it back to Earth so it can be recycled, get the payment you deserve and use the money to make your robot cooler. But, please, don't try flying into the open space, they don't want you and your robot there, everything has its limits.
Controls
LMB - Release the hook, well that's it.
M - Mute
R - Restart
Esc - Main menu
LEADERBOARD (Speedrun)
| № | Name | Time |
|---|---------|------|
| 1 | Prologi (DEV) | 1:21 |
| 2 |Alexander_Mor (2D Art) | 1:26 |
| 3 | Tkap1 | 1:27 |
| 4 | annaaa (3D Art) | 1:39 |
| 5 | | |
| 6 | | |
| 7 | | |
| 8 | | |
DESKTOP VERSION IS HIGHLY RECOMMENDED
| Itch.io | https://cosmotrasher.itch.io/cosmotrasher |
| Github | https://github.com/SergeiPolev/CosmoTrasher_LD54 |
| Original URL | https://ldjam.com/events/ludum-dare/54/cosmotrasher |
Ratings
| Given | 0🗳️ | 3🗨️ |
Very fun to speedrun!
Solid entry!
Sometimes it was slightly annoying that when an asteroid when outside of the screen, it was not able to latch to it anymore. I it would have felt cool to do a last minute pull when the target was just exiting the screen.
But overall, a really solid entry!
Nice music 🎵
Leaderboard 🏆
Great game team !
If I need to be critical I will say that there would be other way to prevent the player from going too far rather than teleport them. Moreover, the camera can feel a bit static, a little look ahead could help to see ongoing objects.
Really cool game. Well Done !
Great job!
Best time I managed: 2:35, which is .. not great :P


This was really cool! This lasso type of mechanic was easy to learn, but hard to master. Sometimes I could pull off a sweet move, but more often than not I would just crash into an asteroid XD The acceleration of the grappling hook was a bit too much for me to handle at times. The addition of a pracitce mode was also much appreciated, allowing me to play around a bit before going for the actual speedrun.
I really enjoyed this one! Really well done :D
All-in-all. Amazing work!

The aesthetics are very on point, and I had a lot of fun playing :)
The music slaps, and the artwork is great too! All around this was a really well made game. I recorded myself playing to deliver maximum feedback (and showcase my speedrun time)
https://www.youtube.com/watch?v=U71lqJls5fs
This kind of an open space freaks me out.
It's so easy to fly away and have no opportunity to go back.
I don't feel like I have enough control to avoid that, therefore it gave me some extra anxiety.
I did manage to beat the speedrun mode after a few attempts.
It was too hard for a touchpad, so I took my mouse for this. :)
I do like the idea of upgrades, but I couldn't figure out what the thing near the planet does and costs 5$. The backpack is very useful though.
Sometimes I grab something and it just spins around for infinity. This is kinda frustrating, adds to the whole feeling of being helpless. The same can happen when you're trying to grab the planet. I was flaying away from the planet due to momentum even though I was holding to the planet. I had to re-grab an asteroid to stop myself from flying out of bounds.
The music was nice. I do admire that you managed to make more than one cool track during the compo.
The art style as well as the sprites themselves is glorious. :)
Things fit together and do not feel like a bunch of sprites that don't share the same style.
You probably never intended to make this game actually scary, but you got me. xD
P.S. - I won't let my tension meter affect the ratings. The game is good; it's just not my cup of tea I guess. I get this void space fear helplessness feeling pretty easily.

Sometimes I "clipped" into an asteroid and had to wildly grapple around to get unstuck, but only happend like two times in practice mode.

I love the background effect, and the main mechanic is very creative, nice job sir

The grappling hook pull is really well done!
Very good Gamefeel ! :) :o

Wanted to ask for score chasers if you were fine with me playing some gameplay of your game in the background in the waiting period / intermission. In the waiting period its going to cycle between gameplay of a bunch of different games in the background (with music from games in the jam playing as well)
If won't post my score here, because I suck 😄
Nice job 👍