Schrodinger's Afterlife by LDJam user 277330
Story
The universe doesn't seem to know whether you should go to heaven or hell. Prove your worth by making it through the challenges ahead!
On each level, your goal is to get to the exit, whilst teleporting between heaven and hell every ten seconds!
To help you overcome this challenge, You will be able to teleport some of the platforms by activating a button. A few other platforms will be automatically teleported every time you jump.
Avoid the deadly spikes and get to the exit as quickly as possible!
Controls!
[W] - jump - [Xbox A]
[A] - move left - [Controller Left Stick]
[D] - move right - [Controller Left Stick]
[spacebar] - activate platform button - [Xbox B]
[enter] - restart level - [Controller Start]
[tab] - view alternate world - [Xbox LB]
| Link | https://github.com/DanCorder/LudumDare51 |
| Original URL | https://ldjam.com/events/ludum-dare/51/schrodingers-afterlife |
Ratings
| Given | 18🗳️ | 16🗨️ |
I didn't realise that the switches were switches for a bit, but that could just be me being stupid.
Also I think I cheesed the last level a bit by positioning my hitbox at the end of a girder so I could walk across them during the transition. Not sure that's really fixable though.
For a bit of polish, some sound effects would have been cool.
Overall loved it.
The level design was very good -- generally I found that I was learning the mechanics naturally as the game progressed. The difficulty jump for the last level was perhaps a little steep, but it was a satisfying one to solve. I'd definitely enjoy playing more levels of this with more puzzles and mechanics!
The platforming also generally felt nice and solid, and I enjoyed the music switcheroos.
p.s. I went to hell :(
I do agree that it would have been perfect if standing on the left or right side of the final level changed the music! 😁