A creative/tycoon/sandbox game, where the player creates an airport for a busy city into sea.
:airplanearriving: :airplane: :airplanesmall: :airplanedeparture: :airplanearriving: :airplane: :airplanesmall: :airplanedeparture: :airplanearriving: :airplane: :airplanesmall: :airplanedeparture: :airplanearriving: :airplane: :airplanesmall: :airplanedeparture: :airplanearriving: :airplane: :airplanesmall: :airplane_departure:
Can you build and optimize the airport so that it can receive every plane arriving every ten seconds?
Known problems/limitations
- :airplanesmall: Please draw runways from left to right. :pencil2: :slightsmile:
- :airplanesmall: When taxiing, planes sometimes go onto a reserved runway. :sweatsmile: :boom:
- :sound: I ran out of time, so I cut out all audio from this project. :sweat: :hearnoevil:
And the third runway was occupied forever.
I can see this being a great "Airport tycoon" with more polish. :D

Too bad about the audio, but hey, it's a compo :slight_smile:
Good job for a compo!