Changes by LDJam user 206001
You're some kind of flying insect stuck in a tunnel and you're in free fall. Use your flight to not fall completely and die on the blades at the bottom of the tunnel. But your flight consumes energy and if the energy runs out you can't fly anymore, and you consequently fall to death on the blades below. Fortunately your energy is rechargeable, but only when you collect the blue energy that appears only when the marker is white. You must keep overlapping the energy to fill your bar.
There is a marker that changes from white to red every 10 seconds and vice versa. If it's red, the game's traps appear, if it's white, there are no dangers and energy balls appear to fill your energy. So you can keep flying up.
There is a Meters of Height counter where you must reach a specific height to finish the level, but it is not implemented yet. So for now you can just see how many points you can score.
Controls:
WASD or Arrows.
P to pause
X to fly.
| Changes | https://lincolnsalles.itch.io/changes |
| Original URL | https://ldjam.com/events/ludum-dare/51/changes |
Ratings
| Given | 13🗳️ | 20🗨️ |
Now I've posted the project and you can test it and tell me what you think. Sorry for the delay in responding.
I like that you included a high scoce. The game is pretty hard. I never survived the "Red" round without cheating :) Also it would help of the blue bits are indicated before the come to get ready for them. The art is pretty interesting. did you get the side panels from a photo and the spikes are handdrawn? Good UI on top of the screen. Thank you for making the game :)
I really didn't plan on making a hard game, and it's one thing that annoys me a lot about indie games, the exacerbated difficulty, and I made the same mistake here then. I will review this. I'll follow your tip on being able to anticipate the blue energy balls somehow. As for cheating, I will eliminate the chance to do so. I also intend to improve the top interface by increasing the fonts a little bit. And also a song would go well, something ambient a little dark and dystopian. I really appreciate your feedback, thank you.
I don't want to make a difficult game, but it looks like it's difficult, and that needs to be balanced too. I'll also consider about the X button to fly, since I wasn't the only person who told me about it. Thanks.