Collapse by LDJam user 126864

[raw]
made by LDJam user 126864 for Ludum Dare 51 (COMPO)

Escape before the collapse ! (Z,Q,S,D) or (Arrow Keys)

HTML5 version has a problem sometimes (mouse is crazy even with low sensitivity)
Windows version is OK.

01.png 02.png

Ratings

Given 13🗳️ 1🗨️

Feedback

johnnysix
03. Oct 2022 · 11:00 UTC
I'd mention to non-AZERTY users that cursor keys work too on Web version. I only played 'cos I wanted the challenge. :smile:

Cool concept, if you continue after the compo, maybe adding some pathfinding or something to end the level early, when a valid path to the gate/key is no longer possible.

Oh and jumping maybe, so you can jump gaps :D
LDJam user 268300
03. Oct 2022 · 11:12 UTC
The collapse mechanic with the warning sirens and screen shader made for a scary atmosphere whilst trying to escape - I thought that was done really well. I think this game just needed more levels and some puzzles to make it really fun. Great submission!
Delpod
03. Oct 2022 · 12:58 UTC
A short game, but I like the atmosphere from screen effect and music and really liked the collapsing floor. I had a problem with a movement at first. Using _WASD_ the _A_ and _W_ keys didn't work and I thought it was a supposed to work like that and it was supposed to be harder like that, only after reading johnnysix's comment i realized i could use arrow keys :smile:.
Matoux42
03. Oct 2022 · 13:55 UTC
I felt like stuck in the backrooms :fearful:
CarrotVan
04. Oct 2022 · 17:12 UTC
The tension and vibe are well addressed with the audio and level design. Nice try.
lustdante
06. Oct 2022 · 03:40 UTC
One of the best realization of level collapsing I've seen in awhile. This was a very cool experience!
Shibaya
08. Oct 2022 · 09:37 UTC
That game looks great! The collapsing mechanic is smart and aligned with the gamejam theme. Good job!
Talops
11. Oct 2022 · 17:20 UTC
I went in blind and my jaw dropped when I realized the level was not just collapsing but also transforming, this is so cool! The mood and sense of urgency were spot on, I would have loved more levels, as it was too short!

Movement is not normalized so I could move like a goldeneye 64 speedrunner :laughing:

Congrats on the release, it was fun!