Verde by laxeot

[raw]
made by laxeot for LD34 (JAM)
CONTROLS:
Arrow Keys OR WASD - Move
Z - Interact

All assets were created within 72-hours.

KNOWN BUGS
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> The ending cutscene does not always fire on the Web version.
> Some cutscenes don't always fire
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I don't think I've experienced a project like this before. It was incredibly fun to work on, and I got to do something amazing with my frineds.

The first time I remember smiling on this project was when Momo showed me some dialogue they had written. I loved it right off the bat, and couldn't wait to put it in the game. A lot of it had to be cut,
but that's what post-mortem is for, right?
The second time was when Aja showed me the first sprite for Jasmine. I just lit up, it was perfect. We modeled her after our friend, Yosa, because they are super cute.

Working on this project was incredibly stressful. I remember at one point, we were just looking at YouTube tutorial on how to ''hardcore dance.'' Now I know how to do ''the windmill''.
We were honestly having a really fun time, and that's what counts. This game is small, and probably will not make it very far in the Dare. But, we tried, we put our souls into it, and we want to turn it into a full game.

I want to specifically thank Blair for their wonderful graphics, which sadly weren't included due to time constraints. We were looking forward to using them!
I also want to thank Yosa for being there with us during this, and putting up with our s%&t. We love you a lot, thank you.
Momo's parents also deserve a mention. They put up with four loud, smelly kids screaming about that one video of the baby covered in peanut butter at 4:00 AM.
Lastly, I'd like to recognize Momo and Aja for being the most wonderful dev team in the world. Love you guys.

We're really looking forward to the post-mortem version, but our main project, ''Dreams Aren't Random'' is going to be our focus. Make sure to look out for that!


Thank you for playing Verde. This was honestly an incredible experience for us.

Ratings

Coolness 39% 1766
Overall(Jam) 3.05 757
Audio(Jam) 3.32 346
Fun(Jam) 3.00 635
Graphics(Jam) 3.65 404
Humor(Jam) 2.56 568
Innovation(Jam) 2.20 994
Mood(Jam) 3.05 647
Theme(Jam) 2.53 1038

Feedback

tGiant
15. Dec 2015 路 06:20 UTC
This is a nice little game and funny adventure.
Well done.
Ghen
15. Dec 2015 路 06:57 UTC
yep, simply one of the best game i played so far, the control smooth, graphics and audio match really well
馃帳 laxeot
15. Dec 2015 路 08:24 UTC
@tGiant
Thank you!

@Ghen
Thank you so much!
piper82
15. Dec 2015 路 08:44 UTC
web version is buggy as stated. bugged out just after the worm fight.
馃帳 laxeot
15. Dec 2015 路 09:04 UTC
@piper82 Yeah, I'm honestly not sure how to fix that. It's a problem with the HTML5 renderer.
moltanem2000
15. Dec 2015 路 09:14 UTC
I loved the animations, wonderful little game :)
Firellon
15. Dec 2015 路 19:46 UTC
Web version: you kill worm, you freeze in space and time. Overall idea does not look very innovational, but graphics/audio are decent.
馃帳 laxeot
15. Dec 2015 路 23:24 UTC
@Firellon Yeah, sadly I have no idea how to fix that. There's supposed to be a cutscene after that, and it works on Windows.
broknecho
16. Dec 2015 路 02:39 UTC
Really nice start here! It's pretty fun seeing what a group of people can make in a weekend. Keep it up!
acotis
20. Dec 2015 路 19:05 UTC
Like others, I killed the worm, then the other dude approached me, and time stopped forever. Cute though :P
snowshovelboy
04. Jan 2016 路 05:40 UTC
Bugged for me after the worm fight, too.