{"author_link":"\/author\/xrqtqmwqxnyl\/","author_name":"XRQTQMWQXNYL","author_uid":"56378","comments":[{"author_name":"Bobsleigh","author_uid":"44126","time":"Dec 15, 2015 @ 9:00pm","epoch":1450212900,"text":"Level design could've use more work. I didn't quite get how to kill enemies (shoot). Felt repetitive."},{"author_name":"zzapp","author_uid":"55441","time":"Dec 17, 2015 @ 7:18am","epoch":1450336380,"text":"Confusing overall, I wasn't really sure what the goal was after exiting 10+ levels and I had no score. Adding to that it seemed to repeat levels at times.\r<br\/>While killing the enemies rewarded points(?) Shooting seems to happen at random and it was next to impossible to aim.\r<br\/>A lot of potential and I like the idea of escaping the level dodging enemies, but overall it could use work.\r<br\/>Some more polishing and it could be a real fun game though."},{"author_name":"TeamOliphants","author_uid":"66243","time":"Dec 21, 2015 @ 6:26pm","epoch":1450722060,"text":"I agree with both of the above comments. I didn't even know if I was shooting since I couldn't see the bullets on the light blue background. Also starting out half in the walls on some levels was really disorienting."},{"author_name":"radmars","author_uid":"18627","time":"Dec 30, 2015 @ 6:43am","epoch":1451457480,"text":"Nice job getting the moving parts together - controls, AI, etc. The game could definitely use a bit of help on the visual communication side; it took me a few moments to notice the bullets and health bars doing their things. Also, wasn't sure how to go in reverse? Sometimes it seemed to happen randomly.\r<br\/>\r<br\/>After a few tries I learned how to strategize a bit- keeping myself from being overwhelmed by enemies by hiding around corners, etc."},{"author_name":"qkerguelen","author_uid":"50295","time":"Dec 30, 2015 @ 2:00pm","epoch":1451483700,"text":"I can see there were lots of work here (especially AI) but the levels felt weird, so do the hitboxes, something is not good and the game feels pretty unfair :( But I checked the post jam version and everything feel way better. It was maybe just a little too ambitious for a 72h game. Anyway, nice work. I want to see what you'll do for the next jam :)"},{"author_name":"kmakai","author_uid":"28426","time":"Dec 30, 2015 @ 2:23pm","epoch":1451485080,"text":"Interesting concept here, I think there's definitely something to it if developed more. Definitely a good start getting something playable with an objective and a failure state submitted, so great job in that regard! Keep at it."},{"author_name":"gallerdude","author_uid":"16506","time":"Dec 30, 2015 @ 4:36pm","epoch":1451493060,"text":"Bullets and floor have bad contrast. Wish there were instructions."},{"author_name":"kowalski","author_uid":"58012","time":"Dec 31, 2015 @ 11:15am","epoch":1451560200,"text":"I found the game difficult and also the mechanics are not clear from the beginning. I'd really like to see a post-jam version of this game."},{"author_name":"Farelle","author_uid":"63831","time":"Jan 1, 2016 @ 9:11am","epoch":1451639160,"text":"after 4 levels I couldn't get through the end level anymore, did not know if I need to do something else. The box was also quite often rotated into the wall when starting a new level and I got quite often stuck inside walls, which was annoying :\/ sliding instead would have been nicer I think. Also it took me a while to realize that the red thing above my head is a healthbar, since it looked like the enemies."},{"author_name":"ninos","author_uid":"48763","time":"Jan 1, 2016 @ 10:54am","epoch":1451645340,"text":"The game looks nice, but next time you should probably put better instructions to make sure everyone can get what the game is about. Overall I like the game"},{"author_name":"Simonaiso","author_uid":"58106","time":"Jan 2, 2016 @ 11:30am","epoch":1451733900,"text":"Confusing at first, repetitive after finding out the mechanics. Nice idea of moving around with just two buttons!"}],"images":["ld34\/56378-d55d91e7c202b62a305e1e5d04ad0b03.jpg","ld34\/56378-f5daebd070580e85cd5dd98a28f8278b.jpg","ld34\/56378-ce198135e40d93d4f5ea00d72c30bbff.jpg"],"links":[{"url":"http:\/\/xrqtqmwqxnyl.altervista.org\/ld34\/ld34.html","text":"Web(contest version,same as embedded)"},{"url":"http:\/\/xrqtqmwqxnyl.altervista.org\/zxgame.html","text":"Web(post contest updated version)"}],"metadata":{"g_key":"6620","g_author":"56378","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"6564","g_title":"zxgame","g_status":"UCHK1","g_place":"1064","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/56378-shot0-1450149791.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/56378-shot1-1450149791.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/56378-shot2-1450149791.png-eq-900-500.jpg"],"text":"z rotate left\r\nx rotate right\r\nboth to move\r\nreach exit for next level.\r\n\r\n\r\nadded post contest version with tutorial and different levels.","title":"zxgame"}